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The Fight Game's 2nd Return! (MAP EXPANSION!)

Started by 11clock, November 19, 2011, 02:57:34 PM

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11clock

It's been 2 years since the last freeform Fight Game, so I bring to you the next installment of one of the most popular forum game series in the Stick Online community...

The Fight Game's 2nd Return!

/]

The basic rules:
-One action per turn (Includes spawning).
-Do not start out godly.
-All powerful attacks/shields must require a charging turn.
-Buildings like houses or small bases of that like require at least 3 turns of building.
-Larger contraptions require at least 5 turns. It depends on your own judgement for how many. Please be reasonable.
-You CAN make alliances with other players.
-Don't be afraid of your character dieing. If your character dies you can respawn it with 0 MP and half of his HP. It won't lose anything except for summons.
-No spawn killing.
-Don't take advantage of game elements and use them in ways they weren't intended to be used. (For example, logging out of the game temporarily to avoid a powerful attack.)

First topic at hand. The map. There are areas in which players can move to and fro, so that a newly joined player cannot be attacked by anyone off the bat. The above map is separated into nine areas, which one can reside. When joining, one can select one of those nine (Center, Southwest, North-Center, etc.) to 'spawn' in. There are restrictions to your first turn, which will be explained later. Anyways, there are certain geographical features for each square, that should NOT be ignored. They are there to make things more interesting. Below is a summary, just to make things easier for me and you.

-When spawning, select a map to spawn in. Be sure to include it in your spawn-post. (Post in which you spawn. Duh!)
-You cannot move to an area not adjacent to you. (For example, you cannot move from Southwest to Northeast). You can't move diagonally!
-You may only attack players IN THE SAME MAP
-Moving from one map to another only takes one whole turn.

Second topic at hand. Formats. To make this more organized, every player must use this format in each post:


(Action)

[u][Name][/u]
HP: ?/?
MP: ?/?
Location: (Example: Map 1; Southeast)
Items: (Items that are equipped must have a (E) after the name)
Allies: (List of partners)


-You may start with stats that don't add up to more than 50.
-The maximum HP and MP you can have is 75.

Third topic at hand. Please DO NOT god-mod. For those who don't know what this means, it means to make yourself powerful at the start and basically become, god-like. This is unfair to others and spoils the game, as it may make others god-mod. Example of godmodding and a bad post:

Player 1:
I fall from the sky, and land on Player 2, crushing him to death. I then get up, and punch Player 3 in the gut, killing him as well. I pick up a laser gun from the ground and blast Player 4 to ashes.

Okay, what's wrong with this? It's well written in terms of grammar and details, but it breaks several rules of the Fight Game's Return and roleplaying (Basically what the Fight Game's Return is)
-You cannot perform several actions per post
-You cannot control other people or their items
-What's the probability that you're going to pick up a diamond off the ground? The same chance that you'll find a laser gun off the ground, 0%.
-Obvious god-modding.


Allies you control are called summons. You can get a summon in whatever way you want, but summons are limited.
-Summons can't be healed! (Bots, Beasts, Magical Unicorns, Etc.) MP can be recovered, though.
-Summons can't dodge attacks.
-Summons can only have a maximum of 30 HP and 30 MP.
-You can only have one summon at a time.

11clock

I won't be in control of the story this time, because it was criticized last time.

A corpse begins to move deep within a volcano in the middle of an ocean.

?
HP: 10/10
MP: 40/40
Location: Center, Volcano
Items: Iron Sword(E), Iron Shield(E)
Allies: None

tehrozzy

The grass around him scorched from his arrival, Walter struggles to get up after being weakened by his transference into this world. As his vision comes into focus, he notices the runes on his bow have lost their power.

Walter O' Dim
HP: 25/25
MP: 25/25
Location: Southeast
Items: Ancient Rune Bow (E), Black Cloak (E)
Allies: None

11clock

The corpse gets up, rather dazed. It looks around, aware that it happens to be in a volcano. The heat doesn't bother the corpse. It shakes off burnt off flesh, leaving the corpse's skeletal structure. It looks around and finds a weird grappling hook weapon. The corpse recalls the weapon's name, Warclip. The corpse also remembers its magical capabilities and equips it, storing the Iron Sword and Iron Shield.

?
HP: 10/10
MP: 40/40
Location: Center, Volcano
Items: Warclip(E), Iron Sword, Iron Shield
Allies: None

EpicPhailure

A young codfish in the flowing waters of the South-West river stumbles upon a locket inscribed with the three prongs of a trident on the ocean floor.

Codfish
HP: 1/1
MP: 0/0
Location: South-West, River
Items: None
Allies: None

KaptainKohl

A man washes ashore on the south-west coast. He seems to not remember anything but his name, and the job he was ordered to do.

Pages
HP: 5/10
MP: 20/20
Location: South-West, Beach
Items: Knife of the Unknown(E)
Allies: None

11clock

Quote from: EpicPhailure on November 19, 2011, 09:02:57 PM
A young codfish in the flowing waters of the South-West river stumbles upon a locket inscribed with the three prongs of a trident on the ocean floor.

Codfish
HP: 1/1
MP: 0/0
Location: South-West, River
Items: None
Allies: None
The river is in the south-east. I'll place a compass on the map later. Just assume that Up=North for now.

The skeleton notices a couple things on Warclip. There is a nob that currently points at a symbol of a lightning bolt. The skeleton turns the nob to point at a symbol the shape of a hook. There is also some writing sketched onto the side of Warclip.

"ATHULIL"

The corpse instantly recognizes the name; it belongs to him. Athulil points Warclip at the top of the volcano and fires. A large hook shoots up and out of the volcano with an impressive range. Athulil pulls on the rope to check if it's durable and proceeds to climb out.

Athulil
HP: 10/10
MP: 40/40
Location: Center, Volcano Inner Wall
Items: Warclip(E), Iron Sword, Iron Shield
Allies: None

KaptainKohl

Pages decides that he must have washed up close to his objective so he starts exploring the rocks in the plains ahead of him.

Pages
HP: 5/10
MP: 20/20
Location: South-West, rocks
Items: Knife of the Unknown(E)
Allies: None

tehrozzy

Grabbing a nearby rock, Walter bends down and inscribes the runes of his bow into a circle around him.

Walter O' Dim
HP: 25/25
MP: 25/25
Location: Southeast
Items: Ancient Rune Bow (E), Black Cloak (E)
Allies: None

11clock

Athulil makes it out of the volcano. He turns the nob on Warclip to a symbol of a spiral. Athulil points at the ground far below and fires a dark ball. Athulil warps to where the dark ball landed, right in front of the volcano. Athulil loses 3 MP.

Athulil
HP: 10/10
MP: 37/40
Location: Center, Volcano Front
Items: Warclip(E), Iron Sword, Iron Shield
Allies: None

tehrozzy

Walter places his Rune Bow into the centre of the circle and, kneeling down, places his hands on edge. The runes on the ground begin to glow a dim blue. [Walter loses 1 mp]

Walter O' Dim
HP: 25/25
MP: 24/25
Location: Southeast
Items: Ancient Rune Bow (E), Black Cloak (E)
Allies: None

11clock

Athulil builds a base at the foot of the volcano.

1/3

Athulil
HP: 10/10
MP: 37/40
Location: Center, Volcano Front
Items: Warclip(E), Iron Sword, Iron Shield
Allies: None

KaptainKohl

While wondering around, Pages finds an odd colored rock, no not a rock but metal. It was golden silver in color , but not gold or silver. It had a strange wax-like coating around it that he couldn't get off. After pondering about it, he decided to take it with him just in case.

Pages
HP: 5/10
MP: 20/20
Location: South-West, rocks
Items: Knife of the Unknown(E), Strange metal
Allies: None

11clock

Athulil builds a base at the foot of the volcano.

2/3

Athulil
HP: 10/10
MP: 37/40
Location: Center, Volcano Front
Items: Warclip(E), Iron Sword, Iron Shield
Allies: None

KaptainKohl

Pages gets curious why he keeps getting the feeling he should smelt his knife and the strange metal together. Could it be something coming back to him from the past?  He starts making a blacksmiths hut in order to do so.  1/3


Pages
HP: 5/10
MP: 20/20
Location: South-West, rocks
Items: Knife of the Unknown(E), Strange metal
Allies: None