I suggest some form of costume or other aesthetic item for players who have reached level 100 in SOv2. It would give more incentive to play SOv2, donate, as well as reward dedicated SOv2 players.
Dude I am not kidding you I was JUST thinking about this last night!!!!! Well for SOv3 I was thinking the mods when they start if they start with a gm helm it'd be dumb cause the hats they obtain wouldn't matter They'd always have better same with mod weapons I was thinking they should obtain them at lvl 100 :P. same with v2
Quote from: darkflash on July 08, 2011, 01:02:58 PM
Dude I am not kidding you I was JUST thinking about this last night!!!!! Well for SOv3 I was thinking the mods when they start if they start with a gm helm it'd be dumb cause the hats they obtain wouldn't matter They'd always have better same with mod weapons I was thinking they should obtain them at lvl 100 :P. same with v2
Translation: "Mods shouldn't start with GM helms, because that would make all the new hats null and void to them because of the stat boosts. Same thing with the weapons. I believe they should receive them both at level 100." :P
I would like to see a classic hat with no stat bonus/ability to be our compensation for donating. For example, we could all get duck hats from the original Stick Online, or something that will not make a return as a publicly dropped item. Or, it would be cool to have extra inventory slots; that would be my other option.
The inv one is a advantage so no I was thinking like a mess around weapon or something fun like a weapon that does little damage and give a huge knockback lol something funny or kool.
Something completly useless but fun like a snoball :P
Quote from: darkflash on July 08, 2011, 01:02:58 PM
Well for SOv3 I was thinking the mods when they start if they start with a gm helm it'd be dumb cause the hats they obtain wouldn't matter They'd always have better same with mod weapons I was thinking they should obtain them at lvl 100 :P. same with v2
Way to completely miss the point.
I agree, as long as it serves aesthetic purposes only. Giving an edge to some players at the very beginning of the game is stupid. But aesthetic purposes, surewhynot.
Quote from: Jmacrules on July 08, 2011, 02:40:35 PM
Quote from: darkflash on July 08, 2011, 01:02:58 PM
Dude I am not kidding you I was JUST thinking about this last night!!!!! Well for SOv3 I was thinking the mods when they start if they start with a gm helm it'd be dumb cause the hats they obtain wouldn't matter They'd always have better same with mod weapons I was thinking they should obtain them at lvl 100 :P. same with v2
Translation: "Mods shouldn't start with GM helms, because that would make all the new hats null and void to them because of the stat boosts. Same thing with the weapons. I believe they should receive them both at level 100." :P
THat is the whole point of the mod items. To make them more powerful than what any normal player could possibly have. It makes even less sense at higher levels because the stat bonuses are less effective compared to their character stats. There's also a very good reason why mods should be more powerful than normal players. Because they need to be in order to do their job effectively.
Quote from: Jmacrules on July 08, 2011, 02:40:35 PMFor example, we could all get duck hats from the original Stick Online
Not sure that would make sense considering we're talking about people who played SO2. Only a very small percentage of the community played the original. If it's a hat, it should be one of the hats from SO2 such as the shady, fireman, jester.
Quote from: Lingus on July 08, 2011, 08:01:49 PM
Quote from: Jmacrules on July 08, 2011, 02:40:35 PMFor example, we could all get duck hats from the original Stick Online
Not sure that would make sense considering we're talking about people who played SO2. Only a very small percentage of the community played the original. If it's a hat, it should be one of the hats from SO2 such as the shady, fireman, jester.
Shady hat for donors only would be sweet.
Best hat ever! Must need a massive nerf then.
The ability to customize the color of your char or, physical features or something.
Quote from: Forum on July 08, 2011, 11:27:38 PM
The ability to customize the color of your char or, physical features or something.
"I want my stick person to have a 1 px thinner outline!"
"Well, mine's going to be different, because I'll have 5 px shorter arms!"
"Oh yeah? Well mine is going to have a 20 px long neck!"
Yeah, not so much on physical features.
I can't honestly say I really care for any kind of character compensation, I mean frankly I don't understand the concept of being rewarded to play a game you enjoyed. Shit, I figured the donor server alone was kind enough on Meiun's part for SOv2 players, do we really need anything else?
What you're truly asking for is something shiny to attach to your e-peen as you dangle it in front of newby SOv3 players, and I don't think that's necessary.
I can understand donation compensation, but not this.
Quote from: Lucifer on July 09, 2011, 12:31:46 AM
I can't honestly say I really care for any kind of character compensation, I mean frankly I don't understand the concept of being rewarded to play a game you enjoyed. Shit, I figured the donor server alone was kind enough on Meiun's part for SOv2 players, do we really need anything else?
What you're truly asking for is something shiny to attach to your e-peen as you dangle it in front of newby SOv3 players, and I don't think that's necessary.
I can understand donation compensation, but not this.
Agreed 100%.
The one huge problem with limited things is just that, they're limited. Not everyone can get them.
Go look at the league of legend fourms and you can see the amount of complaints about the limited skins that people missed from beta.
Its not something that I really think is needed.
Quote from: YayForLife on July 08, 2011, 10:57:04 PM
Shady hat for donors only would be sweet.
Best hat ever! Must need a massive nerf then.
It would need to be 0 stat.
But, wait, isn't this topic about SO2 lvl 100 players?
Quote from: Lucifer on July 09, 2011, 12:31:46 AM
What you're truly asking for is something shiny to attach to your e-peen as you dangle it in front of newby SOv3 players
Exactly!
But, seriously though, I somewhat agree. To be honest, I had forgotten the lvl 100 requirement on this, but after remember that I kind of feel like this is uncessary. It's only a subset of players from SO2. I had been thinking it would be for all SO2 accounts.
I remember when SO2 was somewhat new, and I kept hearing about people who played the original. It was hard to keep track of who was who. Now at this point there's so many people who played SO2 it would be interesting to see who they all were. But, with that said, it's not really necessary and I'm sure would only serve to make the new players feel even more ostrasized.
The only status symbol we need as SO2 players is the level of nostalgia that we use when we talk about how we miss the good times of Stick Online.
I think a nice lil symbol or something that signifys we were around for SO2 would be nice. Just like maybe a lil earring sized icon of the SO hammer symbol from the desktop on us or something
Quote from: Lucifer on July 09, 2011, 12:31:46 AM
I can't honestly say I really care for any kind of character compensation, I mean frankly I don't understand the concept of being rewarded to play a game you enjoyed. Shit, I figured the donor server alone was kind enough on Meiun's part for SOv2 players, do we really need anything else?
What you're truly asking for is something shiny to attach to your e-peen as you dangle it in front of newby SOv3 players, and I don't think that's necessary.
I can understand donation compensation, but not this.
The whole point of any MMO accomplishment is to have "something shiny to attach to your e-peen". Grinding isn't fun, it's the sense of achievement you get when you level up or find a rare item that makes MMOs fun to play. Players get satisfaction from showing off their stats/items to other players and an aesthetic item to give SOv2 players who have dedicated a lot of time to playing is exactly the kind of reward that MMO players want.
Quote from: Torch on July 16, 2011, 02:45:27 AM
Quote from: Lucifer on July 09, 2011, 12:31:46 AM
I can't honestly say I really care for any kind of character compensation, I mean frankly I don't understand the concept of being rewarded to play a game you enjoyed. Shit, I figured the donor server alone was kind enough on Meiun's part for SOv2 players, do we really need anything else?
What you're truly asking for is something shiny to attach to your e-peen as you dangle it in front of newby SOv3 players, and I don't think that's necessary.
I can understand donation compensation, but not this.
The whole point of any MMO accomplishment is to have "something shiny to attach to your e-peen". Grinding isn't fun, it's the sense of achievement you get when you level up or find a rare item that makes MMOs fun to play. Players get satisfaction from showing off their stats/items to other players and an aesthetic item to give SOv2 players who have dedicated a lot of time to playing is exactly the kind of reward that MMO players want.
Well I have to disagree. Farming monsters can be fun if done in moderation, seeing as that was 50% of SOv2 if not more. And I don't necessarily feel that all this e-peen jargon regarding costumes is necessary seeing as more stat points = stronger characters anyways. This game contains rewards which are truly e-peen worthy being tournament prizes, and so long as we have tournaments I think all of our e-peens are more than pampered.
Well, in my opinion, donors from S.O.2 Should recieve special hat "Skins.".
Where they all recieve a donor "Skin" for your hats but it still has the same abilities.
Quote from: Loganvz123 on July 17, 2011, 06:40:42 AM
Well, in my opinion, donors from S.O.2 Should recieve special hat "Skins.".
Where they all recieve a donor "Skin" for your hats but it still has the same abilities.
A donor hat with average stats is all fine..
Quote from: CherryPie on July 28, 2011, 01:50:27 PM
Quote from: Loganvz123 on July 17, 2011, 06:40:42 AM
Well, in my opinion, donors from S.O.2 Should recieve special hat "Skins.".
Where they all recieve a donor "Skin" for your hats but it still has the same abilities.
A donor hat with average stats is all fine..
Even something like that could be too much, because if you got a hat with +1 to all stats, sure it isn't a great hat, however, that could detract from some of the early things you do in the game, like if you got that in SO2, you wouldn't have to bother much with blobs and getting a fireman hat just to boost your strength etc.
Maybe a hat that is pointless, like +15 charm ;) or something, as long as it is purely aesthetic then I'm not bothered. mind you, I'm not particularly bothered if we get anything at all, we get to play SO2 while we wait, that a pretty damn good thank you gift, you don't see Blizzard saying, here, have a complimentary 3 years of membership while you wait for WOW2.
If anything, donor's should just have a hat that is about as affective as 'splash' was for Magikarp.
Quote from: jonsploder on July 30, 2011, 08:20:25 PM
If anything, donor's should just have a hat that is about as affective as 'splash' was for Magikarp.
This person is GENIUS. Well said! I second this!
Well it's settled than, donors get a magikarp hat that gives +2 to wishful thinking.
I vote for a special donor dance.
...Please, I beg of you.
How about a different name color? I don't know if it has been sugested or not but it won't add any specail stats just makes it look cool?
How about donors look different when sitting; They get the thinking man position:
(http://souldout.org/blog/wp-content/uploads/2010/03/ThinkingMan_Rodin_328x284.jpg)
I vote for Meiun to come here and tell us if approves any of these things.
Also, bedazzling of my e-peen sounds great.
EDIT: Bitch slap! You get to bitch slap people just for the hell of it!
Quote from: DR4N3 on August 27, 2011, 06:42:34 AM
I vote for Meiun to come here and tell us if approves any of these things.
Also, bedazzling of my e-peen sounds great.
EDIT: Bitch slap! You get to bitch slap people just for the hell of it!
I was actually going to put that in the ideas and suggestions page a long while back! It would be a skill with low stamina usage and does 1 or no damage at all. :P
Quote from: Mr Pwnage on July 31, 2011, 01:54:19 PM
How about donors look different when sitting; They get the thinking man position:
(http://souldout.org/blog/wp-content/uploads/2010/03/ThinkingMan_Rodin_328x284.jpg)
This ^^^^
Or some kind of useless pose that doesn't do anything except for making us look freaking epic.
Quote from: Lucifer on July 31, 2011, 04:01:43 AM
I vote for a special donor dance.
...Please, I beg of you.
i was thinking of like a dance emote and he sprite in my head lol, like 2 weeks ago
Quote from: havok on September 02, 2011, 10:14:58 AM
Quote from: Lucifer on July 31, 2011, 04:01:43 AM
I vote for a special donor dance.
...Please, I beg of you.
i was thinking of like a dance emote and he sprite in my head lol, like 2 weeks ago
runescape
EDIT: Ignore this stupid post that I made.
Quote from: Celson on September 03, 2011, 05:03:56 AM
I really don't think we deserve any form of compensation for being a SO2 donor. SO3 is a whole new game. Everyone should start fresh.
My suggestion was compensation for players with characters that have reached level 100, not donors. This is incentive for people to donate and play more SOv2. Read the original post for details.
Quote from: Torch on September 03, 2011, 10:45:51 AM
Quote from: Celson on September 03, 2011, 05:03:56 AM
I really don't think we deserve any form of compensation for being a SO2 donor. SO3 is a whole new game. Everyone should start fresh.
My suggestion was compensation for players with characters that have reached level 100, not donors. This is incentive for people to donate and play more SOv2. Read the original post for details.
Yikes. Sorry about that Torch. Ehm yeah not really sure what to make of your idea. Bit on the fence with this one.
Quote from: Torch on September 03, 2011, 10:45:51 AM
Quote from: Celson on September 03, 2011, 05:03:56 AM
I really don't think we deserve any form of compensation for being a SO2 donor. SO3 is a whole new game. Everyone should start fresh.
My suggestion was compensation for players with characters that have reached level 100, not donors. This is incentive for people to donate and play more SOv2. Read the original post for details.
Oh crap, if this were to happen, I'd get nothing lol. Time to stop leveling HitMe and finish getting Jmac to 100! :) And were you guys thinking of the bonus only applying to your first created character in v3? Or would you want it to apply multiple times if you had 2+ level 100's?
Quote from: Jmacrules on September 03, 2011, 12:44:21 PM
Quote from: Torch on September 03, 2011, 10:45:51 AM
Quote from: Celson on September 03, 2011, 05:03:56 AM
I really don't think we deserve any form of compensation for being a SO2 donor. SO3 is a whole new game. Everyone should start fresh.
My suggestion was compensation for players with characters that have reached level 100, not donors. This is incentive for people to donate and play more SOv2. Read the original post for details.
Oh crap, if this were to happen, I'd get nothing lol. Time to stop leveling HitMe and finish getting Jmac to 100! :) And were you guys thinking of the bonus only applying to your first created character in v3? Or would you want it to apply multiple times if you had 2+ level 100's?
Multiple applications of the bonus for different accounts based on how many you have should absolutely not be in v3.
I'm against a bonus for a single account and am sure it won't happen, and I'm also against porting tournament items to v3.
But THAT is what I would abhor the most.
Quote from: Mystery on September 03, 2011, 08:31:11 PM
I'm against a bonus for a single account and am sure it won't happen, and I'm also against porting tournament items to v3.
But THAT is what I would abhor the most.
You are?
Why?
Quote from: Lucifer on September 03, 2011, 09:04:34 PM
Quote from: Mystery on September 03, 2011, 08:31:11 PM
I'm against a bonus for a single account and am sure it won't happen, and I'm also against porting tournament items to v3.
But THAT is what I would abhor the most.
You are?
Why?
I'm sort of with him, I don't want to start out the game with an awesome hat.
But I would want it eventually, maybe like after the first Official SO3 Tournament.
Yea it would be cool to see the v2 tournament hats in v3, that is if they get them re-sprited by the same people. :P
Quote from: Lucifer on September 03, 2011, 09:04:34 PM
Quote from: Mystery on September 03, 2011, 08:31:11 PM
I'm against a bonus for a single account and am sure it won't happen, and I'm also against porting tournament items to v3.
But THAT is what I would abhor the most.
You are?
Why?
I feel that getting an exclusive item for the duration of v2 (or in foG's case, the rarest weapon in-game he wouldn't get otherwise) and the notoriety of winning the tournament is enough of a reward without having it carry over into v3 where it really would be unfair. Bottom-line, I don't think someone should get a prize for another game entirely if they won something in a past game in the same continuity and reaped the rewards there.
I know Turkey got his hat in v2 later on, but he didn't have his hat in the original where he won, nor was there quite enough of a player base in v1 for the winning to feel more gratifying, so that's an exception.
I would like for there to be an archive of some sort inside the v3 game (maybe a billboard/computer in a town/village) with the sprite of each item prize shown (along with any additional ones), along with the winner of each tournament and some background information on it, though. The notoriety should be kept, that's perfectly fine.
It would probably really discourage me from playing v3 if any material rewards were given in advance for any reason (notwithstanding GMs, that's a completely different subject) to normal players.
In my opinion, they should get their hats, but not until a certain high level or later in the game where it serves as proof as a win of the tournament, if possible, having the stats the same would be neat, or make it just a novelty ( statless or small stat boost similar to the old crown).
Quote from: Ceroblitz on September 03, 2011, 10:45:01 PM
In my opinion, they should get their hats, but not until a certain high level or later in the game where it serves as proof as a win of the tournament, if possible, having the stats the same would be neat, or make it just a novelty ( statless or small stat boost similar to the old crown).
I don't see how an archive of the winners isn't proof of win of the tournament. I even requested the prizes be shown. :P If proof of the win is the only reason, then an archive solves everything.
It's also not like everything would be equally ported. I doubt highly Ludacris/Disasteroid/st3k/Specialboy will ALL be around for v3. Heck, DaDude didn't even get a prize, even though he's not exactly anything short of inactive for years/quit playing.
And if it's just for continuing to have the reward:
Quote from: LuciferI can't honestly say I really care for any kind of character compensation, I mean frankly I don't understand the concept of being rewarded to play a game you enjoyed. Shit, I figured the donor server alone was kind enough on Meiun's part for SOv2 players, do we really need anything else?
What you're truly asking for is something shiny to attach to your e-peen as you dangle it in front of newby SOv3 players, and I don't think that's necessary.
I can understand donation compensation, but not this.
Same exact principle. Being rewarded for a difficult tournament in the same game is fine. Continuing to have this reward into another game(I don't care that's it's v3 of Stick Online. It's a new game entirely. You don't get to carry over save files of games in sequels to said game.) where it would provide an unfair advantage, or at the least just be "something shiny to attach to your e-peen as you dangle it in front of newby players".
I suppose I just don't consider SOv3 to be a "new game entirely". Like the transition from V1 to V2, the basic principles of the game will be the same; A Stick Figure MMO where kill monsters to obtain experience and loot. The difference simply lies in the mechanics stapled on top of the core gameplay. I see Stick Online V3 as another "version" of the game that is, Stick Online. As you said, you don't believe that, and that's where our opinions differ.
But I can see your point, and I guess when it comes down to it I don't mind either way.
Quote from: Lucifer on September 04, 2011, 12:12:16 AM
I suppose I just don't consider SOv3 to be a "new game entirely". Like the transition from V1 to V2, the basic principles of the game will be the same; A Stick Figure MMO where kill monsters to obtain experience and loot. The difference simply lies in the mechanics stapled on top of the core gameplay. I see Stick Online V3 as another "version" of the game that is, Stick Online. As you said, you don't believe that, and that's where our opinions differ.
But I can see your point, and I guess when it comes down to it I don't mind either way.
I see what you're getting at. My problem is that the differences in the mechanics and gameplay will be large in v3 compared to v2 from what I've seen of it in the sneak peek, and that even if it WAS the same game, more or less a sequel to it, they haven't done anything in v3 to reconcile it. I addressed the sequel/version point of view with this analogy:
Quote from: Mystery
I don't care that's it's v3 of Stick Online. It's a new game entirely. You don't get to carry over save files of games in sequels to said game.
I'm interested in some of the GM's views on this subject.
Add a monocle+tophat item that's available in the shop when you reach/are already at 100 and call it a day.
Jesus you kids are greedy. We need nothing more than a novelty hat for hitting 100; by that time you will most likely have a decent or rare weapon and hat, even if you're an unlucky douche (e.g. me, only having to tote a GS and Fedora around)