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StiQuest Campaign #1: Quest 1 - Mountaincrossers! (Quest 2)

Started by LeGuy, October 01, 2009, 09:47:44 PM

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Forum

Sword:
Level 1
1/1/1/1
HP: 100/100
SP: 100/100
XP: 0/200
Inventory: Punch and Kick, No Hat
Equipped: Punch and Kick, No Hat
Sword lands a Drop Kick on that nasty ol~ blob...
Officially quitted


11clock

Clocky:
Level 1
1/1/1/1
HP: 100/100
SP: 100/100
XP: 0/200
Inventory: Punch and Kick, No Hat
Equipped: Punch and Kick, No Hat
Clocky uses Basic Attack using Kick on the Blob!
"MWAHAHA!"

Ceroblitz

Ceroblitz:
Level 1
1/1/1/1
HP: 100/100
SP: 100/100
XP: 0/200
Inventory: Punch and Kick, No Hat
Equipped: Punch and Kick, No Hat
Ceroblitz uses Basic Attack using Kick on the Blob!
"DIE NOW, or face dire consequences Blob!!!!"

crozier

How about we move the teams slightly
1.) Mystery, Ehpick, Croz
2.) Clocky, Sword, Ceroblitz
3.) Pat, Trogdor, and somebody else.(preferable in an other time zone like in australlia.)

I think this would be much better for everyone. The people in those time zones can then  work together easier.

LeGuy

A majority vote has determined that Party 2 will end their turn prematurely!

The combined effects of the three kicks are successful, and inflict 45 damage upon the blob! Blob HP: 30/75
Each player who kicked loses 20 SP.

The injured blob retaliates by biting Ceroblitz fiercely! The attack is successful.
Ceroblitz loses 20 HP! Cero HP: 80/100

It is Party 2's turn!
Whee!

11clock

#35
Clocky:
Level 1
1/1/1/1
HP: 100/100
SP: 80/100
XP: 0/200
Inventory: Punch and Kick, No Hat
Equipped: Punch and Kick, No Hat
Clocky uses Basic Attack using Punch on the Blob!
"YAYZ!"

Ceroblitz

Ceroblitz:
Level 1
1/1/1/1
HP: 80/100
SP: 80/100
XP: 0/200
Inventory: Punch and Kick, No Hat
Equipped: Punch and Kick, No Hat
Ceroblitz uses Basic Attack using Kick on the Blob!
"HERE ARE THE DIRE CONSEQUENCES FOR BITING ME AND NOT DYING!! RAWWWRRR!!"

Forum

#37
Sword:
Level 1
1/1/1/1
HP: 100/100
SP: 80/100
XP: 0/200
Inventory: Punch and Kick, No Hat
Equipped: Punch and Kick, No Hat
Sword Kicks the blob in the head, Knocking it dead cold!!
Officially quitted


LeGuy

Yet another premature turn end has commences. Party 2's turn is over!

Clocky loses 10 SP, and Sword and Cero lose 20 SP each.

The blob dies! It shrieks in agony, exploding in a puddle of blue glop.

Each party member receives 100 XP!

Clocky loots a FIREMAN HAT!
Cero and Pat loot FEATHER CAPS!
Forum is left with nothing. How sad...

Battle has ENDED!
Whee!

11clock

Clocky:
Level 1
1/1/1/1
HP: 100/100
SP: 70/100
XP: 100/200
Inventory: Punch and Kick, No Hat, Fireman Hat
Equipped: Punch and Kick, No Hat
Clocky equips his Fireman Hat!
"WOOHOO!"

Ceroblitz

Ceroblitz:
Level 1
1/1/1/1
HP: 80/100
SP: 60/100
XP: 100/200
Inventory: Punch and Kick, No Hat, Feather Hat/Cap
Equipped: Punch and Kick, No Hat
Ceroblitz equips his Feather Hat/Cap.
"yay, A drop!"

EpicPhailure

Ehpick: "I'd say we better cross the bridge like that group of explorers over there. They look like they're still alive!"

LeGuy

With Ehpick's guidance, Party 1 crosses the bridge in safety. They are promptly attacked by another furious blob! (75 HP)

Meanwhile, Party 2 engages in another epic battle - this time, TWO blobs have come to avenge their brother!

Fight!
Whee!

Ceroblitz

Ceroblitz:
Level 1
1/1/1/1
HP: 80/100
SP: 60/100
XP: 100/200
Inventory: Punch and Kick, No Hat, Feather Hat/Cap
Equipped: Punch and Kick, Feather Hat/Cap
Ceroblitz Vigorously kicks Blob #1!
"Take THIS!!"

Trogdor

#44
Awoken by the fierce sounds of stick appendages striking gelatinous blobs, Trogdor finds he has unfortunately been left behind. He shoots a brief glance at the stick next to him, a young explorer named Pat, who still remains blissfully asleep. Torn between leaving his fellow stick behind in favor of joining the rest of the adventurers up ahead, he slings Pat over his shoulder and trudges slowly towards the bridge, hoping any monsters won't take advantage of this inconvenience.

"Damn my slovenly ways! At this rate I'll never catch up carrying this dead-weight. Atleast I didn't wake up to find myself at the bottom of the ocean this time."

(EDIT: I'm not sure what's going on with the parties. Are me and Pat forming our own party for timezone conveniences and waiting for a third member, or are we keeping to the original format? Personally, I'm partial to the three members per group, as it's more manageable and speeds things up a bit, but I'm happy either way.)
If you give a man a fire, he'll be warm for a day.
If you light a man on fire, he'll be warm for the rest of his life.