Author Topic: Current V3 Development Status  (Read 7511 times)

Offline Turkey

  • Sr. Member
  • ****
  • Posts: 262
Re: Current V3 Development Status
« Reply #15 on: June 06, 2015, 03:59:49 PM »
Hey Meiun, I wanted to ask about any changes to the pvp aspect of the game.
When there are fights with weapons like GS vs GS the entire match becomes a big stall war and whoever swings first will be at a huge disadvantage since the person swinging last can at least trade or get a free hit entirely. I think more weapons need a better reward for the risk of throwing it out. (I think items like the LSS are a good example of a weapons done right in this regard.)

Is there anything that might revamp the risk-reward factor for pvp?