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Forum Adventures (Day 4) [ON HOLD]

Started by RayRay, April 05, 2011, 05:27:36 PM

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New story? Vote upon your role, please!

Old player, continue this story!
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New player, start a new one!
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Total Members Voted: 5

RayRay

#630
Next turn comes Monday. Also the adf.ly link replaces the Box link. (however you still go there)

Quick Library Link (Stink Bombs and stuff needs descriptions)

Night 3; 10/10 (completed in 1:08:39) I'm getting faster, aren't I?

The tsunami at (0,0) moves to B1 to B5! (Any rooms the flood can't reach will not be filled with water)

The party moves to D7. Alvester's wing is healed! Alvester gains Passive Healing and can now use Flight!

Mystery uses Cognizant! The map is revealed!

NPC Battle! 5 Demons vs. 10 Sacred Bowman!
Sacred Bowman C gains a speed boost and shoots an arrow at Demon C! 1 damage!
Sacred Bowman D shoots an arrow at Demon B! Critical hit!! 8,903 damage!
Sacred Bowman A shoots Demon B! The Agate of Chaining kicks in! 1x1.2=1 damage!
Sacred Bowman I shoots Demon B! No damage!
Sacred Bowman B shoots Demon B! No damage!
Sacred Bowman G shoots Demon E! The Demon dodges!
Sacred Bowman J shoots Demon D! Critical hit!! 9,574 damage!
Sacred Bowman F shoots Demon D! The Agate of Chaining kicks in once again! 1x1.2=1 damage!
Sacred Bowman H shoots Demon C! 1 damage!
Sacred Bowman E shoots Demon A! No damage!
The Demons move to H8!
Demon B attacks Sacred Bowman F! The Mega Imbued Holy Armor cuts the damage into a quarter! 743,659 damage! Sacred Bowman F faints!
Demon A attacks Sacred Bowman A! The Mega Imbued Holy Armor cuts the damage into a quarter! 689,456 damage! Sacred Bowman A faints!
Demon E attacks Sacred Bowman G! Critical hit!! 8,932,215 damage! Sacred Bowman G faints with fatality!
Demon C attacks Sacred Bowman C! Sacred Bowman C blocks the attack with his Mega Imbued Mythril Shield!
Demon D attacks Sacred Bowman E! The Mega Imbued Holy Armor cuts the damage! 740,684 damage! Sacred Bowman E faints!
The Demons realize that Mystery isn't there! They teleport to (?,?) ??, back to Shade.
Demon B restores 8,904 HP with his Passive Healing.
Demon C restores 2 HP with his Passive Healing.
Demon D restores 9,575 HP with his Passive Healing.
Dio uses Max Omniheal on his bowmen! Everyone is revived with full stats!

Walter o'Dim moves to E5.

Shade greets more Shadaliers and commands them to find the Light Crystal. The Demons reappear in front of him.

Required Turns: NPCs

(0,0)

Alvester + CCB + Wulfgar + Ntertain + CRL + Tusami + Walter o'Dim -- B7 Cave, B1F

(0,0), B7 Cave, B1F

Alvester + CCB + Wulfgar + Ntertain + CRL + Tusami -- D7
Walter o'Dim -- E6

(1,0)

Mystery -- B6 Cave

(1,0), B6 Cave

Mystery -- E9

Shade + Demon Flock -- (?,?) ??
Shadow Portal at (0,0) H8: Sacred Mountain
Shadow Portal at (0,0) C2 bottom, temple, B4F, E7
Warp Room at (0,0) B7 Cave, B1F, D8

Alvester (Lv. 5) -- HP: 525/525 MP: 105/105 EP: 263/263, EXP: 33/52
Str: 79+10, Agi: 79+10, Mag: 53, Rst: 26+10
Inventory (10/50) -- Medicinex3, Strong Medicine, Tree Branch, Bat Wingx6

Equipment (33/56)
Head: none
Body: Leather Talvek Armor +10 Rst, +5 Agi
Shield: Rusty Wing Shield +%3 Block Chance
Weapon: Claw +10 Str, +5 Agi
Hands: none
Legs: none
Feet: none
Accessory: none
Allied with: CCB, Wulfgar, Ntertain

Corrugated Cardboard Box (Lv. 4) -- HP: 2060/2060 MP: 72/62+10 EP: 335/335, EXP: 28/59
Str: 77+7, Agi: 31+5, Mag: 31, Rst: 36+3
Inventory (13/50) -- Spiky Bracelets, Charoite Ring, Crystal Ball, Bombx5, Stink Bombx5

Equipment (26/52)
Head: Paper Horns +3 Rst
Body: none
Shield: Cardboard Shield +%1 Block Chance
Weapon: Claws of Corrugation +7 Str
Hands: Paper Bracers of Prestidigitation +5 Agi
Legs: none
Feet: Cardboard Folds of Conjuration +5 MP
Accessory: Trinket of Corrugation +5 MP
Allied with: Alvester, Wulfgar, Ntertain

Wulfgar (Lv. 5) -- HP: 1838/1838 MP: 53/53 EP: 197/197, EXP: 34/53
Str: 92+10, Agi: 39, Mag: 26, Rst: 53
Inventory (5/50) -- Ultra Medicine, Fang, Good Cheese, Rotten Cheese, Crystal Ball

Equipment (11/56)
Head: none
Body: none
Shield: N/A
Weapon: Warmaul "Tor" +10 Str, +%3 Critical Chance, -Shield Equip
Hands: none
Legs: Ripped Leggings
Feet: Cracked Leather Boots
Accessory: none
Allied with: Alvester, CCB, Ntertain

Ntertain (Lv. 6) -- HP: 860/860 MP: 54/54 EP: 538/538, EXP: 7/52
Str: 54+20, Agi: 81+3, Mag: 27, Rst: 27+17
Inventory (11/50) -- Medicinex2, Strong Elixir, Iron Bolt, Crystal Ball, Shurikensx6

Equipment (40/60)
Head: Cheap Leather Hat +4 Rst
Body: Cheap Leather Tunic +5 Rst
Shield: Rusty Dagger +10 Str
Weapon: Rusty Dagger +10 Str
Hands: Cheap Leather Gloves +3 Rst
Legs: Cheap Leather Greaves +3 Rst
Feet: Cheap Leather Boots +2 Rst
Accessory: 26 Ninja Pendant +3 Agi
Allied with: Alvester, CCB, Wulfgar, CRL, Tusami

Mystery (Lv. ?) -- HP: 3128/6000 MP: 1804/1850 EP: 2739/2750 EXP: ?/?
Str: 275+20, Agi: 425+10, Mag: 300, Rst: 175+55
Inventory (6/50) -- Strong Medicine, Ultra Medicine, Yellow Orb, The Lok (1/8th), Alchemy Pot, Sparkle Hat

Equipment (100/?)
Head: Black Fedora +10 Agi
Body: Black Trench Coat +30 Rst
Shield: Black Cloak +10% Dodge Chance
Weapon: none
Hands: Black Leather Gloves +20 Str
Legs: Black Trousers +25 Rst
Feet: Black Leather  +5% Critical Chance
Accessory: none

Captain Raptor the Lardsummoner (Lv. 3) -- HP: 554/711 MP: 74/112+5 EP: 220/228 EXP: 7/30
Str: 41+2, Agi: 76+8, Mag: 66+10, Rst: 36+17
Lard Monster (Not summoned) (Lv. 3) -- HP: 347/508 MP: 51/51 EP: 193/203 EXP: 7/38
Str: 41, Agi: 41, Mag: 25, Rst: 25
Inventory (1/50) -- Medicine

Equipment (47/48)
Head: Fedora +3 Agi, +5 Rst
Body: Bulletproof Vest +12 Rst, +5% Block Chance
Shield: none
Weapon: Staff of the Raptor +5 MP, +2 Str, +10 Mag
Hands: none
Legs: none
Feet: Sandals of Agility +5 Agi
Accessory: none
Allied with: Alvester, CCB, Wulfgar, Ntertain, Tusami

Walter o'Dim (Lv. 3) -- HP: 1015/1015 MP: 152/152 EP: 244/254 EXP: 0/41
Str: 38, Agi: 76, Mag: 51, Rst: 25
Inventory (3/50) -- Medicinex3

Equipment (5/48)
Head: none
Body: Torn Clothes
Shield: none
Weapon: Rune Bow - Life Energy attacks +5% powerful and drain HP instead of MP
Hands: none
Legs: Ripped Leggings
Feet: none
Accessory: none

Tusami (NPC) (Lv. 5) -- HP: 1050/1050 MP: 105/105 EP: 263/263, EXP: 0/52
Str: 53+15, Agi: 53+60, Mag: 53, Rst: 53+5
Inventory (3/50) -- Medicine, Honeyx2

Equipment (80/112 (Passive Ability))
Head: Sombrero +20 Agi
Body: Brown Tunic +35 Agi, 5 Rst, -Legs Equip
Shield: none
Weapon: Bamboo Stick +15 Str, +5 Agi
Hands: none
Legs: N/A
Feet: none
Accessory: Wooden Hive (allows users to use moves involved with bees)
Allied with: Alvester, CCB, Wulfgar, Ntertain, CRL

11clock

A few problems with the post. I should of also learned Passive Healing and "Dark Crystal" should be "Light Crystal." The Dark Crystal was already found by Shade before the events of the Fight Game RPG, the reason why he became so evil in the first place. The Light Crystal, the only crystal impossible to find in the Fight Game RPG, remains hidden somewhere deep underground. The Light Crystal was planned to be used in the Fight Game RPG 2, but due to Forum Adventures being started up, I decided to use the Light Crystal in Forum Adventures instead. T-Rok was the only one who knew about the existence of the Light Crystal because of a secret conversation with the Barter in the Fight Game RPG.

T-Rok

Quote from: 11clock on September 10, 2011, 07:33:23 PM
A few problems with the post. I should of also learned Passive Healing and "Dark Crystal" should be "Light Crystal." The Dark Crystal was already found by Shade before the events of the Fight Game RPG, the reason why he became so evil in the first place. The Light Crystal, the only crystal impossible to find in the Fight Game RPG, remains hidden somewhere deep underground. The Light Crystal was planned to be used in the Fight Game RPG 2, but due to Forum Adventures being started up, I decided to use the Light Crystal in Forum Adventures instead. T-Rok was the only one who knew about the existence of the Light Crystal because of a secret conversation with the Barter in the Fight Game RPG.

Yes I was confused when it was mentioned. I enjoyed being the only one who knew. :(
*spoiler*
Ntertain is the Ntertain from Fight Game RPG. My memory has been erased by something though, and I don't know that it happened. Yet.
*spoiler*

11clock

#633
Shade looks at a radar attached to a wall nearby.

Shade: "Mystery hasn't been eliminated. Why are you back?"

Demon: "TARGET ESCAPED."

Shade: "Is that so? Let me fix that."

Shade takes out a remote and pushes a button. The Demons' eyes stop glowing and they slouch a bit, suddenly lifeless. A few Shadaliers approach and plug the Demons' tails into a nearby wall. The radar screen was replaced with a large word: "DOWNLOADING." A few seconds later, the Demons suddenly spring to life again. They warp back to H7 and resume their search.

That's right, the Demons are robots. The only way to take them out is by using the powers of 2 Orbs.

RayRay

Internet crashed. Results tomorrow, I promise!

RayRay

Not much happened. And 1/10 didn't take long, so now you have 2/10 as well!

Quick Library Link (Stink Bombs and stuff needs descriptions)

Day 4; 1/10 (completed in 0:05:38)

The tsunami at (0,0) moves to C1 to C5! The temple is now flooding! (Any rooms the flood can't reach will not be filled with water)

The party moves to D6.

Mystery teleports to down the stairs.

Walter o'Dim moves to F5. A dead end. But wait! To the left, to the left, is a pile of boulders! Maybe they can be cleared?

Shade gives the robot demons Mystery's location. The demons teleport north of the Sacred Mountain.


Day 4; 2/10 (completed in 0:25:08)

The tsunami at (0,0) moves to D1 to D5! The temple floods in the 2nd floor! (Any rooms the flood can't reach will not be filled with water)

The party moves to E6. CCB sees one of the figures around the corner, but can't seem to find the other.

Mystery uses Cognizant! The room is revealed.

Walter o'Dim sits and thinks about what to do... (EP fully replenished)

The demons move to J7 and go to (1,0).

Required Turns: Mystery and Walter o'Dim


(0,0)

Alvester + CCB + Wulfgar + Ntertain + CRL + Tusami + Walter o'Dim -- B7 Cave, B1F

(0,0), B7 Cave, B1F

Alvester + CCB + Wulfgar + Ntertain + CRL + Tusami -- E6
Walter o'Dim -- F5

(0,0), C2 Temple, B1F


(0,0), C2 Temple, B2F


(1,0)

Mystery -- B6 Cave
Demon Flock -- A7

(1,0), B6 Cave, B2F

Mystery -- F7

Shade -- (?,?) ??
Shadow Portal at (0,0) H8: Sacred Mountain
Shadow Portal at (0,0) C2 bottom, temple, B4F, E7
Warp Room at (0,0) B7 Cave, B1F, D8

Alvester (Lv. 5) -- HP: 525/525 MP: 105/105 EP: 263/263, EXP: 33/52
Str: 79+10, Agi: 79+10, Mag: 53, Rst: 26+10
Inventory (10/50) -- Medicinex3, Strong Medicine, Tree Branch, Bat Wingx6

Equipment (33/56)
Head: none
Body: Leather Talvek Armor +10 Rst, +5 Agi
Shield: Rusty Wing Shield +%3 Block Chance
Weapon: Claw +10 Str, +5 Agi
Hands: none
Legs: none
Feet: none
Accessory: none
Allied with: CCB, Wulfgar, Ntertain

Corrugated Cardboard Box (Lv. 4) -- HP: 2060/2060 MP: 72/62+10 EP: 335/335, EXP: 28/59
Str: 77+7, Agi: 31+5, Mag: 31, Rst: 36+3
Inventory (13/50) -- Spiky Bracelets, Charoite Ring, Crystal Ball, Bombx5, Stink Bombx5

Equipment (26/52)
Head: Paper Horns +3 Rst
Body: none
Shield: Cardboard Shield +%1 Block Chance
Weapon: Claws of Corrugation +7 Str
Hands: Paper Bracers of Prestidigitation +5 Agi
Legs: none
Feet: Cardboard Folds of Conjuration +5 MP
Accessory: Trinket of Corrugation +5 MP
Allied with: Alvester, Wulfgar, Ntertain

Wulfgar (Lv. 5) -- HP: 1838/1838 MP: 53/53 EP: 197/197, EXP: 34/53
Str: 92+10, Agi: 39, Mag: 26, Rst: 53
Inventory (5/50) -- Ultra Medicine, Fang, Good Cheese, Rotten Cheese, Crystal Ball

Equipment (11/56)
Head: none
Body: none
Shield: N/A
Weapon: Warmaul "Tor" +10 Str, +%3 Critical Chance, -Shield Equip
Hands: none
Legs: Ripped Leggings
Feet: Cracked Leather Boots
Accessory: none
Allied with: Alvester, CCB, Ntertain

Ntertain (Lv. 6) -- HP: 860/860 MP: 54/54 EP: 538/538, EXP: 7/52
Str: 54+20, Agi: 81+3, Mag: 27, Rst: 27+17
Inventory (11/50) -- Medicinex2, Strong Elixir, Iron Bolt, Crystal Ball, Shurikensx6

Equipment (40/60)
Head: Cheap Leather Hat +4 Rst
Body: Cheap Leather Tunic +5 Rst
Shield: Rusty Dagger +10 Str
Weapon: Rusty Dagger +10 Str
Hands: Cheap Leather Gloves +3 Rst
Legs: Cheap Leather Greaves +3 Rst
Feet: Cheap Leather Boots +2 Rst
Accessory: 26 Ninja Pendant +3 Agi
Allied with: Alvester, CCB, Wulfgar, CRL, Tusami

Mystery (Lv. ?) -- HP: 3128/6000 MP: 1792/1850 EP: 2736/2750 EXP: ?/?
Str: 275+20, Agi: 425+10, Mag: 300, Rst: 175+55
Inventory (6/50) -- Strong Medicine, Ultra Medicine, Yellow Orb, The Lok (1/8th), Alchemy Pot, Sparkle Hat

Equipment (100/?)
Head: Black Fedora +10 Agi
Body: Black Trench Coat +30 Rst
Shield: Black Cloak +10% Dodge Chance
Weapon: none
Hands: Black Leather Gloves +20 Str
Legs: Black Trousers +25 Rst
Feet: Black Leather  +5% Critical Chance
Accessory: none

Captain Raptor the Lardsummoner (Lv. 3) -- HP: 554/711 MP: 74/112+5 EP: 220/228 EXP: 7/30
Str: 41+2, Agi: 76+8, Mag: 66+10, Rst: 36+17
Lard Monster (Not summoned) (Lv. 3) -- HP: 347/508 MP: 51/51 EP: 193/203 EXP: 7/38
Str: 41, Agi: 41, Mag: 25, Rst: 25
Inventory (1/50) -- Medicine

Equipment (47/48)
Head: Fedora +3 Agi, +5 Rst
Body: Bulletproof Vest +12 Rst, +5% Block Chance
Shield: none
Weapon: Staff of the Raptor +5 MP, +2 Str, +10 Mag
Hands: none
Legs: none
Feet: Sandals of Agility +5 Agi
Accessory: none
Allied with: Alvester, CCB, Wulfgar, Ntertain, Tusami

Walter o'Dim (Lv. 3) -- HP: 1015/1015 MP: 152/152 EP: 254/254 EXP: 0/41
Str: 38, Agi: 76, Mag: 51, Rst: 25
Inventory (3/50) -- Medicinex3

Equipment (5/48)
Head: none
Body: Torn Clothes
Shield: none
Weapon: Rune Bow - Life Energy attacks +5% powerful and drain HP instead of MP
Hands: none
Legs: Ripped Leggings
Feet: none
Accessory: none

Tusami (NPC) (Lv. 5) -- HP: 1050/1050 MP: 105/105 EP: 263/263, EXP: 0/52
Str: 53+15, Agi: 53+60, Mag: 53, Rst: 53+5
Inventory (3/50) -- Medicine, Honeyx2

Equipment (80/112 (Passive Ability))
Head: Sombrero +20 Agi
Body: Brown Tunic +35 Agi, 5 Rst, -Legs Equip
Shield: none
Weapon: Bamboo Stick +15 Str, +5 Agi
Hands: none
Legs: N/A
Feet: none
Accessory: Wooden Hive (allows users to use moves involved with bees)
Allied with: Alvester, CCB, Wulfgar, Ntertain, CRL

tehrozzy

Walter O' Dim feels around the wall at the end of the tunnel.
"The wall seems a little weaker here." He mutters to himself
Walter draws his bow back and fires a Howling Wind arrow at the wall.
(I honestly don't know what the MP cost for that is.)

RayRay

Quote from: YayForLife on September 14, 2011, 04:09:01 AM
Walter O' Dim feels around the wall at the end of the tunnel.
"The wall seems a little weaker here." He mutters to himself
Walter draws his bow back and fires a Howling Wind arrow at the wall.
(I honestly don't know what the MP cost for that is.)
Define it and I'll calculate the cost. In fact, I don't think you defined any of your moves. PM please.

tehrozzy

Quote from: RayRay on September 14, 2011, 05:20:21 PM
Quote from: YayForLife on September 14, 2011, 04:09:01 AM
Walter O' Dim feels around the wall at the end of the tunnel.
"The wall seems a little weaker here." He mutters to himself
Walter draws his bow back and fires a Howling Wind arrow at the wall.
(I honestly don't know what the MP cost for that is.)
Define it and I'll calculate the cost. In fact, I don't think you defined any of your moves. PM please.
Actually it was about 35 when i thought it up.
Going by the amount of MP i have (152) 35 seems about right.

RayRay

Quote from: YayForLife on September 15, 2011, 03:09:12 AM
Quote from: RayRay on September 14, 2011, 05:20:21 PM
Quote from: YayForLife on September 14, 2011, 04:09:01 AM
Walter O' Dim feels around the wall at the end of the tunnel.
"The wall seems a little weaker here." He mutters to himself
Walter draws his bow back and fires a Howling Wind arrow at the wall.
(I honestly don't know what the MP cost for that is.)
Define it and I'll calculate the cost. In fact, I don't think you defined any of your moves. PM please.
Actually it was about 35 when i thought it up.
Going by the amount of MP i have (152) 35 seems about right.
What does it do? I know it will crush the rocks, but what else can it do?

tehrozzy

Quote from: RayRay on September 15, 2011, 06:09:38 PM
Quote from: YayForLife on September 15, 2011, 03:09:12 AM
Quote from: RayRay on September 14, 2011, 05:20:21 PM
Quote from: YayForLife on September 14, 2011, 04:09:01 AM
Walter O' Dim feels around the wall at the end of the tunnel.
"The wall seems a little weaker here." He mutters to himself
Walter draws his bow back and fires a Howling Wind arrow at the wall.
(I honestly don't know what the MP cost for that is.)
Define it and I'll calculate the cost. In fact, I don't think you defined any of your moves. PM please.
Actually it was about 35 when i thought it up.
Going by the amount of MP i have (152) 35 seems about right.
What does it do? I know it will crush the rocks, but what else can it do?
"Fires an intense, Highly concentrated stream of air"
As far as I can remember when I thought it up, it shoots air. lots of it. like, think of a hurricane, then times it by like, 10, say, and thats how strong it the wind is. Because its concentrated. and intense.

RayRay

Quote from: YayForLife on September 16, 2011, 02:22:46 AM
Quote from: RayRay on September 15, 2011, 06:09:38 PM
Quote from: YayForLife on September 15, 2011, 03:09:12 AM
Actually it was about 35 when i thought it up.
Going by the amount of MP i have (152) 35 seems about right.
What does it do? I know it will crush the rocks, but what else can it do?
"Fires an intense, Highly concentrated stream of air"
As far as I can remember when I thought it up, it shoots air. lots of it. like, think of a hurricane, then times it by like, 10, say, and thats how strong it the wind is. Because its concentrated. and intense.
Alright. This costs 12 MP. Fair?

tehrozzy

Quote from: RayRay on September 16, 2011, 05:21:25 PM
Quote from: YayForLife on September 16, 2011, 02:22:46 AM
Quote from: RayRay on September 15, 2011, 06:09:38 PM
Quote from: YayForLife on September 15, 2011, 03:09:12 AM
Actually it was about 35 when i thought it up.
Going by the amount of MP i have (152) 35 seems about right.
What does it do? I know it will crush the rocks, but what else can it do?
"Fires an intense, Highly concentrated stream of air"
As far as I can remember when I thought it up, it shoots air. lots of it. like, think of a hurricane, then times it by like, 10, say, and thats how strong it the wind is. Because its concentrated. and intense.
Alright. This costs 12 MP. Fair?
Sounds better then my idea. :P For me anyway

RayRay

#643
Quick Library Link (Stink Bombs and stuff needs descriptions)

Day 4; 3/10 (completed in 0:33:27)

The tsunami at (0,0) moves to E1 to E5! Everyone in Newarc was destroyed! (Any rooms the flood can't reach will not be filled with water)

The party moves to E5. A guy explodes a wall and clears the way! As they start towards him...

A bat and a giant rat jumps in front of them!

Mystery teleports to down the stairs.

Walter o'Dim fires a Howling Wind northwards! The wall of rocks explode and get out of the way! To his left, he sees a large party. Suddenly a bat and a giant rat jumps in front of them!

The demon flock move to C7!

Required Turns: Everyone but Mystery

Battle at (0,0) B7 Cave: Alvester, CCB, Wulfgar, Ntertain, CRL, Tusami -><- Bat, Giant Rat

(0,0)

Alvester + CCB + Wulfgar + Ntertain + CRL + Tusami + Walter o'Dim -- B7 Cave, B1F

(0,0), B7 Cave, B1F

Alvester + CCB + Wulfgar + Ntertain + CRL + Tusami -- E5
Walter o'Dim -- F5

(0,0), C2 Temple, B3F


(1,0)

Mystery -- B6 Cave
Demon Flock -- C7

(1,0), B6 Cave, B3F

Mystery -- H9

Shade -- (?,?) ??
Shadow Portal at (0,0) H8: Sacred Mountain
Shadow Portal at (0,0) C2 bottom, temple, B4F, E7
Warp Room at (0,0) B7 Cave, B1F, D8

Alvester (Lv. 5) -- HP: 525/525 MP: 105/105 EP: 263/263, EXP: 33/52
Str: 79+10, Agi: 79+10, Mag: 53, Rst: 26+10
Inventory (10/50) -- Medicinex3, Strong Medicine, Tree Branch, Bat Wingx6

Equipment (33/56)
Head: none
Body: Leather Talvek Armor +10 Rst, +5 Agi
Shield: Rusty Wing Shield +%3 Block Chance
Weapon: Claw +10 Str, +5 Agi
Hands: none
Legs: none
Feet: none
Accessory: none
Allied with: CCB, Wulfgar, Ntertain, CRL, Tusami

Corrugated Cardboard Box (Lv. 4) -- HP: 2060/2060 MP: 72/62+10 EP: 335/335, EXP: 28/59
Str: 77+7, Agi: 31+5, Mag: 31, Rst: 36+3
Inventory (13/50) -- Spiky Bracelets, Charoite Ring, Crystal Ball, Bombx5, Stink Bombx5

Equipment (26/52)
Head: Paper Horns +3 Rst
Body: none
Shield: Cardboard Shield +%1 Block Chance
Weapon: Claws of Corrugation +7 Str
Hands: Paper Bracers of Prestidigitation +5 Agi
Legs: none
Feet: Cardboard Folds of Conjuration +5 MP
Accessory: Trinket of Corrugation +5 MP
Allied with: Alvester, Wulfgar, Ntertain, CRL, Tusami

Wulfgar (Lv. 5) -- HP: 1838/1838 MP: 53/53 EP: 197/197, EXP: 34/53
Str: 92+10, Agi: 39, Mag: 26, Rst: 53
Inventory (5/50) -- Ultra Medicine, Fang, Good Cheese, Rotten Cheese, Crystal Ball

Equipment (11/56)
Head: none
Body: none
Shield: N/A
Weapon: Warmaul "Tor" +10 Str, +%3 Critical Chance, -Shield Equip
Hands: none
Legs: Ripped Leggings
Feet: Cracked Leather Boots
Accessory: none
Allied with: Alvester, CCB, Ntertain, CRL, Tusami

Ntertain (Lv. 6) -- HP: 860/860 MP: 54/54 EP: 538/538, EXP: 7/52
Str: 54+20, Agi: 81+3, Mag: 27, Rst: 27+17
Inventory (11/50) -- Medicinex2, Strong Elixir, Iron Bolt, Crystal Ball, Shurikensx6

Equipment (40/60)
Head: Cheap Leather Hat +4 Rst
Body: Cheap Leather Tunic +5 Rst
Shield: Rusty Dagger +10 Str
Weapon: Rusty Dagger +10 Str
Hands: Cheap Leather Gloves +3 Rst
Legs: Cheap Leather Greaves +3 Rst
Feet: Cheap Leather Boots +2 Rst
Accessory: 26 Ninja Pendant +3 Agi
Allied with: Alvester, CCB, Wulfgar, CRL, Tusami

Mystery (Lv. ?) -- HP: 3128/6000 MP: 1792/1850 EP: 2736/2750 EXP: ?/?
Str: 275+20, Agi: 425+10, Mag: 300, Rst: 175+55
Inventory (6/50) -- Strong Medicine, Ultra Medicine, Yellow Orb, The Lok (1/8th), Alchemy Pot, Sparkle Hat

Equipment (100/?)
Head: Black Fedora +10 Agi
Body: Black Trench Coat +30 Rst
Shield: Black Cloak +10% Dodge Chance
Weapon: none
Hands: Black Leather Gloves +20 Str
Legs: Black Trousers +25 Rst
Feet: Black Leather  +5% Critical Chance
Accessory: none

Captain Raptor the Lardsummoner (Lv. 3) -- HP: 554/711 MP: 74/112+5 EP: 220/228 EXP: 7/30
Str: 41+2, Agi: 76+8, Mag: 66+10, Rst: 36+17
Lard Monster (Not summoned) (Lv. 3) -- HP: 347/508 MP: 51/51 EP: 193/203 EXP: 7/38
Str: 41, Agi: 41, Mag: 25, Rst: 25
Inventory (1/50) -- Medicine

Equipment (47/48)
Head: Fedora +3 Agi, +5 Rst
Body: Bulletproof Vest +12 Rst, +5% Block Chance
Shield: none
Weapon: Staff of the Raptor +5 MP, +2 Str, +10 Mag
Hands: none
Legs: none
Feet: Sandals of Agility +5 Agi
Accessory: none
Allied with: Alvester, CCB, Wulfgar, Ntertain, Tusami

Walter o'Dim (Lv. 3) -- HP: 1015/1015 MP: 140/152 EP: 248/254 EXP: 0/41
Str: 38, Agi: 76, Mag: 51, Rst: 25
Inventory (3/50) -- Medicinex3

Equipment (5/48)
Head: none
Body: Torn Clothes
Shield: none
Weapon: Rune Bow - Life Energy attacks +5% powerful and drain HP instead of MP
Hands: none
Legs: Ripped Leggings
Feet: none
Accessory: none

Tusami (NPC) (Lv. 5) -- HP: 1050/1050 MP: 105/105 EP: 263/263, EXP: 0/52
Str: 53+15, Agi: 53+60, Mag: 53, Rst: 53+5
Inventory (3/50) -- Medicine, Honeyx2

Equipment (80/112 (Passive Ability))
Head: Sombrero +20 Agi
Body: Brown Tunic +35 Agi, 5 Rst, -Legs Equip
Shield: none
Weapon: Bamboo Stick +15 Str, +5 Agi
Hands: none
Legs: N/A
Feet: none
Accessory: Wooden Hive (allows users to use moves involved with bees)
Allied with: Alvester, CCB, Wulfgar, Ntertain, CRL

11clock

Alvester: "Seriously?"

Alvester attacks the Bat.

Tusami attacks the Giant Rat.