Not going to go to much in depth on this. Basically Lucifer and I have been spending the last 3 weeks trying to get a gs on TGf. We've gone from level 45 to level 98. At very minimum I'd say we've spent 120 hours grinding cactus and SF. As of the moment we still do not have a GS. We're not the only people that are having this problem either (Mystery is level 100 and does not have gs yet!).
I honestly think this is a joke. We're talking about a tier-2 weapon. It's inferior compared to spire, slasher, lsb and IS. But it seems incredibly hard to obtain. 120 hours to get a tier-2 weapon is a JOKE. Stick Online is definitely the hardest game I've ever played in my 9 years of gaming. And it's only a donor server, it's not anything serious. So why is it so hard?
I have no problem with these drop rates on the gs back 3 years ago, but now there is 4 weapons better than the GS. I say we put this GS in the shop for 50,000 gold, or make it easier to obtain. It's only fair that way.
no make it atleast 200k then it sounds good
Quote from: darkflash on February 19, 2011, 05:26:28 AM
no make it atleast 200k then it sounds good
200k? Might be a bit over the top. Takes at least level 80 to get that much :o
Quote from: Celson on February 19, 2011, 05:29:08 AM
Quote from: darkflash on February 19, 2011, 05:26:28 AM
no make it atleast 200k then it sounds good
200k? Might be a bit over the top. Takes at least level 80 to get that much :o
Not really, Nameless has about 500k and its not even level 70
Quote from: YayForLife on February 19, 2011, 06:47:18 AM
Quote from: Celson on February 19, 2011, 05:29:08 AM
Quote from: darkflash on February 19, 2011, 05:26:28 AM
no make it atleast 200k then it sounds good
200k? Might be a bit over the top. Takes at least level 80 to get that much :o
Not really, Nameless has about 500k and its not even level 70
Weird. TGf is nearly 99 has 400k. Guess it all depends on what you've been killing.
EDIT: Just got my 6th katana. I don't know how much more katanas I can get before I completely crack. This is driving me insane!!
Quote from: YayForLife on February 19, 2011, 06:47:18 AM
Quote from: Celson on February 19, 2011, 05:29:08 AM
Quote from: darkflash on February 19, 2011, 05:26:28 AM
no make it atleast 200k then it sounds good
200k? Might be a bit over the top. Takes at least level 80 to get that much :o
Not really, Nameless has about 500k and its not even level 70
Yeah, but I'm level 89 and only have 200,000.
Quote from: Celson on February 19, 2011, 06:51:15 AM
Quote from: YayForLife on February 19, 2011, 06:47:18 AM
Quote from: Celson on February 19, 2011, 05:29:08 AM
Quote from: darkflash on February 19, 2011, 05:26:28 AM
no make it atleast 200k then it sounds good
200k? Might be a bit over the top. Takes at least level 80 to get that much :o
Not really, Nameless has about 500k and its not even level 70
Weird. TGf is nearly 99 has 400k. Guess it all depends on what you've been killing.
EDIT: Just got my 6th katana. I don't know how much more katanas I can get before I completely crack. This is driving me insane!!
I've gotten over 8 katanas before getting my GS at level 75.
Quote from: Celson on February 19, 2011, 06:51:15 AM
Quote from: YayForLife on February 19, 2011, 06:47:18 AM
Quote from: Celson on February 19, 2011, 05:29:08 AM
Quote from: darkflash on February 19, 2011, 05:26:28 AM
no make it atleast 200k then it sounds good
200k? Might be a bit over the top. Takes at least level 80 to get that much :o
Not really, Nameless has about 500k and its not even level 70
EDIT: Just got my 6th katana. I don't know how much more katanas I can get before I completely crack. This is driving me insane!!
Try getting over 20 Katanas total and no GS, then get back to me. :I
Quote from: Mystery on February 19, 2011, 10:58:22 AM
Try getting over 20 Katanas total and no GS, then get back to me. :I
Celson's point isn't to have a pissing contest over who's got the most katana drops. His point is that there shouldn't be such a thing as finding 20 katanas while grinding for days upon days for a weapon that you can't properly PvP without. I agree with this, out of any of the weapons that should be in the store, the great sword has the highest priority. It should definitely be high, though. You don't want to cause an area to be abandoned, you just want to make the effort not completely hopeless.
I suggest 100K.
Quote from: 11clock on February 19, 2011, 11:43:10 AM
I suggest 100K.
200-250k is damn fine. You do not deserve a GS before level 80 if you didn't manage to obtain one. if you level to 99 without getting one, you should be able to buy it, though. Do not make GS weaker than it already became.
I'd just like to say, got my GS after 63 SF at Level 67. 100k sounds perfectly reasonable based on those statistics.
If GS is sold, Desert will be a ghost town. Drop rates are fine. If you don't have fun, hunt something else for a while and then come back later. GS rarity is what makes activity overthere.
I can see ppl training at Bandits/Temple for boss items until they get 200k-250k whatever and then automaticaly get a GS without going to desert at all.
Shops are selling basic items and should stay that way. What we need is an economy/trading system and thats not gonna happen in v2 at least.
Even if I got GS at lvl 27 on my latest account, I did hunt for months to get it on Atlas and it wasn't fun at all. At level 90 I gave up on trying and went hunting other stuff. I got DH and BC while having fun else where and went to desert once in a while when ever ppl was gathering there and then .. it poped up when I was like 75% through level 99.
Quote from: Prosper on February 20, 2011, 12:28:08 AM
If GS is sold, Desert will be a ghost town. Drop rates are fine. If you don't have fun, hunt something else for a while and then come back later. GS rarity is what makes activity overthere.
I can see ppl training at Bandits/Temple for boss items until they get 200k-250k whatever and then automaticaly get a GS without going to desert at all.
Shops are selling basic items and should stay that way. What we need is an economy/trading system and thats not gonna happen in v2 at least.
Even if I got GS at lvl 27 on my latest account, I did hunt for months to get it on Atlas and it wasn't fun at all. At level 90 I gave up on trying and went hunting other stuff. I got DH and BC while having fun else where and went to desert once in a while when ever ppl was gathering there and then .. it poped up when I was like 75% through level 99.
You do realize I said 120 HOURS right? That's a lot of work for an inferior weapon. The price set in the shop should be high enough so that you'd only get as much gold after much hard work. Anything over 100k sounds good.
And if they decide to farm that gold in a place that isn't in the desert, then they are just going to get the gs in there later levels. That's there problem.
Quote from: Prosper on February 20, 2011, 12:28:08 AM
If GS is sold, Desert will be a ghost town. Drop rates are fine. If you don't have fun, hunt something else for a while and then come back later. GS rarity is what makes activity overthere.
I can see ppl training at Bandits/Temple for boss items until they get 200k-250k whatever and then automaticaly get a GS without going to desert at all.
Shops are selling basic items and should stay that way. What we need is an economy/trading system and thats not gonna happen in v2 at least.
Even if I got GS at lvl 27 on my latest account, I did hunt for months to get it on Atlas and it wasn't fun at all. At level 90 I gave up on trying and went hunting other stuff. I got DH and BC while having fun else where and went to desert once in a while when ever ppl was gathering there and then .. it poped up when I was like 75% through level 99.
I'd just like to say, you're on the other end of the spectrum. You're very lucky. Look at t(o_ot), Prosper, Sariak- the drops exhibited on those accounts are not typical. Look at it from my and Celson's point of view.
Honestly, with all these low levels getting overly lucky and getting GS anyways, I'd say that point is moot. I'd like to see drops being given more to those who deserve one. ...Or being able to buy the said item(in this case, GS).
GS should go in shop for 750k.
Quote from: Forum on February 20, 2011, 11:47:47 AM
GS should go in shop for 750k.
That's just too much. *I* don't even have that much yet, and I've been level 100 for a while. :-X
120 hours isn't that much grinding. I do that in 10 days more or less. And I grinded for a few months before Atlas got GS.
All the known super lucky people (except havok or kokkorio) im thinking more of Dan Igu or me, play a lot more than most people and hunt actively and efficiently on stuff at the right moments. Its not just pure unfair luck. Its just that playing more, and in an efficient method raises the probability of getting the items.
Maybe you just dont realise that I play S.O. from 7 am until sometimes midnight 5 days a week (when I work) and I am semi-active while working but still taking time to get treshold on each available targets as often as I can.
I totally understand Celson or Mystery as I've lived that too.. The root problem is not that GS is not sold in shop or drop rate is too rare. The root problem is that SO 2 is incomplete and lacks working economy/trading between players. For example : if 42! wanted to make 250k selling his extra GS to Mystery and hope to purchase IS from toot for 500k so toot could buy slasher from havok for 1 million... that would be a perfect solution without cheesing any item and without making a whole area deserted.
So this is my answer to this topic basicaly.. Don't change drop rate and don't put it up in a shop. If anything we need ways to do transactions between players that can't be abused by players owning different accounts (like fixed minimum price for item like... GS 250k+... or something)
I got a better idea, let's make all weapons aquireable at the shop for 100gp, be mad fun bro.
If GS goes into shop, it will cease all players within the Wall portion of the desert thus reducing the SG spawn rate by less then 50%. Do you all want that to happen? I persoanlly do NOT! Keep GS out of shops;] Even though id love it to be there it would only screw stuff up.
Quote from: JoEL on February 21, 2011, 04:44:26 PM
I got a better idea, let's make all weapons aquireable at the shop for 100gp, be mad fun bro.
Yes, because that's not completely blowing our point out of proportion, nor a ignorant mockery of the topic. :-X
Quote from: jackel1994 on February 21, 2011, 04:46:47 PM
If GS goes into shop, it will cease all players within the Wall portion of the desert thus reducing the SG spawn rate by less then 50%. Do you all want that to happen? I persoanlly do NOT! Keep GS out of shops;] Even though id love it to be there it would only screw stuff up.
I say that's nonsense, namely because several people who have GS and other items still go to the wall relatively often, and people try to make SGs spawn of their own accord by drowning/killing anyways, so there wouldn't be that big(if there was one at all)of a decrease in activity at wall. There's always new players/low levels that won't have enough Gold to buy it.
Well, I myself got a gs at 34 on one char and 80+ on another. But here's a Q for the OP. You are saying that the gs is an inferior tier weapon, why do you want one then? I'll tell you why. It's because it's not an inferior weapon and for it to still be a challenge to obtain one, sounds fair to me. Most people still use gs to date. It's easily the most used weapon. Anyway I doubt this will be implemented seeing as 2 people are all QQ.
Summary: GS Is still a popular and most used pvp weapon. There for should remain being a rare drop.
Quote from: Prosper on February 20, 2011, 11:00:12 PM
120 hours isn't that much grinding. I do that in 10 days more or less. And I grinded for a few months before Atlas got GS.
All the known super lucky people (except havok or kokkorio) im thinking more of Dan Igu or me, play a lot more than most people and hunt actively and efficiently on stuff at the right moments. Its not just pure unfair luck. Its just that playing more, and in an efficient method raises the probability of getting the items.
Maybe you just dont realise that I play S.O. from 7 am until sometimes midnight 5 days a week (when I work) and I am semi-active while working but still taking time to get treshold on each available targets as often as I can.
I totally understand Celson or Mystery as I've lived that too.. The root problem is not that GS is not sold in shop or drop rate is too rare. The root problem is that SO 2 is incomplete and lacks working economy/trading between players. For example : if 42! wanted to make 250k selling his extra GS to Mystery and hope to purchase IS from toot for 500k so toot could buy slasher from havok for 1 million... that would be a perfect solution without cheesing any item and without making a whole area deserted.
So this is my answer to this topic basicaly.. Don't change drop rate and don't put it up in a shop. If anything we need ways to do transactions between players that can't be abused by players owning different accounts (like fixed minimum price for item like... GS 250k+... or something)
I would much prefer this solution. But it's never going to happen in SO2. A softcap on drop rates would also suffice, but that's not going to happen either.
The simplest solution to this problem is putting the GS to the shop with a high price. It would take literally less than 5 minutes of work for Meuin.
The GS is undoubtedly a great weapon. But it is way to rare considering how many other better weapons there are than it.
Quote from: Prosper on February 20, 2011, 11:00:12 PM
120 hours isn't that much grinding. I do that in 10 days more or less. And I grinded for a few months before Atlas got GS.
All the known super lucky people (except havok or kokkorio) im thinking more of Dan Igu or me, play a lot more than most people and hunt actively and efficiently on stuff at the right moments. Its not just pure unfair luck. Its just that playing more, and in an efficient method raises the probability of getting the items.
Maybe you just dont realise that I play S.O. from 7 am until sometimes midnight 5 days a week (when I work) and I am semi-active while working but still taking time to get treshold on each available targets as often as I can.
I totally understand Celson or Mystery as I've lived that too.. The root problem is not that GS is not sold in shop or drop rate is too rare. The root problem is that SO 2 is incomplete and lacks working economy/trading between players. For example : if 42! wanted to make 250k selling his extra GS to Mystery and hope to purchase IS from toot for 500k so toot could buy slasher from havok for 1 million... that would be a perfect solution without cheesing any item and without making a whole area deserted.
So this is my answer to this topic basicaly.. Don't change drop rate and don't put it up in a shop. If anything we need ways to do transactions between players that can't be abused by players owning different accounts (like fixed minimum price for item like... GS 250k+... or something)
Holy crap... you really don't have a right to talk. I don't really play anymore, but I have never played as much or often as you do. SO by its nature is a casual MMO. You play it like a hardcore MMO. So you cannot take the way you play it as a basis for anything. 12 hours a day is many many factors more time than I think a majority of people play. I really think Celson's experience is probably not the average, but much more in line with what is acceptable game play. I personally don't think I have ever received a GS drop. I had one when I was a GM, but it was given as a GM "gift". Every GM had one.
And as it has been pointed out, your recommendation doesn't do anyone any good. Trade has been recommended countless times. The discussion of it is endless. It wasn't on the table with SO2 was being actively developed, and at this point in SO2 development it will almost certainly not happen.
I recognize that drop rates are an issue, but it always has been. If anything, I don't recommend adding more weapons to the shop for extremely high prices. I can see it being cool to have all items available, but I don't think it will happen. I think reducing the drop rate significantly would make sense though. It would still require people to kill monsters to gain items, but it would not require them to do so for months on end becoming frustrated with the process to the point of giving up, and it would allow them to move on to other items or to PvP. At this point in the games life, I think it makes the most sense. Let people earn their drops versus letting them purchase them, and let them move on to the fun stuff like PvPing with a full arsenal.
I'm trying to remember if there was an item that was put in the shop for 2,000,000 or if that was just a rumor. Wasn't it the Dragoon Helm or something?
Anyways, if that is the case, then surely the GS should be thrown in as well. Everybody big on the PvP scene has one, and if luck isn't on your side by the time PvP events roll around, guess you have no choice but to sit and watch because there is NO way you will even have a chance with all the crazy weapons people are packing these days.
I agree with Lingus.
I don't much care whether items are available in the shop or the drop rates are increased, but one or the other needs to happen. The best part of this game is not grinding for weeks, the best part of this game is not being forced into a repetitive task, the best part of this game is battling other players. This is the end game content, and yet, it's the least supported part of the game there is with the lack of a clan system. The majority of the game is instead focused on grinding these incredibly rare items so you stand half a chance vs your luckier opponents. Meiun can keep this kind of system for SOv3, he has explained that this 1v1 focus was never SO's goal, but it just doesn't make sense for how SOv2 is in its current state.
I would love to see every high level Stick Online player with access to all of Stick Online's inventory. This is when PvP gets freakin exciting, this is where Stick Online pulls away from hit-for-hit battles of the early SOv2 days, and back to SOv1. With all these weapons, player versus player is amazing. Every time I fight igufed or danimal, my heart beats outa my chest, it's so damn difficult. I want this to be the case with every player, fighting on fair, even grounds.
Quote from: Lucifer on March 10, 2011, 10:17:22 AMI want this to be the case with every player, fighting on fair, even grounds.
Definitely.
Quote from: Snakeman on March 10, 2011, 10:12:41 AM
I'm trying to remember if there was an item that was put in the shop for 2,000,000 or if that was just a rumor. Wasn't it the Dragoon Helm or something?
Anyways, if that is the case, then surely the GS should be thrown in as well. Everybody big on the PvP scene has one, and if luck isn't on your side by the time PvP events roll around, guess you have no choice but to sit and watch because there is NO way you will even have a chance with all the crazy weapons people are packing these days.
Not sure where you heard that, but tier 1 items have never been purchaseable. Danimal once suggested to Meiun to put in Slasher for 2mil, but Meiun rejected, end of the story.
Anybody have a tip or two for helping me get a gs
.
Quote from: aedan on March 14, 2011, 03:39:56 AM
Anybody have a tip or two for helping me get a gs
.
Don't expect to get one.
Don't think it will be easy.
Don't fret about spending days upon days there.
Give up your personal life or its not happening.
(Some of these are said jokingly but still pretty damn truthful for some players...)