Stick Online Forums

General => Ideas & Suggestions => Topic started by: God-I-Suck on August 21, 2009, 12:51:05 AM

Title: Heal while offline
Post by: God-I-Suck on August 21, 2009, 12:51:05 AM
This is a little idea I thought about. My idea is when you log off but you didn't heal your stam etc, you will heal as if you would be sitting down. The regeneration time would go by the equipment you had on when you logged off. I like this idea because sometimes I have to log off in the middle of battle or something, so I would have to regenerate it all back when I log on. What if there is a Dark Sage, or a Sand Golem? Tell me what you guys think, I believe this would be a great add to Stick Online 3.
Title: Re: Heal while offline
Post by: Looperpuck on August 21, 2009, 12:54:43 AM
Hmm yeah, that is kinda annoying where you get back on and you gotta sit for like 5 minutes to regain everything back. Good idea.

~Looperpuck
Title: Re: Heal while offline
Post by: Mr Pwnage on August 21, 2009, 12:55:34 AM
Sure, why not.
Title: Re: Heal while offline
Post by: EpicPhailure on August 21, 2009, 12:56:36 AM
I don't see anything that could be abused in this idea. I like it.
Title: Re: Heal while offline
Post by: Pat on August 21, 2009, 02:37:22 AM
I think you used to login, can't remember but I am pretty sure and have full energy and health, but I think it was removed because it was abused, much before the desert update. Back then you also spawned with full energy when you died, maybe health as well, not sure.
Title: Re: Heal while offline
Post by: Mr Pwnage on August 21, 2009, 02:42:41 AM
Quote from: Pat on August 21, 2009, 02:37:22 AM
I think you used to login, can't remember but I am pretty sure and have full energy and health, but I think it was removed because it was abused, much before the desert update. Back then you also spawned with full energy when you died, maybe health as well, not sure.
Yeah I remember that...it was energy. Whenever you died you spawned with full energy, but health was the same as it is now. And he isn't suggesting we automatically get full on log in, but while we are logged out it simulates sitting, so that you regenerate when you log out...which should eliminate the abuse factor...Correct me if I am wrong, GIS.
Title: Re: Heal while offline
Post by: Pat on August 21, 2009, 02:44:07 AM
It could be done, but while you're offline think of it as you being dead.
Title: Re: Heal while offline
Post by: CherryPie on August 21, 2009, 03:54:56 AM
I do not even see a problem with regaining full health and stam after relogging, regarding that it takes longer to kill application and relogin than to sit down and regain full health and stam, so it cannot be abused.

edit: owait, have to correct myself... you actually can abuse it. Just open SO 2 times. logout in one and just reenter name and password in the 2nd application -> BAM full hp/stam in less than 10 seconds.
Title: Re: Heal while offline
Post by: Hambone on August 21, 2009, 11:30:32 AM
This could work. While it's saving your stats, the game would save the time you left, then subtract it from the time you logged back on to find out how much health you gained.
Title: Re: Heal while offline
Post by: ARTgames on August 21, 2009, 11:37:11 AM
anything that will make the time in which i can start fighting stuff in game faster im fine with. I would like to log in and be able to just to start playing then.
Title: Re: Heal while offline
Post by: Mr Pwnage on August 21, 2009, 01:03:04 PM
Quote from: CherryPie on August 21, 2009, 03:54:56 AM
edit: owait, have to correct myself... you actually can abuse it. Just open SO 2 times. logout in one and just reenter name and password in the 2nd application -> BAM full hp/stam in less than 10 seconds.
Just kind of on another note here...this brings up another issue. Many of the annoying players on stick have learned they can do this...so after being kicked they are right back on in a split second...
There is a simple solution for it though, and I think it would be worth Meiun's time to do it on V3 at least...

Not being able to open multiple game windows. It can solve/prevent a lot of problems. Such as multiple logging in, people getting kicked and entering right back in, and the matter this current topic is addressing.

In addition, I've always thought there should be a 3 minute timeout before you can re-enter the game after being kicked...just throwing that out there.
Title: Re: Heal while offline
Post by: God-I-Suck on August 21, 2009, 01:22:05 PM
Quote from: Mr Pwnage on August 21, 2009, 02:42:41 AM
Quote from: Pat on August 21, 2009, 02:37:22 AM
I think you used to login, can't remember but I am pretty sure and have full energy and health, but I think it was removed because it was abused, much before the desert update. Back then you also spawned with full energy when you died, maybe health as well, not sure.
Yeah I remember that...it was energy. Whenever you died you spawned with full energy, but health was the same as it is now. And he isn't suggesting we automatically get full on log in, but while we are logged out it simulates sitting, so that you regenerate when you log out...which should eliminate the abuse factor...Correct me if I am wrong, GIS.

You're correctomundo Pwnage. Please stay on topic guys.
Title: Re: Heal while offline
Post by: ARTgames on August 21, 2009, 01:42:08 PM
@Mr Pwnage, CherryPie

When you get kicked meiun could just right down the time and date in your save file when you can come back.

same for the healing. just save the time/date when you logged out and when you log back in see how much time has past and how much time it takes you to heal and give your respected amount of HP and MP.

The only down side is if the server has a power out and could not get last time. in that case you just refer to the last save spot.
Title: Re: Heal while offline
Post by: Lingus on August 21, 2009, 05:41:13 PM
Regardless of whether this can be abused or not I don't think it should be added. It's not that big of a deal to regen when you log in. If you're that worried about it, take the time to sit down until you're full before logging off. It's not that hard. And even if you can't, you can just do it when you log back in. I say stop complaining...
Title: Re: Heal while offline
Post by: God-I-Suck on August 21, 2009, 05:56:43 PM
I'm not complaining.. I'm just saying how it could be somewhat useful for the people on S.O. . And yeah, sure it isn't REQUIRED to be added.. so?  Sometimes games have things added that could help them in a way. I'd rather have a good feature than have not have that feature at all. And I'm pretty sure Meiun could easily code something like that, not hard or anything. Not trying to start things up.*
Title: Re: Heal while offline
Post by: Lingus on August 21, 2009, 06:03:20 PM
But games are supposed to be challenging too. If they aren't, they become boring. It's like when you turn God mode on and it's fun for a while but then you stop playing because you've done everything that's possible to do and it gets boring. Start making concessions like this to make the game easier and easier and it just gets boring. That's my opinion anyways. I don't see this as a feature that is usefull, I find it something for people who are lazy or don't want to spend the minute or two it takes to regen. I'm not trying to put your idea down or anything, this is just my opinion on it.
Title: Re: Heal while offline
Post by: ARTgames on August 21, 2009, 06:07:24 PM
sitting down and doing nothing is not fun neater. but that's how meiun whats to do it. and the first thing i want to do when i start a game is play it. ether way Lingus when you healing your doing nothing. why does it matter when your doing nothing?
Title: Re: Heal while offline
Post by: Lingus on August 21, 2009, 06:22:44 PM
Not to be harsh, but I'm going to respond to that in the extreme to prove a point: Why not remove the health and stamina bars altogether? That way you never have to sit and regen...

Would that make the game more fun? No. Why? Because it would remove the challenge. Part of the challenge of the game is managing your health and stamina bars. Part of doing that is making sure they are full before you log out, or failing that, after you log in. You shouldn't be given free health or stamina for any reason. It removes the challenge from the game.
Title: Re: Heal while offline
Post by: Danimal on August 21, 2009, 06:27:43 PM
I agree completely with Lingus here, it's really not something necessary.
Title: Re: Heal while offline
Post by: ARTgames on August 21, 2009, 06:37:22 PM
your not given it free. If you log into the game before your time is due you don't get full health.

Your taking this too fare. having full hp when you start the game is not the same as not having it at all. it does not half to be all or nothing. We still will have all that stuff. I don't see how starting the game with full hp is removing any challenge. you still half to maintain it in game.

You also half to rmb im the guy who is for non pvp potions. which i still thing is far if you worked for your gold why cant it pay off. but that's another matter.

As of stick online 2 i think this game main fun is from pvp. And trying to kill some one under the constrains of the hp and stam bar i do think is fun.

I think we can both agree to disagree. but as you said this really is just "It's not that big of a deal". the only reason why i care is that as useless as this idea might be i still think its value of convenience it adds to the game trumps it. but that IMO.

And if i do really what this i guess could just make a micro that logs you off after you hit max hp.
Title: Re: Heal while offline
Post by: Turkey on August 21, 2009, 08:52:22 PM
I don't think its really that big of a deal. I usually heal before i log off anyways. But it would be nice to have just in case.
Title: Re: Heal while offline
Post by: NotoriousM4^ on August 22, 2009, 11:39:45 AM
Quote from: Lingus on August 21, 2009, 06:22:44 PM
Not to be harsh, but I'm going to respond to that in the extreme to prove a point: Why not remove the health and stamina bars altogether? That way you never have to sit and regen...

Would that make the game more fun? No. Why? Because it would remove the challenge. Part of the challenge of the game is managing your health and stamina bars. Part of doing that is making sure they are full before you log out, or failing that, after you log in. You shouldn't be given free health or stamina for any reason. It removes the challenge from the game.

I don't see how sitting down every time you log in to heal promotes any challenges. All it does is prove to be an annoyance to players/a waste of time. Perhaps it might be a challenge while your actually playing and progressing through the game, but once you log in? I don't think so. And here is another extreme to counter your point: Why not remove all other gameplay aspects except sitting to regenerate health points and stamina because it would be really "challenging".
Title: Re: Heal while offline
Post by: Mr Pwnage on August 22, 2009, 01:21:38 PM
Quote from: Danimal on August 21, 2009, 06:27:43 PM
I agree completely with Lingus here, it's really not something necessary.
Says the "overpowered tank"/"mod helm wearer".

I don't see why YOU particularly would find this to be a problem. >.>
Title: Re: Heal while offline
Post by: Danimal on August 22, 2009, 01:47:32 PM
Quote from: Mr Pwnage on August 22, 2009, 01:21:38 PM
Quote from: Danimal on August 21, 2009, 06:27:43 PM
I agree completely with Lingus here, it's really not something necessary.
Says the "overpowered tank"/"mod helm wearer".

I don't see why YOU particularly would find this to be a problem. >.>
That's neither valid or necessary. I play on non-GM accounts all the time, and the truth of the matter is each stat build comes with it's pros and cons. For instance, a high agility stat build and a tank build, racing to a SG from noobland. The high agi will get there first but heal slower, whereas the tank will get there alot later, but have little trouble being ready. It's not a huge deal either way, but in a game where, people are maxing out easily, making things just a lil easier, is taking a lil edge off of the game. It's a feature in the game, to manage your health and stamina bars, and to use time when you're not even playing the game to help you in-game, is not really something that IMO is needed.
Title: Re: Heal while offline
Post by: Mr Pwnage on August 22, 2009, 08:58:41 PM
Quote from: Danimal on August 22, 2009, 01:47:32 PM
Quote from: Mr Pwnage on August 22, 2009, 01:21:38 PM
Quote from: Danimal on August 21, 2009, 06:27:43 PM
I agree completely with Lingus here, it's really not something necessary.
Says the "overpowered tank"/"mod helm wearer".

I don't see why YOU particularly would find this to be a problem. >.>
That's neither valid or necessary. I play on non-GM accounts all the time, and the truth of the matter is each stat build comes with it's pros and cons. For instance, a high agility stat build and a tank build, racing to a SG from noobland. The high agi will get there first but heal slower, whereas the tank will get there alot later, but have little trouble being ready. It's not a huge deal either way, but in a game where, people are maxing out easily, making things just a lil easier, is taking a lil edge off of the game. It's a feature in the game, to manage your health and stamina bars, and to use time when you're not even playing the game to help you in-game, is not really something that IMO is needed.

Actually, I believe it was very necessary...because had I not said that, you wouldn't have provided that insightful explanation...proving my points invalid. Looking at it from that perspective as you just described...I have a change in opinion, because that makes perfect sense to me. Good work in being one of the first to sway my opinion a different way...because I am Mr Pwnage...and this shit never happens.
Title: Re: Heal while offline
Post by: God-I-Suck on August 22, 2009, 09:29:39 PM
Alright everyone, I think that's about enough. I just wanted this to be a simple idea, not a big war. Someone please lock this topic!
Title: Re: Heal while offline
Post by: Mr Pwnage on August 22, 2009, 11:24:06 PM
Quote from: God-I-Suck on August 22, 2009, 09:29:39 PM
Alright everyone, I think that's about enough. I just wanted this to be a simple idea, not a big war. Someone please lock this topic!
If I am not mistaken you started this topic? A topic creator can lock his/her own topics...there should be a button somewhere...take a look.
Title: Re: Heal while offline
Post by: God-I-Suck on August 22, 2009, 11:27:10 PM
Hm, I don't see a lock button anywhere. Care to enlighten me?

EDIT: I found it nvm.