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General => Off Topic => Video Games => Topic started by: ARTgames on June 14, 2010, 04:04:17 PM

Title: E3
Post by: ARTgames on June 14, 2010, 04:04:17 PM
Talk about it now!

I hope they make the new Xbox work.
Title: Re: E3
Post by: Jake on June 14, 2010, 07:10:33 PM
Kinect looks interesting. Seems slightly more fun than waggling, but gimmicky nontheless.
Title: Re: E3
Post by: DarkBlade325 on June 14, 2010, 08:46:27 PM
Yeah im watching the Ubisoft press.

Brotherhood = Shit me pants.

Everything else so far = Ubisoft fail. Seriously? Laser tag and... therapy? What?
Title: Re: E3
Post by: ARTgames on June 15, 2010, 03:14:30 PM
It looks like every game will be 3D.
Title: Re: E3
Post by: Lingus on June 15, 2010, 03:22:41 PM
So far from what I've seen, Witcher 2 looks good, Hunted: The Demon's Forge looks really interesting... that's pretty much it for now. I haven't had too much time to look at much else.

Btw, this: e3.g4tv.com is probably the best place to go to see coverage.

Edit:
This is interesting:
http://e3.g4tv.com/videos/46502/E3-2010-Legend-of-Zelda-Skyward-Sword-Gameplay-Demo/
Looks like they're finally getting the Wiimote down. The combat looks like a cross between minor use of gesture-like controls as well as a large amount of one to one motion. So you're swinging the sword around as you move the Wiimote. They've also made use of directional attacks in that you have to swing vertically or horizontally to make the attack effective. Seems like it would make for very challenging and fun combat.
Title: Re: E3
Post by: ARTgames on June 15, 2010, 05:01:18 PM
Gabe came on stage and said portal 2 is now for ps3 and will be the best on the ps3 as for consoles. They also showed a prerendered trailor.
Title: Re: E3
Post by: LeGuy on June 16, 2010, 12:33:18 AM
Portal 2 on consoles FTW. I was concerned at first that the sequel to quite possibly the best puzzle game ever would only be for PC.
Title: Re: E3
Post by: ARTgames on June 16, 2010, 07:27:02 PM
http://www.youtube.com/v/USLk24uRuFE&hl=en_US&fs=1&
I want that game.
Title: Re: E3
Post by: Meiun on June 16, 2010, 09:30:37 PM
New Goldeneye, cool :P. But the new Zelda is what I'm really excited for, it looks super epic. After playing the Wii Sports Resort swordplay game I was already thinking how awesome it would be if they incorporated those mechanics into a full scale game, and what better one to do it with than Zelda! Also, the 3DS sounds pretty cool too.

As for the "Kinect" or Natal or w/e it's called, it looks cool, but I think it is a terrible idea that they are making it for the 360 instead of just making it built-in for it's successor. Releasing something of that magnitude after the systems release as an optional add-on is always a horrible way to get any 3rd party game companies to develop games that support it. What game company wants to make a game that only a portion of Xbox owners have the hardware for? So the few that do decide to back the device will then just make lame "optional" control schemes (lame), or just do a half-ass implementation. The only time anything like this has really seen great success is with the Wii's Motion-Plus upgrade (and even with that, I was a bit surprised by how good it did). The reason for it's success was due to a number of things... First off, it is very cheap (definitely cheaper than Kinect could ever be). Second, because of it's small size and low cost, developers can easily make an optional copy of their game that come with the device bundled in alongside the game disc. Lastly, the first game that used it (that it came bundled with for free) was the successor to the largely popular Wii Sports game that every single Wii owner already owns (seeing as it has been bundled with every single Wii console since the launch of the system). So... Unless Microsoft can top all that, I feel like the Kinect may turn out to be somewhat of a fail (at least compared to what it could have been).
Title: Re: E3
Post by: Torch on June 16, 2010, 09:44:34 PM
Quote from: ARTgames on June 16, 2010, 07:27:02 PM
http://www.youtube.com/v/USLk24uRuFE&hl=en_US&fs=1&
I want that game.
"What would you say if I told you that after 13 years, a new Goldeneye game was coming out?" "OMG, YES"
"What if I told you said game was a Wii exclusive and boasts motion control and graphics on par with other Wii FPS titles?" "!@#$ that, I'll go play a better FPS on a better console."

Also, did anyone else see the presentation of the new xbox and think "how is that any different from the current xbox?" because I did. It is literally a 360 with a different color scheme and more memory.

New zelda looks pretty cool though.
Title: Re: E3
Post by: Meiun on June 16, 2010, 09:48:52 PM
FPS for consoles generally suck anyways. I'm pretty sure most people (who can afford a decent comptuer at least) would agree that PC's are far superior for first person shooters. The Wii actually offers a way better and even cooler potential when it comes to FPS controls. A lot of companies have done a shitty job with doing their controls properly in past Wii games, but go try out Metroid Prime 3 for the wii and you will quickly see that it has some of the best FPS controls of any game around. Even most of the reviews on that game would agree on that statement. Besides, while it certainly is cool to have good graphics, it should never be the most important thing about any game (something a lot of people seem to forget). If all people care about is good graphics, then they can just go watch a 3D movie; Or better yet, go explore the real world! Best graphics and controls around.
Title: Re: E3
Post by: Torch on June 16, 2010, 10:09:05 PM
Quote from: Meiun on June 16, 2010, 09:48:52 PM
Ha... FPS for consoles generally suck anyways. I'm pretty sure most people (who can afford a decent comptuer at least) would agree that PC's are far superior for first person shooters. The Wii actually offers a way better and even cooler potential when it comes to FPS controls. A lot of companies have done a shitty job with doing their controls properly in past Wii games, but go try out Metroid Prime 3 for the wii and you will quickly see that it has some of the best FPS controls of any game around. Even most of the reviews on that game would agree on that statement. Besides, while it certainly is cool to have good graphics, it should never be the most important thing about any game (something a lot of people seem to forget). If all people care about is good graphics, then they can just go watch a 3D movie; Or better yet, go explore the real world! Best graphics and controls around.
I won't debate PC vs console, but it isn't as clearcut as PC FPS' > console FPS'. There a ton of advantages console has over PC and vice versa.

Anyway, Metroid Prime 3 was a FANTASTIC game. So was every other classic Nintendo game, brought to Wii. If Nintendo decided to release Pikmin 3 on Wii, or something like that, I have no doubt it would be a very good game.

The track record for 3rd-party FPS' on Wii, however, is about as bad as it gets.

The first problem is the online. 3rd-party companies have to host their own servers, and as a rule 3rd-party companies with Wii exclusives have god-aweful servers. Additionally, the friend-code system is an absolute pain to deal with for friend lists, leaderboards, etc. To get around this, many games make you register an account specifically for that game, but that isn't much better. Also, there is no mic support or a reasonable message-sending function.

The second problem is the graphics. You could argue that a good game doesn't need good graphics. I personally can't stand playing an FPS with bad graphics. It detracts from immersion and makes the whole game seem choppy. One of the reasons Metroid was so good was that it used cell-shading and had a cartoon style going on. From the trailer, it seems that the new Goldeneye is doing what every other FPS on the Wii has by just going as far as they can with realistic graphics.

The final problem is with responsiveness. Metroid got around this with a lock-on system. It is near-impossible to have pinpoint accuracy with a Wii remote and pinpoint accuracy is entirely necessary in an FPS. Motion-Plus helps, but it is by no means even close to what is required to make a legitimate FPS for the Wii.
Title: Re: E3
Post by: Meiun on June 16, 2010, 11:40:05 PM
Actually, Wii does have pretty pinpoint accuracy as long as your not too far away. I also think a bit of increased difficulty adds some fun and realism (as long as everyone is required to do it the same way). The lock on with Metroid was really not totally necessary, it just is part of the games design. As for pretty much all your other arguments against the Wii and online and all that, pretty much all of them really just comes down to the developer. There have been third party developers to use Nintendo WFC for their network along with friend codes, and there have been developers that use neither. Nintendo also does have microphone support, as well as an official Nintendo microphone for online play (just not many games use it yet). Most other shitiness in 3rd party games just comes down to developers loving to take advantage of the casual gamer crowd, which they do by making sloppy low budget games that use the Wii's great potential and unique features as gimmicks instead of putting legitimate effort into doing things well. Basically, in my opinion the Wii really does have a lot of great potential, that unfortunately is often not fully utilized due to a lot of lazy developers trying to make a quick buck. But being an optimist, I'd like to assume that this wouldn't be the case for as big of a game as the Goldeneye remake. But yeah, you do have a point that a lot of companies don't have a good track record.

As for PC's vs. Consoles for FPS, I won't say that there aren't a bunch of good FPS's for consoles, but I still honestly can't think of any advantage a console has over PC for them aside from reaching a different crowd/audience for them.
Title: Re: E3
Post by: JoEL on June 16, 2010, 11:59:40 PM
Quote from: ARTgames on June 16, 2010, 07:27:02 PM
http://www.youtube.com/v/USLk24uRuFE&hl=en_US&fs=1&
I want that game.

Why do the graphics look so horrible?
Also !@#$ you Nintendo, only the wii? wtf?
Title: Re: E3
Post by: Lucifer on June 17, 2010, 02:29:59 AM
Oh man.. you have no idea how many times I've beaten 007 Goldeneye... Goddamn... I love that game q_q.
Title: Re: E3
Post by: ARTgames on June 17, 2010, 05:31:44 AM
@goldeneye Nintendo Wii haters:
Iv played all those big box fpses on all consoles and on PC. And fpses on the wii are really different. If you don't like it that's fine. But give it a try if you have not. And does any one here even remember the first golden eye's controls? You cant even really look down or up.

And yes its Nintendo only. Its like Nintendo only really big fps. There going to hold onto it like xbox hugs halo and ps3 hugs kill zone. Also I like the graphics my self but I know why a lot of people may not.

I just like the over all feel of the media released for this game. It reminds me of all the past 007 games I have played and feels to just as good or better than them.

As for online play the wii does just fine for low about of players. like 4 vs 4 etc. But I really think they want to pay back to the old 007 and make this an awesome split screen game.

And I'm sure its going to be better than Quantum Of Solace that's out on this current gen of gaming systems.

QuoteAlso, did anyone else see the presentation of the new xbox and think "how is that any different from the current xbox?" because I did. It is literally a 360 with a different color scheme and more memory.
I think they are tying to make a xbox without the ring problem. Thats what came to my mind first.
Title: Re: E3
Post by: JoEL on June 17, 2010, 05:52:56 AM
But seriously the Wii? what a joke. The Wii seems like more of a kids console. Don't get me wrong though, I don't hate nintendo or the Wii, it's just stupid that they have specific console only games.
Title: Re: E3
Post by: ARTgames on June 17, 2010, 05:57:18 AM
Quote from: JoEL on June 17, 2010, 05:52:56 AM
But seriously the Wii? what a joke. The Wii seems like more of a kids console. Don't get me wrong though, I don't hate nintendo or the Wii, it's just stupid that they have specific console only games.
Yes the Wii. Have you played the wii stuff? Its got games that I do think appeals to ever one. And this is coming from a crank the fps and graphics up PC gamer.

And Ill agree with you that exclusives suck for almost any system and any game.
Title: Re: E3
Post by: Meiun on June 17, 2010, 11:50:53 AM
Quote from: JoEL on June 17, 2010, 05:52:56 AM
But seriously the Wii? what a joke. The Wii seems like more of a kids console. Don't get me wrong though, I don't hate nintendo or the Wii, it's just stupid that they have specific console only games.
The Wii is not a kids console... Like I've said before, neither the console itself or Nintendo are to blame for a lot of the issues you guys are bringing up. It's just the third party developers. The Wii just has a lot of unique potential for cool stuff with its motion sensing and other features, and third parties tend to like to take advantage of that (and it just so happens younger and casual players tend to be most susceptible to that). There are a number of great and non-kid based games for it, as well as higher budget games that really do things right with all of the systems unique features (although admittedly not as many as there could be from the 3rd parties). Nintendo themselves however, as well as a number of other companies always tend to make real quality games. It's not like I'm some huge Wii fanatic or anything (I even have a PS3 which I also enjoy), I just think its foolish how stubborn and biased people can get towards Xbox and what not. Personally, the reason I like the Wii more than the Xbox is not because it has a higher quantity of quality or adult based games, but instead because the good games that it does offer tend to have something unique about them that you can't get anywhere else. With 90% of the games for Xbox, while they may be "good games," you can typically get something as good, better, or at least similar for the PC or PS3. That can rarely, if ever, be said for the Wii (or most Nintendo games for that matter).

Also, like I mentioned briefly before, the Wii is definitely capable of some larger scale online multiplayer. Like a lot of the issues, just comes down to how the developers decide to go about things  as well as what they use for their servers (which they do have choices for).
Title: Re: E3
Post by: Lingus on June 17, 2010, 12:27:06 PM
You know, when Goldeneye first came out, and everyone was all crazy about it... I never understood that. It was a horrid FPS. The graphics were awful, which is not an issue in itself (I'm not a videophile or anything), but the fact that even with full screen (singleplayer) view you would be squinting to find the blobs of pixels that were your enemies is just ridiculous. And the controls were ridiculous. Compared with a PC FPS of its time, it seemed like it was made 10 years prior by someone with no concept of game design. Of course, I'm slightly exaggerating. I get that console controls and hardware was part of it and that there were limitations they had to deal with... But why the hell did people go crazy over the game? I hated playing it with other people. It was so frustrating.

In any case, it doesn't look like they've improved much. It still looks like a game that was made with 10 year old graphics, and in my experience the Wii controller is not any better suited to FPS games than a console controller is. Given, I've not played Metroid Prime 3 so I'm not entirely sure what the Wii is capable of in that respect. But it sounds like that's based on the fact that it has lock on. The FPS games I've played on the Wii did not have that and they were ridiculously difficult to aim with any accuracy (I understand the hardware/software of the controller is accurate, but actually being accurate with that kind of controller is difficult.) In any case, we don't know what kind of controls Goldeneye will use, but I guess if they don't have lock on it will kind of suck (which in my opinion is kind of a lame way to make an FPS anyways, so I dunno...)
Title: Re: E3
Post by: Lucifer on June 17, 2010, 01:38:02 PM
I don't know what you're comparing it to, I don't know any other fps game that came out before 1997, that's back before I could count to potato. So I've really got no comment on the graphics... I just honestly never noticed they were horrible, I guess I was having too much fun to stop and smell the pixels. The controls were difficult, then again, I personally find all controls for nowadays console FPS games to be difficult, my brain just can't handle the concept of the two analog sticks. Although I do remember laughing at my friend as we played the game 'bout a year ago, as he was running around into walls I was chucking odd job's hat at him... good times.

What I loved most about the game was the single player, not the multiplayer. Playing through the game at the hardest difficulty and memorizing every level. The way the enemies reacted to your gunshots, and how you could shoot people's helmets off. Being able to sneak about the mission where you start off in the vents without ever being noticed. I personally thought the game design for the levels was fantastic.

Anyways, I agree on your second paragraph, christ you'd think the graphics would have gotten a little better... I don't think they've changed!

P.S (http://seemslegit.com/_images/39b55a922b620578a9b52cb8a58a7961/326%20-%20007%20cant-be-unseen%20goldeneye%20n64.jpg)
Title: Re: E3
Post by: Lingus on June 17, 2010, 02:12:34 PM
Quote from: Lucifer on June 17, 2010, 01:38:02 PMAnyways, I agree on your second paragraph, christ you'd think the graphics would have gotten a little better... I don't think they've changed!
Well, they're definitely better than the original, but in an FPS when you're trying to aim at something that's about an eighth of an inch on your monitor, the higher the res the better. At that distance, you can't really tell if it's a person or a tree. But with higher res graphics it becomes more clear. That's really my only complaint on the graphics. And it's not even that I can't play the game due to it, you get used to the lower res after a while... it's just frustrating because higher graphics are possible, and you know it's possible, and yet you're handicapped by lower res.
Title: Re: E3
Post by: Torch on June 17, 2010, 03:14:15 PM
Quote from: ARTgames on June 17, 2010, 05:31:44 AM
QuoteAlso, did anyone else see the presentation of the new xbox and think "how is that any different from the current xbox?" because I did. It is literally a 360 with a different color scheme and more memory.
I think they are tying to make a xbox without the ring problem. Thats what came to my mind first.
You'd think so, wouldn't you? I shit you not, the extent to which they fixed this problem is by replacing the red LEDs with more green ones.
Title: Re: E3
Post by: ARTgames on June 17, 2010, 03:40:06 PM
Quote from: Lingus on June 17, 2010, 02:12:34 PM
Quote from: Lucifer on June 17, 2010, 01:38:02 PMAnyways, I agree on your second paragraph, christ you'd think the graphics would have gotten a little better... I don't think they've changed!
Well, they're definitely better than the original, but in an FPS when you're trying to aim at something that's about an eighth of an inch on your monitor, the higher the res the better. At that distance, you can't really tell if it's a person or a tree. But with higher res graphics it becomes more clear. That's really my only complaint on the graphics. And it's not even that I can't play the game due to it, you get used to the lower res after a while... it's just frustrating because higher graphics are possible, and you know it's possible, and yet you're handicapped by lower res.
You need to keep in mind that this fps was made with the Wii in mind. And also every one is under the same controls as you. Have you played a fps on a wii? Ill agree and say that its not the same as the other systems but I think its fun. Also this game may not be for you. You need to take the system and game as it is. This game is not your battle field or COD. Its like asking mario kart to be Gran Turismo. There both racing games that are really different. 007 is the game with the cool gadgets and weapons. Not your hyper real fps game.

I doubt there handicapping it I'm sure there using all the power the system is providing. But if that's not what you mean and your saying that the game can look better than welcome to PC gaming. Ware most of crap is dumb down to the 360 / ps3. But i think you already know that because i think you are a PC gamer.
Title: Re: E3
Post by: Lingus on June 17, 2010, 04:19:53 PM
Yes, I have played an FPS on Wii. I said that. I get that they made it specifically for the Wii, but I just don't like the Wii controller for an FPS style gameplay.

I think it's kind of a cop out to say "take it for what it is". That shouldn't be the goal of a game developer.

Btw, TF2 is the FPS with the cool gadgets in my opinion. Which brings up a good point. The graphics aren't that insane in that game, but with the art direction they gave a lot of visual cues to make things easy to distinguish. Red vs. Blue makes it really easy to see what team someone is on, and character outline makes it easy to see what character someone is. And it makes the game look awesome. That's really all I'm asking for. I don't need super intense highly advanced graphics. I just want something that looks decent and lets me play the game. That's what I mean by a handicap. Not that they weren't using the Wii's hardware to the full extent.

I don't need Mario Kart to be Gran Turismo. They're different games. One is trying to be an authentic driving simulator, and the other is trying to be a fun racing game. They both do it well. In contrast, Goldeneye is trying to be a full on FPS, and it doesn't compare to other games in the genre around the same time. At least not in my opinion.
Title: Re: E3
Post by: ARTgames on June 17, 2010, 04:35:14 PM
I just don't think this game is for you. agree?

IMO I like the game as shown in the video. I many even like it the way you want it.
Title: Re: E3
Post by: Lingus on June 17, 2010, 04:51:05 PM
Quote from: ARTgames on June 17, 2010, 04:35:14 PM
I just don't think this game is for you.
That's probably true. Though I haven't really seen it yet so I'm not making a judgement call yet. I was mainly talking about the original and how it became so popular. And btw, I can't stress this enough, I'm not saying I want HD graphics. They just need to be clear enough to know what you're looking at. That doesn't require high resolution. It just requires good art direction.
Title: Re: E3
Post by: ARTgames on June 17, 2010, 04:54:08 PM
I like the art in the trailer. This may be all matter of op. But your right that no one has really seen it.

@any one
Also I wanted to say but i just forgot is to ask is any one happy for the 3ds or not?
Title: Re: E3
Post by: Meiun on June 17, 2010, 10:58:18 PM
    On the note of controls for Goldeneye and being on the Wii. I don't know what it is, but I myself honest to god am able to use the Wii remote with near pinpoint accuracy in all the FPS and other games that involve pointing, granted it did take some practice. Granted, how fast you are able to aim also plays a vital role, which I am fairly good but certainly not the best at. A lot of my friends however (some less accustomed to the Wii) have tons of difficulty using the remote accurately when trying it out, having it be shaking all over the place and even just failing to point it at the sensor bar properly. So I wouldn't immediately discredit the accuracy of the hardware, because from my experience it has tended to be more the person and or the fact that it may not be quite as simple as one could anticipate. One thing you do need to be sure of is to not get too far from the system, because the standard sensor bar tends to not get great range at more than about 10-12 feet I'd estimate.
   But either way, I'll go ahead and stop defending the Wii. I am not trying to disagree with anyone as much as help point out things that people may have overlooked or been ignorant towards before they go jumping to negative conclusions (especially about something that isn't even out yet).
 
   On to the 3DS, I think it looks like it could be pretty sweet. I am pretty amazed that they are actually able to do that stereoscopic 3D so effectively (based on what the sites that have demo'd it said at least) without the need for any form of glasses or anything. Personally I think that could add for a whole new level of innovation and cool game features.
Title: Re: E3
Post by: Lingus on June 18, 2010, 01:23:27 AM
Quote from: Meiun on June 17, 2010, 10:58:18 PMOn to the 3DS, I think it looks like it could be pretty sweet. I am pretty amazed that they are actually able to do that stereoscopic 3D so effectively (based on what the sites that have demo'd it said at least) without the need for any form of glasses or anything. Personally I think that could add for a whole new level of innovation and cool game features.
Yea I was just watching this actually. Based on an earlier video (http://www.youtube.com/watch?v=v_P4gyjf5tQ) I had assumed it was not true 3d in the sense that you get with wearing glasses. I just thought it was something similar to this: http://www.youtube.com/watch?v=Jd3-eiid-Uw

Now looking at the E3 videos, it does seem like there's some kind of "effect" going on. It looks maybe like the screen has something which directs light in different ways. Kind of like those 3D effect images that use vertical lines to direct different parts of an image depending on how you hold it. Of course, I can't be sure from those videos. I'm curious though, if this is really stereoscopic in the sense that it would require the use of both eyes, or if you'd still see the effect while covering one eye.
Title: Re: E3
Post by: Meiun on June 18, 2010, 01:40:37 AM
QuoteOf course, I can't be sure from those videos. I'm curious though, if this is really stereoscopic in the sense that it would require the use of both eyes, or if you'd still see the effect while covering one eye.
Indeed it is the real 3D effect you get like with the glasses (requiring both eyes). See this article for more info based on a hands on report: http://ds.ign.com/articles/109/1098014p1.html
Title: Re: E3
Post by: Lingus on June 18, 2010, 02:26:19 AM
Sounds awesome.

Oh, and almost forgot one of the potentially greatest things about it: The 3D camera. It just seems like something people would get a lot of use out of.
Title: Re: E3
Post by: ARTgames on June 18, 2010, 11:00:14 AM
Quote from: Lingus on June 18, 2010, 02:26:19 AM
Oh, and almost forgot one of the potentially greatest things about it: The 3D camera. It just seems like something people would get a lot of use out of.
yeah i was going to say something about that. And i think its cool and all but i don't think there is a standard on storing 3d images so I'm not sure if the images are that useful if you want to get them off the DS. Unless they just give you two normal still images which I'm sure they do. Maybe you just never take them off.

@fps on the wii
The aiming is ok on the wii its just the turning tends to be wired and clunky. But you can get use to it.
Title: Re: E3
Post by: Lingus on June 18, 2010, 12:00:24 PM
Quote from: ARTgames on June 18, 2010, 11:00:14 AM
Quote from: Lingus on June 18, 2010, 02:26:19 AM
Oh, and almost forgot one of the potentially greatest things about it: The 3D camera. It just seems like something people would get a lot of use out of.
yeah i was going to say something about that. And i think its cool and all but i don't think there is a standard on storing 3d images so I'm not sure if the images are that useful if you want to get them off the DS. Unless they just give you two normal still images which I'm sure they do. Maybe you just never take them off.
That's a good point, but I don't doubt that they have it figured out. I know there are other cameras that have 2 lenses for 3D imaging as well as having other TVs and monitors that you can display 3D on. It's not like the 3DS is the first thing to ever do 3D images. There's probably already a standard or at least multiple ways of storing 3D images. I'm sure it's a single file that has both images as well as whatever data is required to make that image 3D.
Title: Re: E3
Post by: ARTgames on June 18, 2010, 12:10:52 PM
Well I just look at google and found that there is simple 3d image standert like .jps or .pns.
http://en.wikipedia.org/wiki/Image_file_formats
I guess that answers my question.
Title: Re: E3
Post by: ARTgames on June 18, 2010, 09:51:34 PM
Maybe the controls will be something you like!

"While you can play with a Wii Remote and Nunchuk, if that's your thing, I played the game with a Classic Controller Pro. With two analog sticks and plenty of shoulder buttons, ..." http://www.giantbomb.com/news/goldeneye-rides-a-very-strange-line/2214/
Title: Re: E3
Post by: Lingus on June 20, 2010, 12:07:53 AM
Your second link didn't work so I don't know what you're talking about...

But with the last half of the sentence you quoted: "the game simply plays like a modern console-based first-person shooter."

That means I would NOT like it...
Title: Re: E3
Post by: sly 3 4 me on June 20, 2010, 01:01:22 AM
This (http://www.uncrate.com/men/images/2010/01/wii-classic-controller-pro-xl.jpg) is what he meant to link. The site he listed is meant to redirect, but the directory for it wasn't set correctly. Atleast, I'm pretty sure that is what he meant to link.
Title: Re: E3
Post by: ARTgames on June 20, 2010, 03:03:54 PM
oh, i was just trying to say you can use the wii classic controller.
Title: Re: E3
Post by: DarkBlade325 on June 20, 2010, 03:33:36 PM
Listen, all im going to say is this.

Give me Portal 2, and I wont slice 27 kid's throats with a rusty razor.
Title: Re: E3
Post by: ARTgames on June 20, 2010, 10:52:43 PM
Quote from: DarkBlade325 on June 20, 2010, 03:33:36 PM
Listen, all im going to say is this.

Give me Portal 2, and I wont slice 27 kid's throats with a rusty razor.
It will come out when ever Gabe gets out of the kitchen.
Title: Re: E3
Post by: Lingus on June 21, 2010, 12:47:47 PM
Quote from: ARTgames on June 20, 2010, 03:03:54 PM
oh, i was just trying to say you can use the wii classic controller.
Oh I see. Still, keyboard/mouse for me. Though, after seeing the Move I'd like to see how those controllers work for an FPS. They're supposed to be extremely accurate. But I don't see how it would be much different than the Wii controller...