I am brand new to the game, and currently have not used any of my skill points, because I am afraid of ruining my account. Does anyone have a strong/sturdy build? I want to PvP and kill monstahz. Any suggestion is helpful. (You could also provide your stats.)
Thanks,
Soup
lol
Well, almost everyone is into this build called "Tank". It's for pvp and basically it's just like 45 STR and like 60 VIT. Anyone can use it and win almost every time at pvp. You can use it but it's so unoriginal. :/
A very original build I have planned out for myself(when I donate sometime in the future) is one that utilizes high STR and AGI(55/50/1/1).
Pros:
Deals heavy damage
Deals quick, repetitive damage
Very easy to dodge(especially slow tanks)
Stamina regeneration is about halved
Attacks are very fast
Easy to kill monsters
Cons:
Low HP
Dies easily if you don't dodge well
Low Defense
Extremely prone to knockback
So, yeah. I don't see why no one's ever tried anything like this before. In theory, if you PVP a tank, it should be somewhat easier for you to win.(unless you're horrible at dodging, which would be kind of hard with all that AGI)
Quote from: Mystery on August 06, 2009, 10:35:00 PM
A very original build I have planned out for myself(when I donate sometime in the future) is one that utilizes high STR and AGI(55/50/1/1).
Pros:
Deals heavy damage
Deals quick, repetitive damage
Very easy to dodge(especially slow tanks)
Stamina regeneration is about halved
Attacks are very fast
Easy to kill monsters
Cons:
Low HP
Dies easily if you don't dodge well
Low Defense
Extremely prone to knockback
So, yeah. I don't see why no one's ever tried anything like this before. In theory, if you PVP a tank, it should be somewhat easier for you to win.(unless you're horrible at dodging, which would be kind of hard with all that AGI)
Another Con to this could be that you would be constantly healing...between the 2 hp recovery and 4 stamina recovery....could get fairly annoying.
I think the most basic stat build that could be decent at pvp while still having the agi/int to have fun with would be 30/15/50/7 at 99 and 30/15/55/7 at 100. You would have decent strength, and agi as well as 7 int which with wiz hat will be 8 stamina regen while sitting, which is good. And 55 vit will be 18 base defense, 9 hp regen, and with a hat that gives +2 vit (skele mask or DH or such) it will give you an extra def point on top of whatever the hats defense boost already is.
Well...that's all I have to say. Hope any of this can help you.
Quote from: Mystery on August 06, 2009, 10:35:00 PM
A very original build I have planned out for myself(when I donate sometime in the future) is one that utilizes high STR and AGI(55/50/1/1).
Pros:
Deals heavy damage
Deals quick, repetitive damage
Very easy to dodge(especially slow tanks)
Stamina regeneration is about halved
Attacks are very fast
Easy to kill monsters
Cons:
Low HP
Dies easily if you don't dodge well
Low Defense
Extremely prone to knockback
So, yeah. I don't see why no one's ever tried anything like this before. In theory, if you PVP a tank, it should be somewhat easier for you to win.(unless you're horrible at dodging, which would be kind of hard with all that AGI)
That's exactly what Hot Chocolate is, just slightly tweaked to be better than that. But yes, I am the first to do somthing like that.
A build all around for pvp/pvm that only Jexiur has would be 30/30/30/12.
The following is my personal ultimate PVP tank build, better than Razor: (for level 100)
STR: 34
AGI: 6
VIT: 66
INT: 1
If you were to get that build, a DKH, and an Inferno Sword, and some decent pvp skill, I can't imagine anybody who could possibly kill you.
Regardless though, of what you do: INT is pointless, don't get any if you want to be good at PVP.
Asking for builds is ridiculous, make an account that fits you. Want people to be afraid of being hit by you? Get a lot of strength. Want to juke people out, dodge their attacks, and chase down people? Get agility. Want to be able to take a lot of damage, and heal fast? Go for vitality. Want to almost never have to sit down and rest even after using stamina sucking weapons? Get some intelligence.
Quote from: Mr Pwnage
Regardless though, of what you do: INT is pointless, don't get any if you want to be good at PVP.
This is completely of opinion. If you reach level 100 with 1 int, you'll be sorry. ESPECIALLY with that build, considering the strength is so low you'll stam out before the end in almost every fight vs any good pvper. It also limits you from using stamina sucking weapons. The only type of build that can handle 1 int properly, is a build with a lot more strength, so that you do enough damage it makes up for your lack of intelligence. Anyways, point being that this is very arguable, and INT is NOT pointless. Neither is Agility, as some people say. However it's completely a matter of personal preference, which is why again I say, asking for builds is ridiculous.
Anyways, this should be obvious, but try to base your stats on Hats, especially for the regeneration stats VIT and INT. For example, it's very unwise to go for 6 intelligence, or 12. Doing this makes any INT+ hats like the Wizard hat useless to you. However, if you get 7 intelligence or 13, then the +5 from wizard will get you another multiple of 6. (If you didn't know, every 6 points into INT and VIT gives you increased regeneration.)
Quote from: Lucifer on August 07, 2009, 12:03:26 AM
Asking for builds is ridiculous.
It helps to know what the average build is when you are brand new to a game. Most games are different, requiring a different mix of stat points.
The only thing you need to know for lower levels is that you want to build for pvm first and worry about your end game pvp later. The faster you can level the faster you get to level 100 (or high enough levels to fight against most people). So, what do you need to level fast? Mostly str and vit. Str is probably most important since the more damage you do the easier it is to get the highest amount of exp and drops. Vit is most helpful in keeping you alive. If you die while fighting monsters you lose any hits on it and don't get exp. Also, vit and int are helpfull to have to keep you from having to rest. More vit/int means less downtime while grinding exp. And obviously get agi to a point where you can move around comfortably and reach certain platforms necessary for resting (such as at the temple). But remember you can keep agi low until later, and that you might decide to keep it low since you can use hats to increase your speed/jump.
I still don't know how much agility I should have at absolute lowest. Do you recommend having at least 6 agi?
Honestly, people will tell you it takes x Agi to reach a certain ledge or x Agi to jump past w/e blah blah. Just test it yourself. Up your agi by 1 each time and check out different things. How easy it is to dodge monsters, jump on different ledges with no +jump hats, jump across gaps with no +speed hats... things like that. Definitely don't up agi too much or any at all right away though. It's more important to have str/vit/int at low levels.
For leveling purposes, you'll probably want 6 or 7 int. 6 is better for pvp, while 7 (unless you have a lantern or green candycane: weapons that give boosts to int) lets you use the wizard hat to regen stamina faster. I've heard 12 int can be good if you plan on using the spire dagger. If you really want a tank build and don't care about pvm, 1 int is preferable.
Agi is by consensus, the worst pvp stat. The less agi you have, the better off you are for pvp. It's also a PAIN to pvm with low agi builds, so if pvp isn't a high priority, invest some points into this. Some pvp weapons are better with high agi such as the spire dagger and slasher, but builds like that generally don't do as well against pure tank builds.
Str and Vit are where you want to spend the majority of your points. Vit should be a multiple of 6, subtracting however much vit your pvp hat gives (example: dark knight helm gives 4 vit, you want a multiple of 6, you give yourself 32 vit, so when you equip the hat, your vit becomes 36). With 1-6 int, it's better to put more points into str than vit, so you can kill people before you run out of stamina.
Try to go for 26/26/26/26 ;D If you don't like that, then just think about whats wrong when you get a lvl up: Is it taking too long to kill monsters? Are you too slow to travel from one spawn point to another? Are the monsters pwning you? Or are you not leveling up fast because you only can get X number of hits before ur out of stam?
Well for my build I didn't choose 99 stats untill lvl 70 or so.(got dkh in my 60s)
I just raised my agi untill I liked it.
Then str and vit to a somewhat even lvl that will benifit vit with my dkh on.
At 100
38/17/44+4/8
skillz er soup just lvl up stats untill you like them.
Strength and Vitality are the best stats for fighting players, and useful against monsters. Strength is fun to hit monsters with hammers, and Vitality is nice because you don't have to heal as often, and for less time.
Agility and Intelegence are nice, and useful in fighting players. Agility speeds you up, and Intelegence allows you to attack more often. I find that Intelegence is not fun without Agility though.
Stat guide (http://www.stick-online.com/boards/index.php?topic=121.0) - More in depth on the stats.
~Aqua
Quote from: Torch on August 08, 2009, 01:32:53 AM
Agi is by consensus, the worst pvp stat. The less agi you have, the better off you are for pvp. It's also a PAIN to pvm with low agi builds, so if pvp isn't a high priority, invest some points into this. Some pvp weapons are better with high agi such as the spire dagger and slasher, but builds like that generally don't do as well against pure tank builds.
I don't agree. I think your agility should be relatively low, but NOT 1.
Quote from: Soup on August 08, 2009, 12:41:48 PM
Quote from: Torch on August 08, 2009, 01:32:53 AM
Agi is by consensus, the worst pvp stat. The less agi you have, the better off you are for pvp. It's also a PAIN to pvm with low agi builds, so if pvp isn't a high priority, invest some points into this. Some pvp weapons are better with high agi such as the spire dagger and slasher, but builds like that generally don't do as well against pure tank builds.
I don't agree. I think your agility should be relatively low, but NOT 1.
That was exclusively for pvp. The less agi you have, the more free stats you have to put into str or vit: stats that will help you much more in pvp.
I also mentioned how horrible it is to level up with 1 agi. If you really want the best pvp build and don't care about how painful the leveling process is, go for 1 agi. If not, put a few points into it to help you cross gaps.
Agi is indeed useful for pvp.
Quote from: foG on August 09, 2009, 05:53:49 AM
Agi is indeed useful for pvp.
All stats are useful for pvp. Agi is the least useful of the stats.
Quote from: Torch on August 09, 2009, 01:04:59 PM
Quote from: foG on August 09, 2009, 05:53:49 AM
Agi is indeed useful for pvp.
All stats are useful for pvp. Agi is the least useful of the stats.
Pure opinion. If someone has really high AGI(compared to a tank with tons of STR and VIT but 1 AGI), not only would your attacks be much faster, letting you get more hits in, but your opponent would have a very hard time hitting you at all if you're good at dodging. Combine that with the fact that:
Quote from: kreleBasically, agility decreases your regen timer a little bit. According to Seifer's guide, 50 agi would halve your tick timer. That means you don't really need any int, because your regen timer is quick, and you can escape efficiently and rest.
and you have a very useful PVP stat. Again, it all boils down to opinion and what you're good with, but none of the stats are useless compared to another in PVP. (And if you have very high STR, like HotChocolate and my future Mystery, you'd easily get lots of high damage hits in.)
Pure statistics. Tanks statistically get more wins than people with higher agi.
@Krele's post: That USED to be the case. This was changed in a patch so that the regen tick was not affected by agi and instead, agi affected the cooldown time of weapons.
Quote from: Torch on August 09, 2009, 01:04:59 PM
Quote from: foG on August 09, 2009, 05:53:49 AM
Agi is indeed useful for pvp.
All stats are useful for pvp. Agi is the least useful of the stats.
No it's not. If you have around 10-15 agi you can so kill anyone with low agi in pvp. It can be VERY usefull for pvp. Imagine a fight between someone with 5 or less agi and a 10-15 agi guy. If the 10-15 agi guy is good in hitting he can use the cooldown to his advantage and rapes the low dude pretty easily. Everyone is like OMG AGI IS USELESS well if you all go hit for hit it's your problem..
That's the only advantage of agility- cooldown. But this can be avoided by low agility people jumping up and down on low platforms. This brings the disadvantage of agility- overkill jumping. People who have fought me (especially if I use Aqua, my int/agi account) know that I attempt to hit people as they jump from the floor of the arena to a platform. This is for the most part an easy hit, but it's more difficult on low agility accounts because they don't jump as high, thus giving you less of a time window. The more agility they have, the safer it is for you to hit them on their way up. Also, you can jump down while they wait to fall down, and repeat the process. (I once used this to beat Gotest, former agility newb, when I was like level 25, and couldn't kill a Sand Fiend to save my life)
~Aqua
Yeah, that's also a major disadvantage of using the dragoon helm instead of the DKH.
Stats doesn't mean anything if you can't pvp.
btw...I'd like to see one of those agi accounts beat any of my accounts lol. My main pvp account could simply 1 hit you.
Also having less then 20 Agility in my opinion is a waste. Especially on this wonderful server :P.
Agi is usefull for speed of movement for both pvp and pvm. Plain, simple. You can't argue that fact. If you can move faster and dodge a hit, it saves you a lot of HP. If you can get into position and hit someone before they can dodge, it saves you a lot of str.
Btw, stating that statistically more tank builds win fights mean nothing more than most people who pvp have tank builds. It's a common trend for people to have those kinds of builds. So yes, more tank builds are going to win fights because there are more tank builds. In order to get a good statistic you would have to know the number of tank builds versus the number of other builds and use a ratio.
Quote from: Lingus on August 10, 2009, 04:39:41 PM
Agi is usefull for speed of movement for both pvp and pvm. Plain, simple. You can't argue that fact. If you can move faster and dodge a hit, it saves you a lot of HP. If you can get into position and hit someone before they can dodge, it saves you a lot of str.
But because of how stick online's pvp works, it is easy for a tank build to go hit-for-hit with a high agi build. When you swing your weapon, there your opponent has a large amount of time to swing their weapon.
If all attacks stunned or knocked back, and aerial attacks were implemented, I can see agi becoming much more balanced.
Jesus, would you FINALLY stop saying that there are so many tanks out there and it would be so common and stuff like that?
There are only like 5 tanks out there. That would be Luda, Android, Joel, maybe GodIsuck dipz and me.
And seriously all of our builts suck expect for Android's. But I can say that Luda, Joel and me would CHANGE our builts if we had the opportunity to..
Second edit: Oh and if you are smart you go for Str instead of Vit.
Quote from: foG on August 11, 2009, 10:58:27 AM
Jesus, would you FINALLY stop saying that there are so many tanks out there and it would be so common and stuff like that?
There are only like 5 tanks out there. That would be Luda, Android, Joel, maybe GodIsuck dipz and me.
And seriously all of our builts suck expect for Android's. But I can say that Luda, Joel and me would CHANGE our builts if we had the opportunity to..
Second edit: Oh and if you are smart you go for Str instead of Vit.
For some reason i think some of the tanks are saying go for str because they don't wanna be beaten by new ones imo. Fog beat android and is saying his build is better than his?
Just cause someone has good stats doesn't mean that they are good in pvp.
40/21/40/1
Good strength to make up for lack of int. Good enough agility to dodge well if you can pvp well. Good enough vit to last out. Int is made up for by strength.
But it really depends on what weapon you want to base your build on now. And that 55/50/1/1 build suggested on the first page will never work. Sure, you can run from tanks, but it's not exactly hard for a tank to hit for hit you still. So what if you can drag it out by running. Dealing with people like kbob's stats, you are dead, and you only have a chance against someone with either the same stats, 1agility and fails at pvp, or if they are a lower level then you.
Quote from: Forum on August 11, 2009, 08:15:53 PM
Quote from: foG on August 11, 2009, 10:58:27 AM
Jesus, would you FINALLY stop saying that there are so many tanks out there and it would be so common and stuff like that?
There are only like 5 tanks out there. That would be Luda, Android, Joel, maybe GodIsuck dipz and me.
And seriously all of our builts suck expect for Android's. But I can say that Luda, Joel and me would CHANGE our builts if we had the opportunity to..
Second edit: Oh and if you are smart you go for Str instead of Vit.
For some reason i think some of the tanks are saying go for str because they don't wanna be beaten by new ones imo. Fog beat android and is saying his build is better than his?
Have you EVER considered I might be better at pvp? It's not all about the stats. Stats are important but if you suck at pvping you can have the best stats in entire SO and still lose.
And seriously, Luda's, joel's (Especially joel's) and me have sucky stats. I need 2-3 hits more to actually kill Deamonclawz for example. So no, I don't say tanks suck because I don't want anyone to be a tank. It's just true. That's why I have a second account with more belanced stats, so does android and joel. Even luda started a new one. He can't be bothered to lvl it atm, though.
What foG explained above is 100% true. I would change my stats on Joel if I could, they are horrible. Also me android and foG have also made new accounts that are more balanced (just to clarify).
And also...My more balanced account defiantly is better then my tank. So anyone who thinks there are heaps of tanks needs to do a re-count. Also, I wouldn't mind if everyone else made a 'tank' who cares? it's just a game...
Quote from: foG on August 12, 2009, 08:07:29 AM
Quote from: Forum on August 11, 2009, 08:15:53 PM
Quote from: foG on August 11, 2009, 10:58:27 AM
Jesus, would you FINALLY stop saying that there are so many tanks out there and it would be so common and stuff like that?
There are only like 5 tanks out there. That would be Luda, Android, Joel, maybe GodIsuck dipz and me.
And seriously all of our builts suck expect for Android's. But I can say that Luda, Joel and me would CHANGE our builts if we had the opportunity to..
Second edit: Oh and if you are smart you go for Str instead of Vit.
For some reason i think some of the tanks are saying go for str because they don't wanna be beaten by new ones imo. Fog beat android and is saying his build is better than his?
Have you EVER considered I might be better at pvp? It's not all about the stats. Stats are important but if you suck at pvping you can have the best stats in entire SO and still lose.
And seriously, Luda's, joel's (Especially joel's) and me have sucky stats. I need 2-3 hits more to actually kill Deamonclawz for example. So no, I don't say tanks suck because I don't want anyone to be a tank. It's just true. That's why I have a second account with more belanced stats, so does android and joel. Even luda started a new one. He can't be bothered to lvl it atm, though.
IMO you can't pvp better than andriod. I've never seen you beat anyone on an account with bad stats. It just pisses me off you say that Fog is a bad build.. he can tank about everyone. >.>
High str builds can handle foG while he's tanking... Ewein and +(lll_-)+ can just tank him, but he's skilled enough to beat them most if not all the time.
Quote from: jonsploder on August 14, 2009, 04:00:39 AM
Quote from: foG on August 12, 2009, 08:07:29 AM
Quote from: Forum on August 11, 2009, 08:15:53 PM
Quote from: foG on August 11, 2009, 10:58:27 AM
Jesus, would you FINALLY stop saying that there are so many tanks out there and it would be so common and stuff like that?
There are only like 5 tanks out there. That would be Luda, Android, Joel, maybe GodIsuck dipz and me.
And seriously all of our builts suck expect for Android's. But I can say that Luda, Joel and me would CHANGE our builts if we had the opportunity to..
Second edit: Oh and if you are smart you go for Str instead of Vit.
For some reason i think some of the tanks are saying go for str because they don't wanna be beaten by new ones imo. Fog beat android and is saying his build is better than his?
Have you EVER considered I might be better at pvp? It's not all about the stats. Stats are important but if you suck at pvping you can have the best stats in entire SO and still lose.
And seriously, Luda's, joel's (Especially joel's) and me have sucky stats. I need 2-3 hits more to actually kill Deamonclawz for example. So no, I don't say tanks suck because I don't want anyone to be a tank. It's just true. That's why I have a second account with more belanced stats, so does android and joel. Even luda started a new one. He can't be bothered to lvl it atm, though.
IMO you can't pvp better than andriod. I've never seen you beat anyone on an account with bad stats. It just pisses me off you say that Fog is a bad build.. he can tank about everyone. >.>
I beat God I suck with a lvl 70 account during a tourney and many more. And fogs stats are bad. It's true I don't give a effing shit if you believe it or not.
I couldn't find a general stat topic so I'm gonna post here.
I've revised my horrible stat build and want to see what people think. Keep in mind I can't change Agi since it's already at 45. Originally I was going to only add points to Str, which would make my lvl 100 build:
Str 45
Agi 45
Vit 10
Int 7
Then I thought about it and I think I'd like some more Vit/Int. So I want to add an additional 6 to each. Also, I'm using DH to give me the extra 2 vit, and wizard for the extra 1 int for regen. I could play with that a little. So here's the revised lvl 100 stats:
Str 33
Agi 45
Vit 16
Int 13
Let me know if the numbers all add up. I know the build is going to suck, but I'm looking to be able to do decent damage while being able to survive and not have to regen stam every 2 seconds.
Quote from: Lingus on August 18, 2009, 06:17:48 PM
I couldn't find a general stat topic so I'm gonna post here.
I've revised my horrible stat build and want to see what people think. Keep in mind I can't change Agi since it's already at 45. Originally I was going to only add points to Str, which would make my lvl 100 build:
Str 45
Agi 45
Vit 10
Int 7
Then I thought about it and I think I'd like some more Vit/Int. So I want to add an additional 6 to each. Also, I'm using DH to give me the extra 2 vit, and wizard for the extra 1 int for regen. I could play with that a little. So here's the revised lvl 100 stats:
Str 33
Agi 45
Vit 16
Int 13
Let me know if the numbers all add up. I know the build is going to suck, but I'm looking to be able to do decent damage while being able to survive and not have to regen stam every 2 seconds.
Yes, I'm quite sure that all adds up.
Quote from: Lingus on August 18, 2009, 06:17:48 PM
I couldn't find a general stat topic so I'm gonna post here.
I've revised my horrible stat build and want to see what people think. Keep in mind I can't change Agi since it's already at 45. Originally I was going to only add points to Str, which would make my lvl 100 build:
Str 45
Agi 45
Vit 10
Int 7
Then I thought about it and I think I'd like some more Vit/Int. So I want to add an additional 6 to each. Also, I'm using DH to give me the extra 2 vit, and wizard for the extra 1 int for regen. I could play with that a little. So here's the revised lvl 100 stats:
Str 33
Agi 45
Vit 16
Int 13
Let me know if the numbers all add up. I know the build is going to suck, but I'm looking to be able to do decent damage while being able to survive and not have to regen stam every 2 seconds.
I'd go 33/45/22/7. 16 vit would leave you constantly regening.
Cool thanks. Actually I was thinking that too but wasn't sure. I know that currently since I got the Katana, I'm constantly sitting every 30 seconds to regen stam anyways. I'm regenning stam more than hp right now. So I'm a bit torn.
Quote from: Lingus on August 18, 2009, 07:00:27 PM
Cool thanks. Actually I was thinking that too but wasn't sure. I know that currently since I got the Katana, I'm constantly sitting every 30 seconds to regen stam anyways. I'm regenning stam more than hp right now. So I'm a bit torn.
Don't forget as your hp regen goes up so does your max hp.
My suggestion was made from my own experience. The difference is that I own an IS, which hits 3 targets, making it the best pvm weapon (bosses excluded). I would still recommend what I said before though, if only to fight SGs. With such low vit, you will have a very tough time with SGs and even dark sages.
Also, an effective strategy that I use with 6 int is to equip a green cc or lantern and a wizard hat while regening. Both weapons give an int boost that bumps it up to 12 with the wizard hat. The downside to this is that both weapons are event items and if you don't already have them, you may be out of luck. If you don't already have 7 int, you may want to consider this.
I do already have 7 int, but I don't have either of those weapons.
I'll think about adding all 12 to vit, but like I mentioned before, I'm regenning stam much more frequently than hp. Even with bosses, I can easily dodge the attacks, but after around 30 seconds of swinging the katana I'll be completely stammed out.
Quote from: Lingus on August 18, 2009, 08:08:20 PM
I do already have 7 int, but I don't have either of those weapons.
I'll think about adding all 12 to vit, but like I mentioned before, I'm regenning stam much more frequently than hp. Even with bosses, I can easily dodge the attacks, but after around 30 seconds of swinging the katana I'll be completely stammed out.
Yeah, well I guess you'd no best, since you're the only one with experience using your account. For me, I couldn't deal with such low vit but maybe you can with your high agi.
It all depends on what suits you best.