Stick Online Forums

General => Ideas & Suggestions => Topic started by: EpicPhailure on July 30, 2009, 02:50:38 PM

Title: Hit Combos, Special Moves, etc.
Post by: EpicPhailure on July 30, 2009, 02:50:38 PM
Remember Stick Online 1 (B&W)? Remember how you could do spinning kicks, flying kicks and all that cool stuff? I say incorporate it into S.O. 3.

-Adds an edge to PvP
-Makes use of fingers more
-Relies on skill more than stats/equipments (in an equal fight)

Okay, maybe spinning kicks weren't all that useful in S.O. 1, but the flying kicks COULD'VE been. However, they were seemingly inaccurate in the MPlay version. So yeah, that's the main idea.
Title: Re: Hit Combos, Special Moves, etc.
Post by: ArtGames on July 30, 2009, 03:23:05 PM
If meiun's spriter wants to i guess it ok.
Title: Re: Hit Combos, Special Moves, etc.
Post by: Bo-sox on July 30, 2009, 03:23:19 PM
flying kicks should do knock back
Title: Re: Hit Combos, Special Moves, etc.
Post by: HaZZe on August 03, 2009, 07:53:25 AM
Yea flying kick should be nice with knockback. i want meiun add skills :)
Title: Re: Hit Combos, Special Moves, etc.
Post by: Dragx_Rage on August 03, 2009, 07:58:04 AM
Quote from: HaZZe on August 03, 2009, 07:53:25 AM
Yea flying kick should be nice with knockback. i want meiun add skills :)

I think if I remember rightly skills will be in SO3.
Title: Re: Hit Combos, Special Moves, etc.
Post by: ZaC on August 03, 2009, 08:50:30 AM
Anyone play'd Adventure Quest, well you can do more than 1 attack depending on the weapon. That would be pretty sweet if that could happen!
Title: Re: Hit Combos, Special Moves, etc.
Post by: mikkelet on August 03, 2009, 09:08:54 AM
And if you then did some wicked round-house kick, a message in the chat would say "OH NO! Chuck Norris is here!"


XD
Title: Re: Hit Combos, Special Moves, etc.
Post by: EpicPhailure on August 03, 2009, 11:33:17 AM
In AQ, most of those items with different attacks depended on the level of the character. Since I'm sure level requirements were put down as an idea somewhere...
Title: Re: Hit Combos, Special Moves, etc.
Post by: Torch on August 04, 2009, 01:46:47 AM
Skills will definitely add an edge to pvp. I could see hit combos working, provided they incorporate timing and different button combinations to pull off.
Title: Re: Hit Combos, Special Moves, etc.
Post by: cheese on August 09, 2009, 04:34:45 PM
I honestly didn't play in the old SO so i haven't seen it,but it sounds pretty cool ::)