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General => Ideas & Suggestions => Topic started by: 11clock on December 28, 2010, 09:30:56 PM

Title: How the Monsters Stole Christmas
Post by: 11clock on December 28, 2010, 09:30:56 PM
Alright, presents only drop out of the sky. This causes a lot of people to run around the map in search of presents. This is very tedious and boring, so I thought of a way to make present hunting more fun and enjoyable.

Presents can still occasionally fall out of the sky, but I would love it if monsters also sometimes drop them. The stronger the monster is, the higher the drop chance of a present or deluxe present. This gives an alternate solution for the low agility players. Killing monsters for presents is also more awarding.
Title: Re: How the Monsters Stole Christmas
Post by: Celson on December 28, 2010, 11:41:29 PM
Shouldn't be to hard to code and low agility players get a better chance of opening presents. I like it  ;)
Title: Re: How the Monsters Stole Christmas
Post by: Jiggy on December 28, 2010, 11:51:22 PM
Not a horrible idea. Low agi people can't really complain though, they choose where to add their stat points.
Title: Re: How the Monsters Stole Christmas
Post by: Draxx on December 29, 2010, 12:08:20 AM
Quote from: Jiggy on December 28, 2010, 11:51:22 PM
Not a horrible idea. Low agi people can't really complain though, they choose where to add their stat points.

Not us lvl 14 low agi people  :P
Title: Re: How the Monsters Stole Christmas
Post by: Titan on December 29, 2010, 12:52:56 AM
I realize that, but its annoying that people with 40+ agi profit most from these events.

I haven't even seen a deluxe present yet.
Title: Re: How the Monsters Stole Christmas
Post by: igufed on December 29, 2010, 01:00:30 AM
I'm fine with higher AGIs having more of an advantage during the xmas event.  Like Jiggy said, you are the one not putting anything into AGI.

It is the one time of the year where they have a major advantage.. They most likely don't have much vit or str, so, fighting an SG to get a deluxe present item is more difficult for them.

And anyways, I don't mind them getting good items, because I'm still not threatened by them in pvp.  40+ AGI in pvp?  They won't last too long.  And that's what this game is about, in my opinion.  You get items to help you in pvp. 

So, high AGIs, go for it.. rub it in the low agi levels face that you've gotten 30+ deluxes.. ;)
Title: Re: How the Monsters Stole Christmas
Post by: king on December 29, 2010, 01:48:16 AM
Quote from: igufed on December 29, 2010, 01:00:30 AM
So, high AGIs, go for it.. rub it in the low agi levels face that you've gotten 30+ deluxes.. ;)

well just remember higher the agi...lower there vit and str is...
Title: Re: How the Monsters Stole Christmas
Post by: havok on December 29, 2010, 02:41:26 AM
i like the idea for the low agi accs, but then isnt that the point in it to run around the map and hope you get lucky.


great idea tho :P
Title: Re: How the Monsters Stole Christmas
Post by: Lucifer on December 29, 2010, 03:13:35 AM
I like the idea, very unique, +kudos to you sir. I'd say they should only drop from boss monsters, I dunno just makes more sense.
Title: Re: How the Monsters Stole Christmas
Post by: Mr Pwnage on December 29, 2010, 04:24:52 AM
Us Agi people like our holiday advantages over you tanks..........
Title: Re: How the Monsters Stole Christmas
Post by: tehrozzy on December 29, 2010, 06:44:59 AM
Quote from: Titan on December 29, 2010, 12:52:56 AM
I realize that, but its annoying that people with 40+ agi profit most from these events.

I haven't even seen a deluxe present yet.
I havent seen a PRESENT yet, and i was on for about 4 hours straight....
Title: Re: How the Monsters Stole Christmas
Post by: Yankyal on December 29, 2010, 09:59:25 AM
Quote from: Lucifer on December 29, 2010, 03:13:35 AM
I like the idea, very unique, +kudos to you sir. I'd say they should only drop from boss monsters, I dunno just makes more sense.
Really? This hasn't been presented before? It's a wonderful idea too.
Title: Re: How the Monsters Stole Christmas
Post by: Mystery on December 29, 2010, 11:07:02 AM
Quote from: Mr Pwnage on December 29, 2010, 04:24:52 AM
Us Agi people like our holiday advantages over you tanks..........
I concur. Even though I have lower AGI than most people zooming around the map(31 AGI), I still racked up 15 deluxes hunting over the course of a few days. 4 Santa Hats were all that I got.  :( If you're dedicated to the hunt, it's just like trying to grind(with no gold or EXP boost), except slightly less boring and aggravating in my opinion.

Low agility players have the Snowman as an alternate solution to this already. Snowball and Great Sword are decent drops.

In a nutshell, don't go whining when you ignore/put in less of a stat, call it 'useless'/'near useless', and try to take away one of the only benefits it can give us.
Title: Re: How the Monsters Stole Christmas
Post by: 11clock on December 30, 2010, 12:12:09 AM
Quote from: Mystery on December 29, 2010, 11:07:02 AM
Quote from: Mr Pwnage on December 29, 2010, 04:24:52 AM
Us Agi people like our holiday advantages over you tanks..........
I concur. Even though I have lower AGI than most people zooming around the map(31 AGI), I still racked up 15 deluxes hunting over the course of a few days. 4 Santa Hats were all that I got.  :( If you're dedicated to the hunt, it's just like trying to grind(with no gold or EXP boost), except slightly less boring and aggravating in my opinion.

Low agility players have the Snowman as an alternate solution to this already. Snowball and Great Sword are decent drops.

In a nutshell, don't go whining when you ignore/put in less of a stat, call it 'useless'/'near useless', and try to take away one of the only benefits it can give us.

Not if you already have Snowball and Great Sword.
Title: Re: How the Monsters Stole Christmas
Post by: Forum on December 30, 2010, 12:58:58 AM
I agree with deluxes as drops from monsters. But man so what if a player decides to have low agility thats what they have chosen and should have a fair chance with ppl with higher agi because now only high agi are getting deluxe and their only a fun account..
Title: Re: How the Monsters Stole Christmas
Post by: igufed on December 30, 2010, 01:12:12 AM
Quote from: Forum on December 30, 2010, 12:58:58 AM
But man so what if a player decides to have low agility thats what they have chosen and should have a fair chance with ppl with higher agi because now only high agi are getting deluxe and their only a fun account..


"Because now only high agi are getting deluxe?"  What do you mean "now?"  High AGIs have always gotten more presents, this isn't new.  And, it isn't unfair.  Get over it.

Why has this place turned into a big cryfest about everything? 
Title: Re: How the Monsters Stole Christmas
Post by: Yankyal on December 30, 2010, 01:47:01 AM
Quote from: igufed on December 30, 2010, 01:12:12 AM
Quote from: Forum on December 30, 2010, 12:58:58 AM
But man so what if a player decides to have low agility thats what they have chosen and should have a fair chance with ppl with higher agi because now only high agi are getting deluxe and their only a fun account..


"Because now only high agi are getting deluxe?"  What do you mean "now?"  High AGIs have always gotten more presents, this isn't new.  And, it isn't unfair.  Get over it.

Why has this place turned into a big cryfest about everything? 

Maybe because you have to pay to play now? Someone with low AGI is !@#$ed over on holidays and they're missing out on part of the game, it's not like they can just change their stats or make a new account.
Title: Re: How the Monsters Stole Christmas
Post by: igufed on December 30, 2010, 02:09:30 AM
Quote from: Yankyal on December 30, 2010, 01:47:01 AM
Maybe because you have to pay to play now? Someone with low AGI is !@#$ed over on holidays and they're missing out on part of the game, it's not like they can just change their stats or make a new account.

They are not being screwed over.  They are not missing out on anything.  They can still take part in the festivities, correct?

And donating to be given access to this server has nothing to do with anything that everyone has been crying about recently..
Title: Re: How the Monsters Stole Christmas
Post by: spike-balll on December 30, 2010, 04:40:18 AM
troll....
Title: Re: How the Monsters Stole Christmas
Post by: Mystery on December 30, 2010, 09:56:55 AM
Quote from: 11clock on December 30, 2010, 12:12:09 AM
Quote from: Mystery on December 29, 2010, 11:07:02 AM
Quote from: Mr Pwnage on December 29, 2010, 04:24:52 AM
Us Agi people like our holiday advantages over you tanks..........
I concur. Even though I have lower AGI than most people zooming around the map(31 AGI), I still racked up 15 deluxes hunting over the course of a few days. 4 Santa Hats were all that I got.  :( If you're dedicated to the hunt, it's just like trying to grind(with no gold or EXP boost), except slightly less boring and aggravating in my opinion.

Low agility players have the Snowman as an alternate solution to this already. Snowball and Great Sword are decent drops.

In a nutshell, don't go whining when you ignore/put in less of a stat, call it 'useless'/'near useless', and try to take away one of the only benefits it can give us.

Not if you already have Snowball and Great Sword.
If you're one of the lucky few who already have Snowball and Great Sword(and I know for a fact you also have Fedora and Green Beret), then I'd say you're pretty well off already. Besides, it's not IMPOSSIBLE to get Deluxes, just get on when no one else is hunting and take a systematic approach.

Quote from: Yankyal on December 30, 2010, 01:47:01 AM
Quote from: igufed on December 30, 2010, 01:12:12 AM
Quote from: Forum on December 30, 2010, 12:58:58 AM
But man so what if a player decides to have low agility thats what they have chosen and should have a fair chance with ppl with higher agi because now only high agi are getting deluxe and their only a fun account..


"Because now only high agi are getting deluxe?"  What do you mean "now?"  High AGIs have always gotten more presents, this isn't new.  And, it isn't unfair.  Get over it.

Why has this place turned into a big cryfest about everything? 

Maybe because you have to pay to play now? Someone with low AGI is !@#$ed over on holidays and they're missing out on part of the game, it's not like they can just change their stats or make a new account.
It's a tradeoff. They CHOSE to have low AGI, which means less presents at Christmas time. It's one of the few benefits AGI gives us. In return, they get more points into VIT and STR. Like I said previously, low AGI people have Snowman. ALSO like I said previously, it's not impossible for low AGIs to get presents, just much harder.

TL;DR, you chose to have low AGI, which means few presents at Christmas time, but more points into better PVP stats. It's called a tradeoff. Deal with it.
Title: Re: How the Monsters Stole Christmas
Post by: Draxx on December 30, 2010, 08:43:52 PM
Quote from: Mystery on December 30, 2010, 09:56:55 AM
Quote from: 11clock on December 30, 2010, 12:12:09 AM
Quote from: Mystery on December 29, 2010, 11:07:02 AM
Quote from: Mr Pwnage on December 29, 2010, 04:24:52 AM
Us Agi people like our holiday advantages over you tanks..........
I concur. Even though I have lower AGI than most people zooming around the map(31 AGI), I still racked up 15 deluxes hunting over the course of a few days. 4 Santa Hats were all that I got.  :( If you're dedicated to the hunt, it's just like trying to grind(with no gold or EXP boost), except slightly less boring and aggravating in my opinion.

Low agility players have the Snowman as an alternate solution to this already. Snowball and Great Sword are decent drops.

In a nutshell, don't go whining when you ignore/put in less of a stat, call it 'useless'/'near useless', and try to take away one of the only benefits it can give us.

Not if you already have Snowball and Great Sword.
If you're one of the lucky few who already have Snowball and Great Sword(and I know for a fact you also have Fedora and Green Beret), then I'd say you're pretty well off already. Besides, it's not IMPOSSIBLE to get Deluxes, just get on when no one else is hunting and take a systematic approach.

Quote from: Yankyal on December 30, 2010, 01:47:01 AM
Quote from: igufed on December 30, 2010, 01:12:12 AM
Quote from: Forum on December 30, 2010, 12:58:58 AM
But man so what if a player decides to have low agility thats what they have chosen and should have a fair chance with ppl with higher agi because now only high agi are getting deluxe and their only a fun account..


"Because now only high agi are getting deluxe?"  What do you mean "now?"  High AGIs have always gotten more presents, this isn't new.  And, it isn't unfair.  Get over it.

Why has this place turned into a big cryfest about everything? 

Maybe because you have to pay to play now? Someone with low AGI is !@#$ed over on holidays and they're missing out on part of the game, it's not like they can just change their stats or make a new account.
It's a tradeoff. They CHOSE to have low AGI, which means less presents at Christmas time. It's one of the few benefits AGI gives us. In return, they get more points into VIT and STR. Like I said previously, low AGI people have Snowman. ALSO like I said previously, it's not impossible for low AGIs to get presents, just much harder.

TL;DR, you chose to have low AGI, which means few presents at Christmas time, but more points into better PVP stats. It's called a tradeoff. Deal with it.

I didn't choose to have low AGI.
Title: Re: How the Monsters Stole Christmas
Post by: Turkey on December 30, 2010, 09:13:06 PM
Quote from: Draxx on December 30, 2010, 08:43:52 PM
Quote from: Mystery on December 30, 2010, 09:56:55 AM
Quote from: 11clock on December 30, 2010, 12:12:09 AM
Quote from: Mystery on December 29, 2010, 11:07:02 AM
Quote from: Mr Pwnage on December 29, 2010, 04:24:52 AM
Us Agi people like our holiday advantages over you tanks..........
I concur. Even though I have lower AGI than most people zooming around the map(31 AGI), I still racked up 15 deluxes hunting over the course of a few days. 4 Santa Hats were all that I got.  :( If you're dedicated to the hunt, it's just like trying to grind(with no gold or EXP boost), except slightly less boring and aggravating in my opinion.

Low agility players have the Snowman as an alternate solution to this already. Snowball and Great Sword are decent drops.

In a nutshell, don't go whining when you ignore/put in less of a stat, call it 'useless'/'near useless', and try to take away one of the only benefits it can give us.

Not if you already have Snowball and Great Sword.
If you're one of the lucky few who already have Snowball and Great Sword(and I know for a fact you also have Fedora and Green Beret), then I'd say you're pretty well off already. Besides, it's not IMPOSSIBLE to get Deluxes, just get on when no one else is hunting and take a systematic approach.

Quote from: Yankyal on December 30, 2010, 01:47:01 AM
Quote from: igufed on December 30, 2010, 01:12:12 AM
Quote from: Forum on December 30, 2010, 12:58:58 AM
But man so what if a player decides to have low agility thats what they have chosen and should have a fair chance with ppl with higher agi because now only high agi are getting deluxe and their only a fun account..


"Because now only high agi are getting deluxe?"  What do you mean "now?"  High AGIs have always gotten more presents, this isn't new.  And, it isn't unfair.  Get over it.

Why has this place turned into a big cryfest about everything? 

Maybe because you have to pay to play now? Someone with low AGI is !@#$ed over on holidays and they're missing out on part of the game, it's not like they can just change their stats or make a new account.
It's a tradeoff. They CHOSE to have low AGI, which means less presents at Christmas time. It's one of the few benefits AGI gives us. In return, they get more points into VIT and STR. Like I said previously, low AGI people have Snowman. ALSO like I said previously, it's not impossible for low AGIs to get presents, just much harder.

TL;DR, you chose to have low AGI, which means few presents at Christmas time, but more points into better PVP stats. It's called a tradeoff. Deal with it.

I didn't choose to have low AGI.
Well, you didn't choose to have high AGI.
Title: Re: How the Monsters Stole Christmas
Post by: ARTgames on December 30, 2010, 09:13:44 PM
@Draxx
You have low agi because your a low level right? Well the people who have higher agi have played longer and did there work for that agi. They have put more work into the game than you did. Why would it be fair for you both to be nerfd to the same level? How would you feel the other way around?

The presents are random. Its not like you have any less of a chance just that they have more because of the land they cover over time. Unless they are following you around. That's mean.

As for the idea I would like it if we had common xmiss only monsters. Like santa claus monsters that some time's drop presents.
Title: Re: How the Monsters Stole Christmas
Post by: Draxx on December 30, 2010, 10:45:12 PM
Quote from: ARTgames on December 30, 2010, 09:13:44 PM
@Draxx
You have low agi because your a low level right? Well the people who have higher agi have played longer and did there work for that agi. They have put more work into the game than you did. Why would it be fair for you both to be nerfd to the same level? How would you feel the other way around?

The presents are random. Its not like you have any less of a chance just that they have more because of the land they cover over time. Unless they are following you around. That's mean.

As for the idea I would like it if we had common xmiss only monsters. Like santa claus monsters that some time's drop presents.

I never stated a nerf or change was necessary.  Just saying people keep saying people choose to have low AGI and I didn't.

Personally, although I'm envious of the high AGI people I don't cry nerf or change.  I believe the system works as is and no change is necessary.

I got 15 or so normal presents and even being only lvl 14 I managed to get 1 deluxe present so wth are people whining about?  Being as slow as I am for w/e reason (low level or low AGI) I didn't expect to get a deluxe present and was very happy when I did even though it was all gold.
Title: Re: How the Monsters Stole Christmas
Post by: ARTgames on December 31, 2010, 12:40:34 AM
Ok Draxx that's fine. My bad.
Title: Re: How the Monsters Stole Christmas
Post by: Snakeman on January 01, 2011, 07:34:23 AM
I have 20 agi and have been able to gather all the items from presents. (sans deluxe presents because I'm unlucky as dicks and can't be arsed.)

Even if the high agis have "an advantage over most", I'm surprised nobody pointed out that they can speed past a slow person, and, say, once they disappear a present can drop right out of the sky in front of a slow person.

The only advantage high agi people have over low in terms of presents is being able to outrun a slow guy and steal a present that they both saw. This is, of course, an asshole move, but most trolls have high agi accounts these days.

But, yeah. Not even that bad. Let them have their fun, then return to destroying any chance of them ever getting far in a tournament. Easy.
Title: Re: How the Monsters Stole Christmas
Post by: Forum on January 01, 2011, 08:57:44 PM
I have 200 agility and i get all the presents or deluxes even if they fall into the water and i'm also 20 vit so it doesn't matter there should just be a big boss that looks like jesus to kill k and it drops bubbles that drop the bubble gun.
Title: Re: How the Monsters Stole Christmas
Post by: Yankyal on January 02, 2011, 10:44:33 AM
Quote from: Mystery on December 30, 2010, 09:56:55 AM
It's a tradeoff. They CHOSE to have low AGI, which means less presents at Christmas time. It's one of the few benefits AGI gives us. In return, they get more points into VIT and STR. Like I said previously, low AGI people have Snowman. ALSO like I said previously, it's not impossible for low AGIs to get presents, just much harder.

TL;DR, you chose to have low AGI, which means few presents at Christmas time, but more points into better PVP stats. It's called a tradeoff. Deal with it.
No matter what stats you have, you will be missing out on some other stats. You may have low agi, low int, low str, anything, and you will be missing out on the experience of specializing in any stats because unless you put in another $10, the stats you get are the ONLY ONES you will have. That's why they're complaining. Back when it was free, people would have accounts specifically for agi, int, tanking, damage, etc and could experience all kinds of builds.

On most pay to play games you can make multiple characters, but on this it's 1 character per $10, so people are obviously going to complain about whatever they don't have.
Title: Re: How the Monsters Stole Christmas
Post by: Mystery on January 02, 2011, 12:13:11 PM
Quote from: Yankyal on January 02, 2011, 10:44:33 AM
Quote from: Mystery on December 30, 2010, 09:56:55 AM
It's a tradeoff. They CHOSE to have low AGI, which means less presents at Christmas time. It's one of the few benefits AGI gives us. In return, they get more points into VIT and STR. Like I said previously, low AGI people have Snowman. ALSO like I said previously, it's not impossible for low AGIs to get presents, just much harder.

TL;DR, you chose to have low AGI, which means few presents at Christmas time, but more points into better PVP stats. It's called a tradeoff. Deal with it.
No matter what stats you have, you will be missing out on some other stats. You may have low agi, low int, low str, anything, and you will be missing out on the experience of specializing in any stats because unless you put in another $10, the stats you get are the ONLY ONES you will have. That's why they're complaining. Back when it was free, people would have accounts specifically for agi, int, tanking, damage, etc and could experience all kinds of builds.

On most pay to play games you can make multiple characters, but on this it's 1 character per $10, so people are obviously going to complain about whatever they don't have.
There's no solution to that, and it's not like it's impossible to donate for a new account. It's just $10. If people are whining this much about it, either make a new, faster account, keep trying with your slow account, or shut the !@#$ up.

Believe it or not, some dedicated people actually DID chip in money to make many variations of accounts and experience everything.

I'm not advocating donating/not donating at all as the only solution, I'm just saying if you want as many presents as the ridiculous +50 AGIs, that's a good way to go about it. Fast accounts get more presents.

In addition to that, Deluxe hunting isn't all it's cracked up to be. Lots of the people I see complaining here or wanting it to be easier have very decent inventories already, and throughout my entire Deluxe hunt, I've only gotten Santa Hats. The ONLY person this year who got a Slasher(which is obviously what everyone wants) is HavoK. It's luck of the draw. Nothing to it but to keep trying. And don't whine so much you burst everyone's eardrums.

...And this is coming from ME, a person who frequently(all TOO frequently, I admit) complains about unluckiness. The people HERE complaining are well off enough.

EDIT: There's really nothing more to be said here, so I'll leave this topic alone now..
Title: Re: How the Monsters Stole Christmas
Post by: ARTgames on January 02, 2011, 06:04:57 PM
Quote from: Yankyal on January 02, 2011, 10:44:33 AM
Quote from: Mystery on December 30, 2010, 09:56:55 AM
It's a tradeoff. They CHOSE to have low AGI, which means less presents at Christmas time. It's one of the few benefits AGI gives us. In return, they get more points into VIT and STR. Like I said previously, low AGI people have Snowman. ALSO like I said previously, it's not impossible for low AGIs to get presents, just much harder.

TL;DR, you chose to have low AGI, which means few presents at Christmas time, but more points into better PVP stats. It's called a tradeoff. Deal with it.
No matter what stats you have, you will be missing out on some other stats.
Well that's the point of stats.
Quote
stats because unless you put in another $10, the stats you get are the ONLY ONES you will have. That's why they're complaining. Back when it was free, people would have accounts specifically for agi, int, tanking, damage, etc and could experience all kinds of builds.
So its the game's fault that they don't want to pay. <_<
Title: Re: How the Monsters Stole Christmas
Post by: Yankyal on January 03, 2011, 05:52:51 AM
Quote from: Mystery on January 02, 2011, 12:13:11 PM
There's no solution to that, and it's not like it's impossible to donate for a new account. It's just $10. If people are whining this much about it, either make a new, faster account, keep trying with your slow account, or shut the !@#$ up.

Believe it or not, some dedicated people actually DID chip in money to make many variations of accounts and experience everything.

I'm not advocating donating/not donating at all as the only solution, I'm just saying if you want as many presents as the ridiculous +50 AGIs, that's a good way to go about it. Fast accounts get more presents.

In addition to that, Deluxe hunting isn't all it's cracked up to be. Lots of the people I see complaining here or wanting it to be easier have very decent inventories already, and throughout my entire Deluxe hunt, I've only gotten Santa Hats. The ONLY person this year who got a Slasher(which is obviously what everyone wants) is HavoK. It's luck of the draw. Nothing to it but to keep trying. And don't whine so much you burst everyone's eardrums.

...And this is coming from ME, a person who frequently(all TOO frequently, I admit) complains about unluckiness. The people HERE complaining are well off enough.

EDIT: There's really nothing more to be said here, so I'll leave this topic alone now..
A perfectly balanced game WOULD have a solution to that, if you make it so all specialties have a good chance at having everything, people wouldn't complain about it. Obviously that is very hard to do, and I've yet to play a game that balanced, but once again most games have multiple characters to try out several builds. Imagine if something like WoW gave you only ONE character with unchangeable stats or class? It'd be the same situation there. I'm not saying it's good to complain, but I'm just trying to explain why people are complaining at all.

Quote
Well that's the point of stats.
Yeah, but you can't change them so you can't test out builds and you're stuck with whatever you get.
Quote
So its the game's fault that they don't want to pay. <_<
Where was this implied?
Title: Re: How the Monsters Stole Christmas
Post by: ARTgames on January 03, 2011, 02:17:57 PM
Quote
Well that's the point of stats.
Yeah, but you can't change them so you can't test out builds and you're stuck with whatever you get.
[/quote]
Once more, the point of stats.

Quote from: Yankyal on January 03, 2011, 05:52:51 AM
Quote
So its the game's fault that they don't want to pay. <_<
Where was this implied?
I was more getting at the people you were referring to than you your self. sorry for the confusion.
Title: Re: How the Monsters Stole Christmas
Post by: Yankyal on January 03, 2011, 03:08:20 PM
Quote from: ARTgames on January 03, 2011, 02:17:57 PM
Once more, the point of stats.
Stats are definitely not meant to be unchangeable and untestable final details on your character....

Name any game in which only 1 character is allowed to be made and the stats you choose the FIRST TIME for that character is what you have to stick with whenever you play said game?
Title: Re: How the Monsters Stole Christmas
Post by: ARTgames on January 03, 2011, 03:41:59 PM
Well this game does allow you to have more than one character as many people here do have more than one. Its for a price and if it should be that way or not is another topic by it's self. But its false to say that its imposable.

And there are many games that stats are unchangeable, I cant think of may games ware you can to tell you the truth. Hell most rpg's dont even let you apply them as they apply them self's. Can you tell me any that do let you?
Title: Re: How the Monsters Stole Christmas
Post by: Yankyal on January 03, 2011, 08:12:51 PM
Quote from: ARTgames on January 03, 2011, 03:41:59 PM
Well this game does allow you to have more than one character as many people here do have more than one. Its for a price and if it should be that way or not is another topic by it's self. But its false to say that its imposable.

And there are many games that stats are unchangeable, I cant think of may games ware you can to tell you the truth. Hell most rpg's dont even let you apply them as they apply them self's. Can you tell me any that do let you?
Sigh, it's impossible without putting in another $10.

I didn't ask for many games, I asked for a single game like that.
Title: Re: How the Monsters Stole Christmas
Post by: Mystery on January 03, 2011, 08:27:58 PM
Quote from: Yankyal on January 03, 2011, 08:12:51 PM
Quote from: ARTgames on January 03, 2011, 03:41:59 PM
Well this game does allow you to have more than one character as many people here do have more than one. Its for a price and if it should be that way or not is another topic by it's self. But its false to say that its imposable.

And there are many games that stats are unchangeable, I cant think of may games ware you can to tell you the truth. Hell most rpg's dont even let you apply them as they apply them self's. Can you tell me any that do let you?
Sigh, it's impossible without putting in another $10.
Then put in the $10 and stop your whining.

I'm not commenting on my other points as to why this is fine the way it is, even mentioning that this topic is well off enough already without your complaining, as any logical comments seem to go over your head(I've stated NUMEROUS times why this is fine, other did too, but you completely ignored all said comments, said solution is paying, but apparently that's as difficult as cold fusion).

The only reason I'm bothering commenting on this topic at all at this point is because I don't want this to end in yet ANOTHER topic lock.
Title: Re: How the Monsters Stole Christmas
Post by: ARTgames on January 03, 2011, 08:37:15 PM
QuoteName any game in which only 1 character is allowed to be made and the stats you choose the FIRST TIME for that character is what you have to stick with whenever you play said game?
Well with both those parameter's non. Not even this one. Since you can make more than one character and has bin done before.

We have gotten no ware. The point is still the same.  Stats system are for the most part permanent except for upgrades or buff's etc. Like in Fallout, Pokemon, Wow, Chrono Trigger, etc (http://www.gamespot.com/search.html?qs=rpg&om_act=convert&om_clk=search).

The only thing I'm trying to prove here to you is there nothing wrong with the stat's system and its quite standard for the most part.

QuoteSigh, it's impossible without putting in another $10.
Which lucky people can put in another $10. And have done so many time's. Non the less as I said before:
QuoteIts for a price and if it should be that way or not is another topic by it's self.

In other words this is not the place to discuses if other accounts should be made for free. I'm not saying I agree or disagree. Just not this place.
Title: Re: How the Monsters Stole Christmas
Post by: RayRay on January 03, 2011, 09:49:38 PM
Quote from: Mystery on January 03, 2011, 08:27:58 PM
Quote from: Yankyal on January 03, 2011, 08:12:51 PM
Sigh, it's impossible without putting in another $10.
Then put in the $10 and stop your whining.
...Ok, that is it. You are NOT thinking this through. I am trying to get this through you but you just won't listen, so I'm just gonna pull straight to it. What if there is something else you want more than just another account, yet if you got another account, you couldn't get what you really wanted? What if you couldn't get another $10 in the first place? You need to stop acting like everyone can just get what they want at anytime...
Title: Re: How the Monsters Stole Christmas
Post by: Mystery on January 03, 2011, 10:00:49 PM
Quote from: RayRay on January 03, 2011, 09:49:38 PM
Quote from: Mystery on January 03, 2011, 08:27:58 PM
Quote from: Yankyal on January 03, 2011, 08:12:51 PM
Sigh, it's impossible without putting in another $10.
Then put in the $10 and stop your whining.
...Ok, that is it. You are NOT thinking this through. I am trying to get this through you but you just won't listen, so I'm just gonna pull straight to it. What if there is something else you want more than just another account, yet if you got another account, you couldn't get what you really wanted? What if you couldn't get another $10 in the first place? You need to stop acting like everyone can just get what they want at anytime...
You haven't said a darn thing throughout the ENTIRE topic, and if you're really trying to 'get things through to me', don't make your posts as unclear as fog in Newfoundland. If that's your attempt at making things clear, I'd hate to see you trying to hide things.

If you couldn't get another $10, then you don't get another account. Think things through in the first place so you don't have to donate again, if it's that big of a deal.

All stats have TRADEOFFS. THINK CAREFULLY BEFORE PUTTING IN STATS. Getting more presents is a tradeoff of having more AGI.

And like I've SAID BEFORE, it's NOT impossible for low AGIs to get presents. Work at it.

I have nothing more to say since it's clear I'm wasting my time replying to you two who are too thickheaded to digest what I'm saying, and all I'm doing is repeating myself.
Title: Re: How the Monsters Stole Christmas
Post by: Lucifer on January 04, 2011, 01:50:18 AM
I browse these forums and I get so confused sometimes. While I read through this topic, I don't feel a friendly aura inviting me to share my own ideas, I feel an angry presence that will pick apart and squash my comments. I ask myself, is there any logical reason to add a hostile tone to your words? Is there any purpose served by arguing semantics, picking apart each other's sentences like rebellions that must be crushed? This is a forum, not a shout box, as I'm sure you all know, yet I get the feeling that nobody truly understands that you have all the time in the world to think, and double that time to act. Take advantage of this. Nobody is sitting there waiting for you to come piss on their parade, and I'm confused as to why people seemingly believe doing so is efficient.

The sad thing is I don't think most people even realize what they're doing. If anything I say sticks, let it be this. This isn't a contest over who can make the most witty comeback, this is a community, where every member effects the whole and in doing so carries responsibility unto themselves to at least try to promote a friendly environment.

If you haven't already, please take a minute to read Scotty's Why forum etiquette is essential to Stick Online (http://www.stick-online.com/boards/index.php?topic=1096.msg26759#msg26759).


Title: Re: How the Monsters Stole Christmas
Post by: Lingus on January 04, 2011, 02:00:47 AM
I'm sorry, but I have to agree with the original suggestion. Any game that has a stat system and/or game mechanic that rewards people for maxing out a single stat is essentially broken. That is the opposite of balance. If you allow people with many different stat combinations many different ways of achieving similar goals, then you have balance. This suggestion would be a step in the right direction...

To be honest, and I haven't read all of the comments here, but it almost sounds like the people who don't like this suggestion are complaining because they have a max agi account, and presents are the ONLY thing they have right now. Next time don't make a max agi account. It's pointless.
Title: Re: How the Monsters Stole Christmas
Post by: Yankyal on January 04, 2011, 06:12:06 AM
Quote from: ARTgames on January 03, 2011, 08:37:15 PM
QuoteName any game in which only 1 character is allowed to be made and the stats you choose the FIRST TIME for that character is what you have to stick with whenever you play said game?
Well with both those parameter's non. Not even this one. Since you can make more than one character and has bin done before.

We have gotten no ware. The point is still the same.  Stats system are for the most part permanent except for upgrades or buff's etc. Like in Fallout, Pokemon, Wow, Chrono Trigger, etc (http://www.gamespot.com/search.html?qs=rpg&om_act=convert&om_clk=search).

The only thing I'm trying to prove here to you is there nothing wrong with the stat's system and its quite standard for the most part.

QuoteSigh, it's impossible without putting in another $10.
Which lucky people can put in another $10. And have done so many time's. Non the less as I said before:
QuoteIts for a price and if it should be that way or not is another topic by it's self.

In other words this is not the place to discuses if other accounts should be made for free. I'm not saying I agree or disagree. Just not this place.
This isn't about accounts being free, it's whether the presents should be balanced out so people who didn't choose high agi can also get presents...

Also, you can create multiple characters in fallout and WoW without paying again, you can make a new save game in Pokemon and chrono trigger without paying again, so NONE are examples. People are complaining that high agi people have trouble getting deluxe presents, and since people can't make new characters or change stats, they have to deal with what they have or pay again. Not everyone can just give out $10 whenever they want so of course they'll have to change the game to fit their build. In V3, there will be less complaining since people can make accounts to try out all sorts of things.
Title: Re: How the Monsters Stole Christmas
Post by: ARTgames on January 04, 2011, 08:31:06 AM
Quote from: Lingus on January 04, 2011, 02:00:47 AMTo be honest, and I haven't read all of the comments here, but it almost sounds like the people who don't like this suggestion are complaining because they have a max agi account, and presents are the ONLY thing they have right now. Next time don't make a max agi account. It's pointless.
Its the other way around really. People without agi are complain that they aren't getting deluxe because of these people. The height agi people aren't complaining at all. I agree that not one stat point should have all the advantage but that's not what really is going on here.

QuoteThis isn't about accounts being free, it's whether the presents should be balanced out so people who didn't choose high agi can also get presents...

Also, you can create multiple characters in fallout and WoW without paying again, you can make a new save game in Pokemon and chrono trigger without paying again, so NONE are examples. People are complaining that high agi people have trouble getting deluxe presents, and since people can't make new characters or change stats, they have to deal with what they have or pay again. Not everyone can just give out $10 whenever they want so of course they'll have to change the game to fit their build. In V3, there will be less complaining since people can make accounts to try out all sorts of things.

Your contradicting your self. How can this not be about "about accounts being free" and "they have to deal with what they have or pay again"?  How?  You say this is about "t's whether the presents should be balanced out" when in every post you complain about it being for a price.

QuoteNo matter what stats you have, you will be missing out on some other stats. You may have low agi, low int, low str, anything, and you will be missing out on the experience of specializing in any stats because unless you put in another $10, the stats you get are the ONLY ONES you will have. That's why they're complaining. Back when it was free, people would have accounts specifically for agi, int, tanking, damage, etc and could experience all kinds of builds.

QuoteSigh, it's impossible without putting in another $10.

QuoteNot everyone can just give out $10 whenever they want so of course they'll have to change the game to fit their build. In V3, there will be less complaining since people can make accounts to try out all sorts of things.

People can get another try but for a price. And that right there is what you say is part of the problem people are having. And as I said before this is not the place to discuss this.

QuoteI browse these forums and I get so confused sometimes. While I read through this topic, I don't feel a friendly aura inviting me to share my own ideas, I feel an angry presence that will pick apart and squash my comments. I ask myself, is there any logical reason to add a hostile tone to your words? Is there any purpose served by arguing semantics, picking apart each other's sentences like rebellions that must be crushed? This is a forum, not a shout box, as I'm sure you all know, yet I get the feeling that nobody truly understands that you have all the time in the world to think, and double that time to act. Take advantage of this. Nobody is sitting there waiting for you to come piss on their parade, and I'm confused as to why people seemingly believe doing so is efficient.

The sad thing is I don't think most people even realize what they're doing. If anything I say sticks, let it be this. This isn't a contest over who can make the most witty comeback, this is a community, where every member effects the whole and in doing so carries responsibility unto themselves to at least try to promote a friendly environment.
I do do not speak any harsh or bad words. I never yell or call people bad name's. I will never claim some one idea is bad or stupid for no reason. I debate, I don't argue. And I dislike it when its an argument just because two people don't agree. I'm speaking for myself and not Mystery. But thank you.
Title: Re: How the Monsters Stole Christmas
Post by: Chaos on January 04, 2011, 03:42:23 PM
Quote from: Lingus on January 04, 2011, 02:00:47 AM
I'm sorry, but I have to agree with the original suggestion. Any game that has a stat system and/or game mechanic that rewards people for maxing out a single stat is essentially broken. That is the opposite of balance. If you allow people with many different stat combinations many different ways of achieving similar goals, then you have balance. This suggestion would be a step in the right direction...

To be honest, and I haven't read all of the comments here, but it almost sounds like the people who don't like this suggestion are complaining because they have a max agi account, and presents are the ONLY thing they have right now. Next time don't make a max agi account. It's pointless.

That's actually why I DON'T agree with the original suggestion and believe it should remain as is.  The people who ARE complaining about this are the people who put all their points into STR and/or VIT while ignoring AGI and INT as 'useless' stats.  Now they're paying the price.  Which is funny, because it isn't even that HIGH of a price, as it BARELY detracts from their ability to get presents.
Title: Re: How the Monsters Stole Christmas
Post by: sly 3 4 me on January 04, 2011, 03:46:11 PM
Quote from: Chaos on January 04, 2011, 03:42:23 PM
Quote from: Lingus on January 04, 2011, 02:00:47 AM
I'm sorry, but I have to agree with the original suggestion. Any game that has a stat system and/or game mechanic that rewards people for maxing out a single stat is essentially broken. That is the opposite of balance. If you allow people with many different stat combinations many different ways of achieving similar goals, then you have balance. This suggestion would be a step in the right direction...

To be honest, and I haven't read all of the comments here, but it almost sounds like the people who don't like this suggestion are complaining because they have a max agi account, and presents are the ONLY thing they have right now. Next time don't make a max agi account. It's pointless.

That's actually why I DON'T agree with the original suggestion and believe it should remain as is.  The people who ARE complaining about this are the people who put all their points into STR and/or VIT while ignoring AGI and INT as 'useless' stats.  Now they're paying the price.  Which is funny, because it isn't even that HIGH of a price, as it BARELY detracts from their ability to get presents.

It only takes away from presents which spawned prior to the person being there. There is mostly more than one person searching at any given time which makes it even less effective to continuously go to the end of the map, respawn and then run back, it's quite tedious too.
Title: Re: How the Monsters Stole Christmas
Post by: CherryPie on January 04, 2011, 04:21:02 PM
Everything i have to say is. Account Name: So-Crappy, amount of agi: 10, total presents opened today: 18, Amount of dux: 4.
Title: Re: How the Monsters Stole Christmas
Post by: ARTgames on January 04, 2011, 04:28:17 PM
I think its agreed apron by a majority that this is not really a problem. If you think other wise express why.
Title: Re: How the Monsters Stole Christmas
Post by: Mystery on January 04, 2011, 05:10:02 PM
Quote from: ARTgames on January 04, 2011, 08:31:06 AM
I do do not speak any harsh or bad words. I never yell or call people bad name's. I will never claim some one idea is bad or stupid for no reason. I debate, I don't argue. And I dislike it when its an argument just because two people don't agree. I'm speaking for myself and not Mystery. But thank you.
...Just for clarification, I was irritated because I was having to repeat myself numerous times to Yankyal, who didn't seem to be digesting what I was saying at all, rather, he seemed to be cherry-picking my reasons for thinking why this is fine the way it is and arguing semantics. I gave up because it was pointless, and I think the general consensus now anyway is that it's fine the way it is. Having RayRay single me out for no reason like he usually does didn't help either. I apologize if anyone was offended, although I don't think I was hostile.

Also, I have to agree with ART, 2 people disagreeing isn't always an argument. This was a debate to see the reasoning on both sides of wanting/not wanting something like this.

I feel that the topic achieved what it was made for.
Title: Re: How the Monsters Stole Christmas
Post by: ARTgames on January 04, 2011, 05:23:55 PM
It's fine man. Its just that I did not want to say anything about you because I did not really read your post's but skimmed threw them and had no idea what you were saying in terms of tone.
Title: Re: How the Monsters Stole Christmas
Post by: Lingus on January 04, 2011, 07:49:10 PM
Quote from: ARTgames on January 04, 2011, 08:31:06 AM
Quote from: Lingus on January 04, 2011, 02:00:47 AMTo be honest, and I haven't read all of the comments here, but it almost sounds like the people who don't like this suggestion are complaining because they have a max agi account, and presents are the ONLY thing they have right now. Next time don't make a max agi account. It's pointless.
Its the other way around really. People without agi are complain that they aren't getting deluxe because of these people. The height agi people aren't complaining at all. I agree that not one stat point should have all the advantage but that's not what really is going on here.
Quote from: Chaos on January 04, 2011, 03:42:23 PM
Quote from: Lingus on January 04, 2011, 02:00:47 AM
I'm sorry, but I have to agree with the original suggestion. Any game that has a stat system and/or game mechanic that rewards people for maxing out a single stat is essentially broken. That is the opposite of balance. If you allow people with many different stat combinations many different ways of achieving similar goals, then you have balance. This suggestion would be a step in the right direction...

To be honest, and I haven't read all of the comments here, but it almost sounds like the people who don't like this suggestion are complaining because they have a max agi account, and presents are the ONLY thing they have right now. Next time don't make a max agi account. It's pointless.

That's actually why I DON'T agree with the original suggestion and believe it should remain as is.  The people who ARE complaining about this are the people who put all their points into STR and/or VIT while ignoring AGI and INT as 'useless' stats.  Now they're paying the price.  Which is funny, because it isn't even that HIGH of a price, as it BARELY detracts from their ability to get presents.
I should clarify. I meant the people complaining in this topic. Not in general. It seems like people in this topic are saying they don't like this idea simply because they have high agi and they don't want their only benefit over other stat builds to be taken away. And it may just be a couple of posts that I was picking out, so maybe I'm wrong. In any case, I think it makes sense as I have pointed out. Giving an additional way to get presents would make the game MORE balanced. Not less. People with high agi would still be able to run around grabbing the presents that fall. But people with lower agi would be able to kill monsters to get them.

I think in this case, you shouldn't be penalized for not having a max agi (or ridiculously high agi) build. Simply because it's a matter of the ability to get an item. With low str, vit, or int, you may have trouble killing monsters, but it will still be possible for you to do so if you are skilled enough at playing the game. If you have low agi though, you have a much lower chance of finding a present, and therefore not getting the items that they drop. That has absolutely nothing to do with skill. You can't practice finding presents the same way you can practice killing monsters without dying. I think all of the pros and cons of certain stat builds for pvp purposes makes sense, but when you start talking about being able to get items or not it just doesn't factor into the argument in my opinion.
Title: Re: How the Monsters Stole Christmas
Post by: ARTgames on January 04, 2011, 09:27:42 PM
If the stat's are balanced or not is something not really covered hear. Getting back to the starting idea I was ok with it but maybe with xmiss themed monsters.

Non the less if we are going to get into stat balancing I think we have way worse problems than people hunting presents. And if this game's history tells us anything that would be there is little to no skill to getting item's in this game as many people who have low experience of gotten rare item's with little effort. Its mostly luck. No matter how skill full you kill a monster you have just about as much chance as some one who is less skillful. And thought there is some work needed to be know to kill monsters its not really that big of a task as how the game is now. Also I though this game was more pvp focused anyway.

If players that are running across the game are getting a better chance or not is up to Meiun because he know if that intention was ok with him.

My personal option of this is that this is fair. People with lots of agi have to work harder to kill monster's and bosses than people with vit and str. vit and str work all year around when killing monster's. Ware this only works on a few week's in winter. And people without the height agi can still get deluxe. As reported in this topic.

People with lots of int just seemed to be in bad condition any ware. :P But that's nothing new.

But to be fair if this is really bothering people maybe a poll should be set up asking if this is a problem. I only really have one perspective on the matter since I only have a height agi account and may be messing up my judgment. Thank you for reading.
Title: Re: How the Monsters Stole Christmas
Post by: Forum on January 04, 2011, 10:16:27 PM
Debate over Christmas event ends.
Title: Re: How the Monsters Stole Christmas
Post by: Chaos on January 05, 2011, 12:11:55 AM
Quote from: Lingus on January 04, 2011, 07:49:10 PM
Quote from: ARTgames on January 04, 2011, 08:31:06 AM
Quote from: Lingus on January 04, 2011, 02:00:47 AMTo be honest, and I haven't read all of the comments here, but it almost sounds like the people who don't like this suggestion are complaining because they have a max agi account, and presents are the ONLY thing they have right now. Next time don't make a max agi account. It's pointless.
Its the other way around really. People without agi are complain that they aren't getting deluxe because of these people. The height agi people aren't complaining at all. I agree that not one stat point should have all the advantage but that's not what really is going on here.
Quote from: Chaos on January 04, 2011, 03:42:23 PM
Quote from: Lingus on January 04, 2011, 02:00:47 AM
I'm sorry, but I have to agree with the original suggestion. Any game that has a stat system and/or game mechanic that rewards people for maxing out a single stat is essentially broken. That is the opposite of balance. If you allow people with many different stat combinations many different ways of achieving similar goals, then you have balance. This suggestion would be a step in the right direction...

To be honest, and I haven't read all of the comments here, but it almost sounds like the people who don't like this suggestion are complaining because they have a max agi account, and presents are the ONLY thing they have right now. Next time don't make a max agi account. It's pointless.

That's actually why I DON'T agree with the original suggestion and believe it should remain as is.  The people who ARE complaining about this are the people who put all their points into STR and/or VIT while ignoring AGI and INT as 'useless' stats.  Now they're paying the price.  Which is funny, because it isn't even that HIGH of a price, as it BARELY detracts from their ability to get presents.
I should clarify. I meant the people complaining in this topic. Not in general. It seems like people in this topic are saying they don't like this idea simply because they have high agi and they don't want their only benefit over other stat builds to be taken away. And it may just be a couple of posts that I was picking out, so maybe I'm wrong. In any case, I think it makes sense as I have pointed out. Giving an additional way to get presents would make the game MORE balanced. Not less. People with high agi would still be able to run around grabbing the presents that fall. But people with lower agi would be able to kill monsters to get them.

I think in this case, you shouldn't be penalized for not having a max agi (or ridiculously high agi) build. Simply because it's a matter of the ability to get an item. With low str, vit, or int, you may have trouble killing monsters, but it will still be possible for you to do so if you are skilled enough at playing the game. If you have low agi though, you have a much lower chance of finding a present, and therefore not getting the items that they drop. That has absolutely nothing to do with skill. You can't practice finding presents the same way you can practice killing monsters without dying. I think all of the pros and cons of certain stat builds for pvp purposes makes sense, but when you start talking about being able to get items or not it just doesn't factor into the argument in my opinion.


It ISN'T hard to find presents with low agility, though.  Yes, people with higher agility have an advantage, but that's the point of agility.  Might as well get rid of the agility stat, or all stats, if we don't want a higher stat to give you an advantage over someone with a lower stat.  Higher agility means faster speed means able to cover more ground.  That's the way it is, that's the point of the stat.  At the same time, they can't be everywhere at once, and there is plenty of chance for the higher agility people to miss presents when running across the map.

I'm also largely against this idea because it completely defeats the purpose of having presents.  Yay, let's make the Christmas Event more generic!  Let's make the special items dropped by monsters, JUST LIKE EVERYTHING ELSE.  Hell, let's remove the Easter's egg hunting while we're at it, right?  After all, that's pretty much the same as the presents.

My solution to people:  Get over it and quit trying to fix what isn't broken.  The mere fact that they ARE getting presents tells me this is a non-issue.
Title: Re: How the Monsters Stole Christmas
Post by: Lingus on January 05, 2011, 04:11:55 PM
I dunno. I guess my opinion is kind of pointless too seeing as how I haven't played in ages. I guess I'm just talking out my ass so to speak. I'll let this topic be...
Title: Re: How the Monsters Stole Christmas
Post by: Forum on January 05, 2011, 06:19:34 PM
Quote
Quote from: Chaos on January 05, 2011, 12:11:55 AM
Quote from: Lingus on January 04, 2011, 07:49:10 PM
Quote from: ARTgames on January 04, 2011, 08:31:06 AM
Quote from: Lingus on January 04, 2011, 02:00:47 AMTo be honest, and I haven't read all of the comments here, but it almost sounds like the people who don't like this suggestion are complaining because they have a max agi account, and presents are the ONLY thing they have right now. Next time don't make a max agi account. It's pointless.
Its the other way around really. People without agi are complain that they aren't getting deluxe because of these people. The height agi people aren't complaining at all. I agree that not one stat point should have all the advantage but that's not what really is going on here.
Quote from: Chaos on January 04, 2011, 03:42:23 PM
Quote from: Lingus on January 04, 2011, 02:00:47 AM
I'm sorry, but I have to agree with the original suggestion. Any game that has a stat system and/or game mechanic that rewards people for maxing out a single stat is essentially broken. That is the opposite of balance. If you allow people with many different stat combinations many different ways of achieving similar goals, then you have balance. This suggestion would be a step in the right direction...

To be honest, and I haven't read all of the comments here, but it almost sounds like the people who don't like this suggestion are complaining because they have a max agi account, and presents are the ONLY thing they have right now. Next time don't make a max agi account. It's pointless.

That's actually why I DON'T agree with the original suggestion and believe it should remain as is.  The people who ARE complaining about this are the people who put all their points into STR and/or VIT while ignoring AGI and INT as 'useless' stats.  Now they're paying the price.  Which is funny, because it isn't even that HIGH of a price, as it BARELY detracts from their ability to get presents.
My solution to people:  Get over it and quit trying to fix what isn't broken.  The mere fact that they ARE getting presents tells me this is a non-issue.
If it ain't broke don't fix it.
Title: Re: How the Monsters Stole Christmas
Post by: Yankyal on January 06, 2011, 03:10:52 PM
Quote from: ARTgames on January 04, 2011, 08:31:06 AM
.

Your contradicting your self. How can this not be about "about accounts being free" and "they have to deal with what they have or pay again"?  How?  You say this is about "t's whether the presents should be balanced out" when in every post you complain about it being for a price.

People can get another try but for a price. And that right there is what you say is part of the problem people are having. And as I said before this is not the place to discuss this.
I only brought up price because certain people kept saying "just buy another account" or aren't getting the fact that any stats you add are permanent and unchangeable, and you will have to stick with them until V3 or pay again.. My main point is that the stats you add the first time are the only stats you can ever have. Every game you listed does not require another payment to create a new game or a new character. Donator S.O is the only game I've ever heard of with this set up, and it's no surprise that people will complain about whatever they think they are missing out on. The reason I even posted in the first place was because someone asked what purpose this served and why low AGI people couldn't just deal with it. This is WHY they don't want to just deal with it.
Title: Re: How the Monsters Stole Christmas
Post by: ARTgames on January 06, 2011, 04:46:01 PM
I understand what you are saying man. Maybe you just don't understand me. And the games I listed were not games you asked for since no game exists for what you were asking for. They were to prove a different point. But lets just leave all that behind and make it simple.

starting from here:
You: It cost money to have a retry. That's why other people are not liking this.
Me: If it should be that way or not should be discussed elsewhere.

But if it helps any I acknowledge your point of this game costing money to have a retry when other games don't do that. I think that's what you want to know. And I have known that since my first post responding to you. And from then to now we just has a misunderstanding.
Title: Re: How the Monsters Stole Christmas
Post by: Yankyal on January 07, 2011, 05:48:57 AM
Quote from: ARTgames on January 06, 2011, 04:46:01 PM
I understand what you are saying man. Maybe you just don't understand me. And the games I listed were not games you asked for since no game exists for what you were asking for. They were to prove a different point. But lets just leave all that behind and make it simple.

starting from here:
You: It cost money to have a retry. That's why other people are not liking this.
Me: If it should be that way or not should be discussed elsewhere.

But if it helps any I acknowledge your point of this game costing money to have a retry when other games don't do that. I think that's what you want to know. And I have known that since my first post responding to you. And from then to now we just has a misunderstanding.
it is all good bro.