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Increased Inventory

Started by Splinch, November 20, 2009, 10:09:08 PM

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Lingus

Quote from: Doogie on November 24, 2009, 11:28:09 AM
Its not going to happen because it requires the account userfiles to detect two types, one with increases inventory, and one with the old inventory as inventory size isn't handled in the file.

Be happy with the inventory you have.
That wouldn't be a problem if he structured the database differently for SO3. It's a problem for SO2 because the number of inventory slots is built into the player file. If the inventory was handled outside of the player file, say a separate table for inventory linking, then you could independently determine the number of inventory slots a given person has.

ARTgames

Quote from: Doogie on November 24, 2009, 11:28:09 AM
Its not going to happen because it requires the account userfiles to detect two types, one with increases inventory, and one with the old inventory as inventory size isn't handled in the file.

Be happy with the inventory you have.

I suggest you leave the technical difficulty to meiun to decide.