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The Fight Game's 2nd Return! (MAP EXPANSION!)

Started by 11clock, November 19, 2011, 02:57:34 PM

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11clock

Athulil uses Triple Strike on Devil Blob A, using 5 MP!
6 damage!
4 damage!
Devil Blob A has been defeated!
2 damage to Fallen Genie!

Fallen Genie is stunned.

Broken Magic Lamp gains 5 HP.

Fallen Genie
*Attack power is half of the Broken Magic Lamp's HP.*
Description: A magical creature imprisoned by the Watcher and forced to obey its commands.
Status: Stunned
HP: 9/45
MP: 85/100
Location: South, South
Items: Watcher's Eye

Broken Magic Lamp
Description: Fallen Genie's prison.
Status: Perfect Shield
HP: 15/20
MP: 20/20
Location: South, South
Items: None

Athulil
Appearance: A dark, levitating figure with a faint, purple glow. He has bright red eyes and rows of sharp, yellow teeth.
Status: Normal
HP: 24/50
MP: 22/70
Location: South, South
Items: Iron Sword(E), Iron Shield(E), Red Robe(E), Warclip, Twin Inferno Katanas, Goo Bucket, Stone Key to Athulil's Volcano Base
Allies: None
Rituals Used:
Ritual of Healing (Required a Goldum and 6 Rocks. Increased max HP and max MP by 20, fully healed user, and restored body form.)
Ritual of Safe Recovery (Required a Goldum and 3 Apples. Gave user permanent ability to heal twice as fast while resting in safe areas.)

tehrozzy

W: Found it yet?
S: Yes, it appears to be directly under us.
W: Well, then there is only one way.
Walter and Shadowfang drop below the surface.


Walter O' Dim
Appearance: A cloaked figure, with arms covered in runes. The runes are glowing green.
Status: Healthy
HP: 50/50
MP: 60/60
Bonus MP: 25
Air: 3/3
Location: South-East, Underwater
Items: Cloak of Shadows (E)
Allies: Albert Masson

Shadowfang
Body Status: Healthy
Body HP: 25/25
HP: 20/25
MP: 40/40
Air: 3/3

11clock

Athulil uses Triple Strike on Fallen Genie, using 5 MP!
CRITICAL! 12 damage!
The other two strikes are unnecessary.
Fallen Genie has been defeated and drops the Watcher's Eye!
Broken Magic Lamp shatters into a million pieces, leaving being a large ball of energy!

Athulil stores the Watcher's Eye. It looks like a large, robotic eye. Where did it come from? Athulil has a feeling that it will be a key to getting to the Watcher.

Athulil
Appearance: A dark, levitating figure with a faint, purple glow. He has bright red eyes and rows of sharp, yellow teeth.
Status: Normal
HP: 24/50
MP: 17/70
Location: South, South
Items: Iron Sword(E), Iron Shield(E), Red Robe(E), Warclip, Twin Inferno Katanas, Goo Bucket, Watcher's Eye, Stone Key to Athulil's Volcano Base
Allies: None
Rituals Used:
Ritual of Healing (Required a Goldum and 6 Rocks. Increased max HP and max MP by 20, fully healed user, and restored body form.)
Ritual of Safe Recovery (Required a Goldum and 3 Apples. Gave user permanent ability to heal twice as fast while resting in safe areas.)

tehrozzy

#723
As Walter and Shadowfang swim further down, they feel the currents of a whirlpool start to tug at them.

Walter O' Dim
Appearance: A cloaked figure, with arms covered in runes. The runes are glowing green.
Status: Healthy
HP: 50/50
MP: 60/60
Bonus MP: 25
Air: 2/3
Location: South-East, Underwater
Items: Cloak of Shadows (E)
Allies: Albert Masson

Shadowfang
Body Status: Healthy
Body HP: 25/25
HP: 20/25
MP: 40/40
Air: 2/3

11clock

Athulil absorbs the ball of energy. He gains 10 max HP, 5 max MP, 20 HP, and 10 MP!

After getting his final HP and MP upgrades, Athulil falls into a deep sleep.

Athulil
Appearance: A dark, levitating figure with a faint, purple glow. He has bright red eyes and rows of sharp, yellow teeth.
Status: Asleep
HP: 44/60
MP: 27/75
Location: South, South (Cave)
Items: Iron Sword(E), Iron Shield(E), Red Robe(E), Warclip, Twin Inferno Katanas, Goo Bucket, Watcher's Eye, Stone Key to Athulil's Volcano Base
Allies: None
Rituals Used:
Ritual of Healing (Required a Goldum and 6 Rocks. Increased max HP and max MP by 20, fully healed user, and restored body form.)
Ritual of Safe Recovery (Required a Goldum and 3 Apples. Gave user permanent ability to heal twice as fast while resting in safe areas.)

tehrozzy

The currents drag Walter and Shadowfang through a large rune covered door. As they pass through, Walter slips both hands across the door, forcing it to close. [-5mp]
The currents start to calm.

Walter O' Dim
Appearance: A cloaked figure, with arms covered in runes. The runes are glowing green.
Status: Healthy
HP: 50/50
MP: 60/60
Bonus MP: 25
Air: 1/3
Location: South-East, Underwater
Items: Cloak of Shadows (E)
Allies: Albert Masson

Shadowfang
Body Status: Healthy
Body HP: 25/25
HP: 20/25
MP: 40/40
Air: 1/3

House

#726
Harmoncioa fires rapidly at all thre robbers dealing 5Hp, Robber1 Is Defeated!. Harmonicoa uses 9MP.
Robber2 uses 5 mp to heal robber3 and himself by 3hp.





robber2
8/10
30/30
Items:Magical Staff(E)


Robber3
13/15
10/10
Items: Recurve Bow(E)



  Harmonicoa
Status:Healthy,
5/10
11/20
Location:south-east
Items:Green Archer Hat(E), Locket of Magical Silver(E), Yew Long Bow, Harmonica
Allies:none

tehrozzy

#727
Walter, spying the rune pattern on the floor, uses an air blast to fly towards the floor. The surge of energy forces the water aside, giving Walter and Shadowfang a second to breath. As he hits it he passes through, going into another room. [Air +Max][-5mp]
W: I don't think it's a good idea to be down here. Who knows how long we can last before we run out of air.
S: One agrees. We should find our way back.

Walter O' Dim
Appearance: A cloaked figure, with arms covered in runes. The runes are glowing green.
Status: Healthy
HP: 50/50
MP: 60/60
Bonus MP: 15
Air: 3/3
Location: South-East, Underwater, Aquatic Temple of Ambience(B2)
Items: Cloak of Shadows (E)
Allies: Albert Masson

Shadowfang
Body Status: Healthy
Body HP: 25/25
HP: 20/25
MP: 40/40
Air: 3/3

EDIT: Fixed Location, added some speech.

House

Harmonicoa uses 8MP for fiery dart. It sets blaze to robber2 dealing 5hp.
Robber3 Fires it deals 3 HP


robber2
3/10
30/30
Items:Magical Staff(E)


Robber3
13/15
10/10
Items: Recurve Bow(E)



  Harmonicoa
Status:Healthy,
2/10
11/20
Location:south-east
Items:Green Archer Hat(E), Locket of Magical Silver(E), Yew Long Bow, Harmonica
Allies:none

Mystery

Albert uses Aura Pulse, using 15 MP. (-15 MP)

A deadly wave of energy surges out of Albert's body and hits all the Stone Mermaids! (-5 HP, -5 HP, -5 HP, -5 HP)

The Stone Mermaids crumble and drop their Wrathful Diving Spears.

Albert sees O' Dim, wondering how in the world he got here. Thinking quickly, he takes off his Materia Gauntlet and throws it to him, making a hand sign that could be interpreted as 'wear this'. He also throws a Wrathful Diving Spear into the floor next to him.

Albert equips his Wrathful Diving Spear.

Sir Albert Masson

Status: Normal, Cursed, D.E. Clay Form
HP: 32/35
MP: 15/40
Location: Southeast, River, Aquatic Temple of Ambience(B2), Underwater
Items: Ametrine Aural Ring(E), Cursed Bracelet of Light(Charge- 2)(E), Parchment Scroll x9, Writing Quill x2, Deep Earth Clay, Wrathful Diving Spear(E) x3
Transport: Sloop "Atramentous"
(Status: Broken, HP: 10/30, Location: East, Underwater)
Summons: Alaric
(Status: Normal, HP: ?/?, MP: ?/?, Location: Center)
Allies: Walter O' Dim, Athulil
AKA Paradox/EnragedDeity/Occurrence.
Quote from: Medgar Evers
You can kill a man, but you can't kill an idea.

11clock

#730
Athulil is wondering around in complete darkness, not knowing where he is. A little girl approaches Athulil. She appears to be missing an eye. She says, "In the Far East lies an ancient stone. Use it with my missing eye to gain access to my chamber."

Suddenly, the little girl screams in pain and evaporates. In the girl's place stands the same warrior that Athulil saw in his earlier dreams. The warrior takes out his sword and flips it, turning it into a gun. He points it at Athulil, smiles demonically at him, and pulls the trigger.


Athulil nearly hit the roof of the South cave when he awakens. There is another Goldum in the Far East. Instructions have been stamped into Athulil's brain. It's time to perform another ritual, this time giving Athulil access to the Time Chamber. It's obvious that the Time Chamber is located deep underground somewhere, since it holds the Light Crystal, but attempting to enter the chamber will kill you instantly. The Ritual of the Watcher is needed to grant immunity to the Time Chamber's barrier.

Also, what's with the warrior in Athulil's dreams? The warrior is definably not on the good side. Could the dream warrior be Albert Masson, or that sneaky archer?

Athulil leaves the South cave and heads to the Center, locking himself in his base.

(The map is going to receive an expansion soon. We'll have to find a different way to say our location, though.)

Athulil
Appearance: A dark, levitating figure with a faint, purple glow. He has bright red eyes and rows of sharp, yellow teeth.
Status: Normal
HP: 44/60
MP: 27/75
Location: Center, Athulil's Volcano Base (Locked)
Items: Iron Sword(E), Iron Shield(E), Red Robe(E), Warclip, Twin Inferno Katanas, Goo Bucket, Watcher's Eye, Stone Key to Athulil's Volcano Base
Allies: None
Rituals Used:
Ritual of Healing (Required a Goldum and 6 Rocks. Increased max HP and max MP by 20, fully healed user, and restored body form.)
Ritual of Safe Recovery (Required a Goldum and 3 Apples. Gave user permanent ability to heal twice as fast while resting in safe areas.)

Mystery

Albert activates his Ametrine Aural Ring.

The curse flares up! Albert's body flashes again and a numb feeling spreads throughout his extremities.

The fixated Ametrine implodes...but somehow, the ring keeps its enhanced capacity!

----------------------------------------------------------------------------

Alaric vanishes and teleports back to inside the Cursed Bracelet of Light.


Sir Albert Masson

Status: Normal, Cursed, D.E. Clay Form
HP: 32/35
MP: 0/40
Location: Southeast, River, Aquatic Temple of Ambience(B2), Underwater
Items: Aural Ring(E), Cursed Bracelet of Light(Charge- 5)(E), Parchment Scroll x9, Writing Quill x2, Deep Earth Clay, Wrathful Diving Spear(E) x3
Transport: Sloop "Atramentous"
(Status: Broken, HP: 10/30, Location: East, Underwater)
Summons: Alaric
(Status: Normal, HP: ?/?, MP: ?/?, Location: Cursed Bracelet of Light)
Allies: Walter O' Dim, Athulil
AKA Paradox/EnragedDeity/Occurrence.
Quote from: Medgar Evers
You can kill a man, but you can't kill an idea.

11clock

Athulil heals 10 HP and 10 MP.

Athulil
Appearance: A dark, levitating figure with a faint, purple glow. He has bright red eyes and rows of sharp, yellow teeth.
Status: Normal
HP: 54/60
MP: 37/75
Location: Center, Athulil's Volcano Base (Locked)
Items: Iron Sword(E), Iron Shield(E), Red Robe(E), Warclip, Twin Inferno Katanas, Goo Bucket, Watcher's Eye, Stone Key to Athulil's Volcano Base
Allies: None
Rituals Used:
Ritual of Healing (Required a Goldum and 6 Rocks. Increased max HP and max MP by 20, fully healed user, and restored body form.)
Ritual of Safe Recovery (Required a Goldum and 3 Apples. Gave user permanent ability to heal twice as fast while resting in safe areas.)

Mystery

#733
Albert's body flashes several times in succession. Suddenly, Albert takes massive damage, loses his D.E Clay Form, and has the breath knocked out of him! (-31 HP, -D.E. Clay Form, Near Death Status, Suffocation- 2/3 Status)

Somehow, even though he took off the Materia Gauntlet, a thick coating of Goldum forms over the hand the Gauntlet used to be on!

Sir Albert Masson
Status: Near Death, Suffocation- 2/3, Cursed
HP: 1/35
MP: 0/40
Location: Southeast, River, Aquatic Temple of Ambience(B2), Underwater
Items: Aural Ring(E), Cursed Bracelet of Light(Charge- 5)(E), Parchment Scroll x9, Writing Quill x2, Deep Earth Clay, Wrathful Diving Spear(E) x3, Goldum Glove(E)
Transport: Sloop "Atramentous"
(Status: Broken, HP: 10/30, Location: East, Underwater)
Summons: Alaric
(Status: Normal, HP: ?/?, MP: ?/?, Location: Cursed Bracelet of Light)
Allies: Walter O' Dim, Athulil
AKA Paradox/EnragedDeity/Occurrence.
Quote from: Medgar Evers
You can kill a man, but you can't kill an idea.

Jackabomb

Oh no. Not again. Please not again! This is not happening This is not happening this is not happening this is not happening. I must resist. I will not join. I will not give in...but only because I can't yet devote the time to play it properly.