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Forum Adventures (Day 4) [ON HOLD]

Started by RayRay, April 05, 2011, 05:27:36 PM

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New story? Vote upon your role, please!

Old player, continue this story!
1 (20%)
Old player, start a new one!
2 (40%)
New player, continue this story!
0 (0%)
New player, start a new one!
2 (40%)

Total Members Voted: 5

RayRay

Waiting on Trogdor and Kiegruen.

EDIT: I was completely unaware Mystery posted 10 seconds before me. o.o

Mystery

Quote from: RayRay on July 27, 2011, 06:57:01 PM
Waiting on Trogdor and Kiegruen.
Trogdor is covered.

Quote from: Trogdor on July 20, 2011, 04:28:54 PM
Wulgar plants both feet firmly on the ground and begins charging up an attack!

(I'll be going out of town tomorrow and won't be back until Sunday, so in the meantime I'll just have Wulfgar charge up an attack while I'm gone. If he's fully charged or close to fainting, anyone who would like to is free to control him if I'm not back in time.)

You could always set a player to do the most predictable action if they don't send in an action for a certain duration of time (e.g, 3 days or so). For Kie/Captain Raptor, I'm guessing that would be using a Medicine on his Lard Monster whilst it attacks.
AKA Paradox/EnragedDeity/Occurrence.
Quote from: Medgar Evers
You can kill a man, but you can't kill an idea.

Kiegruen

Quote from: Mystery on July 27, 2011, 07:00:21 PM
Quote from: RayRay on July 27, 2011, 06:57:01 PM
Waiting on Trogdor and Kiegruen.
Trogdor is covered.

Quote from: Trogdor on July 20, 2011, 04:28:54 PM
Wulgar plants both feet firmly on the ground and begins charging up an attack!

(I'll be going out of town tomorrow and won't be back until Sunday, so in the meantime I'll just have Wulfgar charge up an attack while I'm gone. If he's fully charged or close to fainting, anyone who would like to is free to control him if I'm not back in time.)

You could always set a player to do the most predictable action if they don't send in an action for a certain duration of time (e.g, 3 days or so). For Kie/Captain Raptor, I'm guessing that would be using a Medicine on his Lard Monster whilst it attacks.

Sorry guys, been really busy with work and forgot I didn't actually go.

^But yeah, I'm doing what he said.

Captain Raptor uses Medicine on Lard Monster.

Lard Monster attacks Talvek Sentry.



~~~~~~~~~~~~Kie~~~~~~~~~~~~
AKA That One Bro

Trogdor

I'm back!

Upon seeing Raphile take flight, Wulfgar changes his stance into a defensive one.
"Get back down here and face me like a warrior, you coward!"
If you give a man a fire, he'll be warm for a day.
If you light a man on fire, he'll be warm for the rest of his life.

RayRay

#529
Quote from: Mystery on July 27, 2011, 07:00:21 PM
Quote from: RayRay on July 27, 2011, 06:57:01 PM
Waiting on Trogdor and Kiegruen.
Trogdor is covered.

Quote from: Trogdor on July 20, 2011, 04:28:54 PM
Wulgar plants both feet firmly on the ground and begins charging up an attack!

(I'll be going out of town tomorrow and won't be back until Sunday, so in the meantime I'll just have Wulfgar charge up an attack while I'm gone. If he's fully charged or close to fainting, anyone who would like to is free to control him if I'm not back in time.)

You could always set a player to do the most predictable action if they don't send in an action for a certain duration of time (e.g, 3 days or so). For Kie/Captain Raptor, I'm guessing that would be using a Medicine on his Lard Monster whilst it attacks.
Forgot about Trogdor, but yeah, if they don't give an action for when time runs out, I'd choose what to do. If the player was afk for like 3 turns, we could vote him out or something.

As for how fast the turns are submitted, I promise that it'll come a lot faster when school starts.

Quick Library Link

Tip: Criticals ignore Rst. (this was said before in a previous turn)

Night 3; 4/10

CCB and Wulfgar group together in a defensive stance!
Alvester Spits on Raphile! 196 damage! Raphile receives his Poison status!
Raphile uses Soul Eater on Wulfgar and CCB!
  • Wulfgar and CCB's defending stances 4ths the damage! 59 damage! Wulfgar and CCB were Paralyzed!
  • CCB takes 50 damage from Cut!
  • Raphile takes 25 damage from Poison!
Ntertain Scans Raphile! His stats are revealed!
Talvek Sentry B attacks Wulfgar! (You and CCB are no longer defending due to Paralysis) 221 damage!

Raphile (Lv. 18) -- HP: 824/5000 MP: 783/800 EP: 1226/1250 -- Focused on Wulfgar(2/5), Hover(1/5), Poison(1)
Str: 104, Agi: 79, Mag: 51 Rst: 33
Talvek Sentry B (Lv. 2) -- HP: 500/500 MP: 12/20 EP: 85/125 -- Hover(4/5), Focused on Wulfgar(4/5)
Str: 60, Agi: 50, Rst: 6

The party sees a wall of water to the West.

Dark Raphile uses Skull Obliterate! Critical Hit! 1,631 damage!
Mystery attacks! It is unable to fail! Dead. Dark Raphile drops the Yellow Orb.

Mystery feels a slight tremble in the cave.

CRL gains a Speed Boost and uses a Medicine on his Lard Monster! +325 HP
Talvek Sentry attacks, but the Lard Monster somehow dodges!
Lard Monster attacks! Dead.

+7 EXP!
CRL sees a wall of water to the West.

Walter o'Dim walks to C6 and sees a wall of water from a distance.

Shade rubs the Blue Orb and begins catastrophe.
A tsunami is forming at (0,0) from A1 to A5! In the next 5 turns, the wave will travel East (for 10 turns) and destroy towns in the way! It will also slowly flood caves, temples and pits floor by floor! (Any rooms the flood can't reach will not be filled with water)

Required Turns: Everyone

Boss Battle at (0,0) E5: Newarc
Alvester, CCB, Wulfgar, Ntertain -><- Raphile, Talvek Sentry A (fainted), Talvek Sentry B

(0,0)

Alvester + CCB + Wulfgar + Ntertain + Raphile -- E5, Newarc
Mystery -- C2 bottom, temple
CRL -- F8
Walter o'Dim -- C6

(0,0), C2 bottom Temple, B4F

Mystery + Dark Raphile -- E7

Shade -- (?,?) ??

Shadow Portal at (0,0) B7 Cave, F4 linked to (0,0) H8: Sacred Mountain

Alvester (Lv. 4) -- HP: 515/515 MP: 81/103 EP: 230/258, EXP: 18/41
Str: 77+10, Agi: 77+5, Mag: 52, Rst: 26
Inventory (9/50) -- Medicinex3, Strong Medicine, Tree Branch, Bat Wingx5
Head: none
Body: Torn
Shield: Rusty Wing Shield +%3 Block Chance
Weapon: Claw +10 Str, +5 Agi
Hands: none
Legs: none
Feet: none
Accessory: none
Allied with: CCB, Wulfgar, Ntertain

Corrugated Cardboard Box (Lv. 3) -- HP: 1581/2030 MP: 66/61+10 EP: 318/330, EXP: 16/44 -- Cut, Paralyzed(0/1)
Str: 76+7, Agi: 30+5, Mag: 30, Rst: 36+3
Inventory (4/50) -- Spiky Bracelets, Rotten Cheese, Charoite Ring, Crystal Ball
Head: Paper Horns +3 Rst
Body: none
Shield: Cardboard Shield +%1 Block Chance
Weapon: Claws of Corrugation +7 Str
Hands: Paper Bracers of Prestidigitation +5 Agi
Legs: none
Feet: Cardboard Folds of Conjuration +5 MP
Accessory: Trinket of Corrugation +5 MP
Allied with: Alvester, Wulfgar, Ntertain

Wulfgar (Lv. 4) -- HP: 1523/1803 MP: 52/52 EP: 163/193, EXP: 19/41 -- Charge 1, Paralyzed(0/1)
Str: 90+10, Agi: 39, Mag: 26, Rst: 52
Inventory (5/50) -- Ultra Medicine, Fang, Good Cheese, Rotten Cheese, Crystal Ball
Head: none
Body: none
Shield: N/A
Weapon: Warmaul "Tor" +10 Str, +%3 Critical Chance, -Shield Equip
Hands: none
Legs: Ripped Leggings
Feet: Cracked Leather Boots
Accessory: none
Allied with: Alvester, CCB, Ntertain

Ntertain (Lv. 4) -- HP: 824/824 MP: 34/52 EP: 494/515, EXP: 29/34 -- Dual Attack
Str: 52+20, Agi: 77+3, Mag: 26, Rst: 26+17
Inventory (7/50) -- Medicinex2, Strong Elixir, Iron Bolt, Crystal Ball, Shurikensx10 (1/8 Inv size)
Head: Cheap Leather Hat +4 Rst
Body: Cheap Leather Tunic +5 Rst
Shield: Rusty Dagger +10 Str
Weapon: Rusty Dagger +10 Str
Hands: Cheap Leather Gloves +3 Rst
Legs: Cheap Leather Greaves +3 Rst
Feet: Cheap Leather Boots +2 Rst
Accessory: 26 Ninja Pendant +3 Agi
Allied with: Alvester, CCB, Wulfgar

Mystery (Lv. ?) -- HP: 3128/6000*1.5=9000 MP: 185/1850*0.1 EP: 4060/2750*1.5 EXP: ?/? -- Multi-form: Black Mamba(2/10)
Str: 275+20*2.5=738, Agi: 425+10*0.2=87, Mag: 300*0.2=60, Rst: 175+55*2.5=575
Inventory (8/50) -- Strong Medicine, Ultra Medicine, Strong Elixir, Magic Herb, Copper Ore, Iron Orex2, Top Hat

Head: Black Fedora +10 Agi
Body: Black Trench Coat +30 Rst
Shield: Black Cloak +10% Dodge Chance
Weapon: none
Hands: Black Leather Gloves +20 Str
Legs: Black Trousers +25 Rst
Feet: Black Leather  +5% Critical Chance
Accessory: none

Captain Raptor the Lardsummoner (Lv. 3) -- HP: 554/711 MP: 74/112+5 EP: 220/228 EXP: 7/30
Str: 41+2, Agi: 76+8, Mag: 66+10, Rst: 36+17
Lard Monster (Lv. 3) -- HP: 347/508 MP: 51/51 EP: 193/203 EXP: 7/38
Str: 41, Agi: 41, Mag: 25, Rst: 25
Inventory (1/50) -- Medicine

Head: Fedora +3 Agi, +5 Rst
Body: Bulletproof Vest +12 Rst, +5% Block Chance
Shield: none
Weapon: Staff of the Raptor +5 MP, +2 Str, +10 Mag
Hands: none
Legs: none
Feet: Sandals of Agility +5 Agi
Accessory: none

Walter o'Dim (Lv. 3) -- HP: 1015/1015 MP: 152/152 EP: 254/254 EXP: 0/41
Str: 38, Agi: 76, Mag: 51, Rst: 25
Inventory (3/50) -- Medicinex3

Head: none
Body: Torn Clothes
Shield: none
Weapon: Rune Bow - Life Energy attacks +5% powerful and drain HP instead of MP
Hands: none
Legs: Ripped Leggings
Feet: none
Accessory: none

11clock

Some of the Shadaliers are confused with this action.

"Master, won't they take notice of this? The whole reason why we decided to wai-"

"SILENCE!" Shade yells. He fires the gun he is wielding, the Apocalypse, at the Shadalier who was questioning him. It was obliterated! "We can't sit around and wait for the world to end any longer. They have already taken notice when Dio called them to the Sacred Mountain. It's time to accelerate the process!"

"Master," one of the Shadalier Messengers approaches Shade, "I'm here to report that one of the Guardians has been exterminated. The one who was guarding the Yellow Orb."

"What!? Someone matches our power!?" Shade rages. "Who is this fool!?"

"The one you copied the powers of the Crystals from, Mystery," the Shadalier Messenger explains.

"Release the Demons! Mystery should be taken out as soon as possible!"

Bad weather can now occur at random times! Be on the lookout!

A flock of Demons appears at A6!


Alvester Spits at Talvek Sentry B!

tehrozzy


Mystery

#532
I'm confused as to why that killed Dark Raphile instead of making him faint and drop his Orb. Unless explicitly stated before, bosses shouldn't die due to being reduced to 0 HP.

How on earth do you expect me to get out of the temple in time to avoid that tsunami? It's  impossible if I can only travel from one floor to another at a time.

Quote from: 11clock on July 24, 2011, 10:37:59 PM
The Orbs ARE protected, each one protected by a Shadalier Guardian, like what you're fighting.

I meant why the heck are they not protected by Dio or whatever?

Shade doesn't really know anything about Mystery. All he was told was that Mystery will get the Crystals and he was told where he was going to get them.

That would mean Dark Master would have told him, and how did HE know about that?


And Dark Raphile is such a wimp because you suddenly became an overpowered brute and pummeled him. RayRay is going to have to increase the power of the other Shadalier Guardians. (Other than the Red Orb Guardian. He's going to be a boss for the good guys.)

Due to the fact that Dark Raphile started out considerably STRONGER than me, it would have been an unfair fight because I'm fighting by myself. That, and I started the fight with only about 1000 HP.

Also, what are you talking about with the 'good guys' thing?

EDIT: Oh, and after you kill that Shadalier Guardian, the Shadaliers will notice that they need to build up their defenses, seeing that someone can actually stand a chance against them.

How are they instantly getting this information?

I'm also waiting for the 'Why is Shade's name glowing in red' question to be addressed too.

Mystery picks up the Yellow Orb, and if you'd let me in the same turn, creates a Shadow Portal linked to the other 2
AKA Paradox/EnragedDeity/Occurrence.
Quote from: Medgar Evers
You can kill a man, but you can't kill an idea.

Infection

Quote from: Mystery on July 29, 2011, 07:07:49 PM
I'm also waiting for the 'Why is Shade's name glowing in red' question to be addressed too.

I think it is because it is a "shady" name. So it gives it a eery feel.

CCB defends Wulfgar! (unless I am still paralyzed, then I'll just stay there lol)
"Nobody is perfect, I am nobody, therefore, I am perfect."

"When the rich wage war it's the poor who die."

11clock

Quote from: Mystery on July 29, 2011, 07:07:49 PM
Quote from: 11clock on July 24, 2011, 10:37:59 PM
The Orbs ARE protected, each one protected by a Shadalier Guardian, like what you're fighting.

I meant why the heck are they not protected by Dio or whatever?

Because it has already been explained earlier. The Orbs were stolen by the Shadaliers thousands of years ago. The Earth has been dying because of this.

Shade doesn't really know anything about Mystery. All he was told was that Mystery will get the Crystals and he was told where he was going to get them.

That would mean Dark Master would have told him, and how did HE know about that?


Dark Master knows a lot of things. He can notice changes in the past as well, and the effect it will cause to the timeline. He was the ultimate lord of evil, so yeah.

And Dark Raphile is such a wimp because you suddenly became an overpowered brute and pummeled him. RayRay is going to have to increase the power of the other Shadalier Guardians. (Other than the Red Orb Guardian. He's going to be a boss for the good guys.)

Due to the fact that Dark Raphile started out considerably STRONGER than me, it would have been an unfair fight because I'm fighting by myself. That, and I started the fight with only about 1000 HP.

Makes sense.

Also, what are you talking about with the 'good guys' thing?

I mean the main party.

EDIT: Oh, and after you kill that Shadalier Guardian, the Shadaliers will notice that they need to build up their defenses, seeing that someone can actually stand a chance against them.

How are they instantly getting this information?

Shadalier Messengers. They can pass information very quickly, and they're everywhere.

RayRay

#535
Quote from: Mystery on July 29, 2011, 07:07:49 PM
I'm confused as to why that killed Dark Raphile instead of making him faint and drop his Orb. Unless explicitly stated before, bosses shouldn't die due to being reduced to 0 HP.

How on earth do you expect me to get out of the temple in time to avoid that tsunami? It's  impossible if I can only travel from one floor to another at a time.

I'm also waiting for the 'Why is Shade's name glowing in red' question to be addressed too.

Mystery picks up the Yellow Orb, and if you'd let me in the same turn, creates a Shadow Portal linked to the other 2
11clock told me the regular Shadaliers will die.

You can't teleport to unknown areas, but you can teleport to any revealed map.

Shade is inexplicably powerful. It might be considered the final boss.

EDIT: Even if you couldn't teleport to more than 2 maps at a time, the Shadow Portals would only take a fraction of time, making you able to make multiple portals in one turn. Going downstairs counted as walking, so you weren't allowed to.

tehrozzy

Quote from: RayRay on July 29, 2011, 08:08:51 PM
Quote from: Mystery on July 29, 2011, 07:07:49 PM
I'm confused as to why that killed Dark Raphile instead of making him faint and drop his Orb. Unless explicitly stated before, bosses shouldn't die due to being reduced to 0 HP.

How on earth do you expect me to get out of the temple in time to avoid that tsunami? It's  impossible if I can only travel from one floor to another at a time.

I'm also waiting for the 'Why is Shade's name glowing in red' question to be addressed too.

Mystery picks up the Yellow Orb, and if you'd let me in the same turn, creates a Shadow Portal linked to the other 2
11clock told me the regular Shadaliers will die.

You can't teleport to unknown areas, but you can teleport to any revealed map.

Shade is inexplicably powerful. It might be considered the final boss.
Still wondering how i got to E6. wasnt i at c6?
anyway, I want to go into the cave. Its out of the way of the tsunami right?

RayRay

Quote from: YayForLife on July 29, 2011, 08:12:03 PM
Still wondering how i got to E6. wasnt i at c6?
anyway, I want to go into the cave. Its out of the way of the tsunami right?
Dang, I really refuse to update locations, don't I?
And yes.

Mystery

Thanks, 11 and RR. That addressed all my questions.  :)

Also, Shade isn't going to be the final boss for Mystery if I can help it. (A very late-game boss, I want, just not the last one.) I've had another, infinitely more powerful final boss in mind from the get-go. One that is going to require non-linear gameplay in order to beat by the time I get to it. For each individual non-boss character, I have no clue what they will be.

AKA Paradox/EnragedDeity/Occurrence.
Quote from: Medgar Evers
You can kill a man, but you can't kill an idea.

11clock

Quote from: Mystery on July 29, 2011, 09:43:31 PM
Thanks, 11 and RR. That addressed all my questions.  :)

Also, Shade isn't going to be the final boss for Mystery if I can help it. (A very late-game boss, I want, just not the last one.) I've had another, infinitely more powerful final boss in mind from the get-go. One that is going to require non-linear gameplay in order to beat by the time I get to it. For each individual non-boss character, I have no clue what they will be.

Shade is planned to be the final boss for the other players. You can fight him later in the game, but you can not kill him. That's for us. :)