Just bought it today on the PS3. Played the online for about 4 hours straight without any noticeable lag. The grenade spam from COD4 has completely disappeared with the removal of 3x frag and martyrdom, as well as a noticable decrease in grenade strength. The maps are bigger, better, and cater well to all weapons. No weapon was noticeably overpowered from the short amount of time I played, and I thoroughly enjoyed playing with all the different weapons and perks that were available to me.
The number of weapons is completely ridiculous. You have around 10 assault rifles, 10 SMGs, 5 LMGs, and 5 Sniper Rifles. You also have a ton of secondary weapons including close to 10 automatic pistols, 7 handguns, 10 launchers, and 6 shotguns. Each weapon and secondary have around 7 different attachments that vary by gun and are unlocked in different ways. There are 3 different special grenades and 8 different regular "equipment" (frags, thowing knives, claymores, etc) The level of variety is insane.
The perks are all useful and none of them look like they're game-ruining. There are about 6 different perks for each of the 3 perk tiers, for a total of 18 perks. There are also 15 kill-streak rewards, from which you are able to choose 3.
The graphics are beautiful and there is 0 FPS lag. If you have a 360 or PS3 and have online set up, you need to get this game.
Wow, I knew Modern Warfare 2 is amazing. But after reading this, I think it's even more amazing. Definitely getting it ASAP. Saw some game play videos, looks AWESOME. Also, is the riot shield thing a main weapon? Have you ever used it?
Quote from: God-I-Suck on November 10, 2009, 09:33:07 PM
Wow, I knew Modern Warfare 2 is amazing. But after reading this, I think it's even more amazing. Definitely getting it ASAP. Saw some game play videos, looks AWESOME. Also, is the riot shield thing a main weapon? Have you ever used it?
The riot shield is indeed a main weapon. It's in one of the default classes and is available in create-a-class from the start. I haven't used it yet, I've mostly been sniping with the new and improved ACOG scope (which replaced that god-aweful triangle with a red dot). I'll probably try out the riot shield when i play capture the flag or something.
Does any one have the game for pc?
The only complaint I have is that I just can't aim well on a PS3. You should see my god-like skill on COD4 on Xbox, but don't look into that 8)
Quote from: Torch on November 10, 2009, 09:29:12 PM
The grenade spam from COD4 has completely disappeared with the removal of 3x frag and martyrdom
Oh thank god... I swear that's all everyone did in Cod4. Martydrom, Last stand, Grenade Spam, P90 Spray. Pansies, all of im.
How 'bout grenade launchers, any change?
Quote from: Lucifer on November 11, 2009, 12:55:40 AM
Quote from: Torch on November 10, 2009, 09:29:12 PM
The grenade spam from COD4 has completely disappeared with the removal of 3x frag and martyrdom
Oh thank god... I swear that's all everyone did in Cod4. Martydrom, Last stand, Grenade Spam, P90 Spray. Pansies, all of im.
How 'bout grenade launchers, any change?
Grenade launchers still exist but the "sonic boom" equivalent" has a really high level requirement to unlock and the tubes themselves are bout as powerful as the new grenades (much less powerful than in COD4).
@Pat_Stix: I can't aim when I play on my friend's 360. You'll get used to it.
Wow, I didn't know they were improving it that much.
I loved COD4, and the fact that they're adding so much to it + removing the most annoying parts (I got killed by martyrdom so many freakin' times thinking "Oh he's dead, it must be safe now! *Grenade warning pops up*
OH SH-" *Bam*)
But thanks alot for the info. Glad to hear the PS3 servers have less lag, as that is the platform I will be getting it for.
My friend told me he was able to dual wield Deagles and SMGs or something after preordering it. Does that apply for multiplayer?
There are dual machine pistols(side arm)
Horribly inacurate though(sense you can't aim down the sights or anything)
There are dual versions of all pistols I think. I've found m9's, deagles, vectors, g18s and rangers.
Quote from: EpicPhailure on November 11, 2009, 12:29:29 PM
My friend told me he was able to dual wield Deagles and SMGs or something after preordering it. Does that apply for multiplayer?
You can dual-wield all SMGs and all secondary weapons, except rocket launchers.
Awesome game, I got it yesterday. I'm still adjusting to the new scopes and the blood-splatter effects when you're hurt, and for some reason I am suddenly really, really bad at online play, (about a 3 to 10 kill-death ratio) but nonetheless an amazing game. Purchase it right now.
i'm sooo pissed, i was waiting forever for this game to finally release, and guess what? i can't use my new internet on my ps3, STUPID ASS USB MODEMS ^%$%!! /rant...... yea my parents decide oh hey we need a cheaper internet lets just get this piece of crap that disconnects constantly... i don't think anyone can understand my pain..
That's funny, I've read nothing but negative reviews. I think the user average on IGN for the PC version at least has it at below 2/10. Granted most of the reviews are dealing with the online multiplayer, so I can't be too certain how good the single player is for the game (the storyline for MW1 was fantastic though, hopefully this isn't too bad). People are rather irritated with IW for a lot of things like lack of dedicated server support, limiting online to 9v9, I heard there wasn't even a kick function for the annoying little squeaky kids that'll ruin the games (oh, wrong place to say that). They've taken out the mods, killed the replay value, and someone mentioned the single player only taking 4 hours to complete.
Anyone else get the PC version and can confirm any of this?
Quote from: Scotty on November 11, 2009, 06:48:43 PM
That's funny, I've read nothing but negative reviews. I think the user average on IGN for the PC version at least has it at below 2/10. Granted most of the reviews are dealing with the online multiplayer, so I can't be too certain how good the single player is for the game (the storyline for MW1 was fantastic though, hopefully this isn't too bad). People are rather irritated with IW for a lot of things like lack of dedicated server support, limiting online to 9v9, I heard there wasn't even a kick function for the annoying little squeaky kids that'll ruin the games (oh, wrong place to say that). They've taken out the mods, killed the replay value, and someone mentioned the single player only taking 4 hours to complete.
Anyone else get the PC version and can confirm any of this?
that is very disappointing, if it is true, because i may have to get it for my PC.. but now im having doubts :\
Quote from: stick d00d on November 11, 2009, 06:56:18 PM
Quote from: Scotty on November 11, 2009, 06:48:43 PM
That's funny, I've read nothing but negative reviews. I think the user average on IGN for the PC version at least has it at below 2/10. Granted most of the reviews are dealing with the online multiplayer, so I can't be too certain how good the single player is for the game (the storyline for MW1 was fantastic though, hopefully this isn't too bad). People are rather irritated with IW for a lot of things like lack of dedicated server support, limiting online to 9v9, I heard there wasn't even a kick function for the annoying little squeaky kids that'll ruin the games (oh, wrong place to say that). They've taken out the mods, killed the replay value, and someone mentioned the single player only taking 4 hours to complete.
Anyone else get the PC version and can confirm any of this?
that is very disappointing, if it is true, because i may have to get it for my PC.. but now im having doubts :\
Also, no easy mod support.
Telling by the reviews and the cod podcast no decanted servers. Which is like making a Harley with no rumble. I'm w8ing for a certain friend to buy it and ill decide for sure then. Other than that no just get it for 360 or ps3.
Yeah, I've seen a bunch of youtube videos about the lack of dedicated servers for online play. Pretty bullshit in my opinion.
Quote from: ARTgames on November 11, 2009, 07:09:37 PM
Telling by the reviews and the cod podcast no decanted servers. Which is like making a Harley with no rumble. I'm w8ing for a certain friend to buy it and ill decide for sure then. Other than that no.
:-X
That was the downfall of the SOCOM franchise for the longest time. They wouldn't support dedicated servers for PS play. Each individual game was hosted by another player, so for all we could assume, each game could be hosted on a crap connection, and we'd all lag out. If the guy's internet crapped out, we were done. It disappointing, I'm just wondering if it's the same for PS3 play or not, because I can always pick it up for the PS3 instead (would actually almost prefer that regardless of the bad rep its getting).
Quote from: Scotty on November 11, 2009, 06:48:43 PM
That's funny, I've read nothing but negative reviews. I think the user average on IGN for the PC version at least has it at below 2/10. Granted most of the reviews are dealing with the online multiplayer, so I can't be too certain how good the single player is for the game (the storyline for MW1 was fantastic though, hopefully this isn't too bad). People are rather irritated with IW for a lot of things like lack of dedicated server support, limiting online to 9v9, I heard there wasn't even a kick function for the annoying little squeaky kids that'll ruin the games (oh, wrong place to say that). They've taken out the mods, killed the replay value, and someone mentioned the single player only taking 4 hours to complete.
Anyone else get the PC version and can confirm any of this?
What you heard was correct. It looks like IW was trying to make all versions of the game identical, and obviously PC gamers are pissed now. It's literally a bunch of flaming morons complaining non-stop about how they are SOOO not buying it and how IW can goto hell and die a horrible death. I guess they don't realize that no one is forcing them to buy the game...
I'm not saying that IW didn't make a bad decision, but I definitely don't think it warrants the back lash from PC gamers. Some of the complaints are unfounded too, like the limit of 9v9. Having too many players on maps that weren't designed for it can ruin the experience. The problem is, people feel that more players = higher quality, and that's just not true.
As of now, they still have it better than game consoles (except maybe for the lack of a lot of people playing).
Anyway, the game itself is expertly made, has amazing graphics on all fronts, runs solidly at 60 fps (on consoles at least), and has massive amounts of content. The single player comes in at 5 hours from what I have noticed, but it's because IW has always gone for quality over quantity. The single player is a thrill ride through and through, and I'm looking forward to coming back to replay some of the awesome missions in the game. The story definitely suffers in spite of the gameplay, simply because IW aimed to deliver a thrill ride rather than an intriguing story. Spec-ops mode is practically an extension of the single player, and thats another 7 hours of play time at least.
At the very least, it's one of the best games I've ever played, and it's going to be the highlight of Live and PSN for sometime to come.
The problem with that statement is thats how it was in all the other call of duty games and people on the pc liked it. And there was always servers with less people if you did not like it. Eather way they should have made matchmaking a choice.
Non the less that was not the only point to having Dedicated servers. There more to it than a to have a lot of people.
I haven't had a chance to delve into multiplayer yet, but I just completed the campaign. The story is was intense the whole way through, and quite gruesome at times. If you're the faint of heart, I'd recommend opting to skip the mission when is asks (as it is quite disturbing).
Is it more cinema(cant think of the word.) than cod4? Because that is what i really liked about cod4 story mode.
My friends list from Xbox.com..
(http://a.imagehost.org/0255/Modern_Warfare_2_madness.png)
Quote from: God-I-Suck on November 11, 2009, 11:18:29 PM
My friends list from Xbox.com..
(http://a.imagehost.org/0255/Modern_Warfare_2_madness.png)
That's pretty much what my PSN friend list looks like. Come join the fun.
Haha. Torch, we totally need to do some Team Deathmatch together and polish off my rusty multiplayer skills.
Quote from: LeGuy on November 12, 2009, 12:31:19 AM
Haha. Torch, we totally need to do some Team Deathmatch together and polish off my rusty multiplayer skills.
Indeed we do. DO i have you on PSN? My K/D ratio is hovering at 1.50.
man i really wish i could join u guys, stupid internet for ps3 hasn't worked since june..not buying the game til i get it working... can anyone reply to my usb modem topic please? i really need some help thx(or just pm me)
Quote from: Torch on November 12, 2009, 08:20:49 AM
Quote from: LeGuy on November 12, 2009, 12:31:19 AM
Haha. Torch, we totally need to do some Team Deathmatch together and polish off my rusty multiplayer skills.
Indeed we do. DO i have you on PSN? My K/D ratio is hovering at 1.50.
Yep, sure do. You're InfernoJebus with the weird elephant avatar.
Quote from: ARTgames on November 11, 2009, 07:25:27 PM
The problem with that statement is thats how it was in all the other call of duty games and people on the pc liked it. And there was always servers with less people if you did not like it. Eather way they should have made matchmaking a choice.
Non the less that was not the only point to having Dedicated servers. There more to it than a to have a lot of people.
I'm not disagreeing with that statement. I'm saying the backlash that the PC version of the game is getting is immature and uncalled for, even if IW did mess up.
Quote from: Jake on November 12, 2009, 01:04:59 PM
Quote from: ARTgames on November 11, 2009, 07:25:27 PM
The problem with that statement is thats how it was in all the other call of duty games and people on the pc liked it. And there was always servers with less people if you did not like it. Eather way they should have made matchmaking a choice.
Non the less that was not the only point to having Dedicated servers. There more to it than a to have a lot of people.
I'm not disagreeing with that statement. I'm saying the backlash that the PC version of the game is getting is immature and uncalled for, even if IW did mess up.
I'd say its more warranted than those dang L4D2 "boy cotters", who we all know will be buying the game shortly after release anyways.
But I'd have to say that is a major turn off for me, and as such I probably won't be getting MW2 anytime soon; though, mainly just because I have never been that interested or had that much fun with CoD4.
Quote from: Jake on November 12, 2009, 01:04:59 PM
Quote from: ARTgames on November 11, 2009, 07:25:27 PM
The problem with that statement is thats how it was in all the other call of duty games and people on the pc liked it. And there was always servers with less people if you did not like it. Eather way they should have made matchmaking a choice.
Non the less that was not the only point to having Dedicated servers. There more to it than a to have a lot of people.
I'm not disagreeing with that statement. I'm saying the backlash that the PC version of the game is getting is immature and uncalled for, even if IW did mess up.
Jake i think no matter what happens the Internet will react in that way. There always thousands of people saying the most hateful thing when something does something just a little wrong. Spore got a ton of one and two stare ratings on amazon just because of its DRM. Yeah that "is immature and uncalled for" but that always seems to happen on the Internet.
::::
But what i would really like to know is is the ranking system the same as it was in COD4?
I liked that system. Kind of gave me a rpg feeling like every kill counts towards something even after the game. I also liked the stats. It was fun having an account for a while and going back and seeing what you have done. Like head shots and knifes etc.
To people on the console it seems like this game is cod4 but just better. Does that also seem true to you all?
If all it is, is PC players whining because their game is now no more advantageous to play than a PS3 player, than I say boohoo. That's what it is looking like. It looks like they watered down the PC's capabilities so that it is on par in capability as the console versions of the game. Being that I was likely going to pick it up for the PS3 anyways, I laugh at all the whining PC players (most likely the majority of the player base).
Kind of dumb to REMOVE a capability just because some platforms can't handle them. And even if it is a feature they would have had to add, they had to modify the game in some form to work on the PC, why not allow it dedicated servers. I don't see that as being all that difficult since most games of its type has it.
I'm not saying it's right to whine and complain, and especially give low scores to an otherwise good game (if that is the case), I'm just saying I understand it.
What it all comes down to in the end is that the company is trying to drive, or at least not deter, more sales to console games. Since there is a specific company behind the sales of console games (Sony and/or Microsoft) I imagine it is in their benefit to sell their games on those platforms, whereas for a PC they might be able to sell more cheaply, but the benefit is not there since there is no specific company profitting from those sales. It's the same reason why games that could easily be made for PC are exclusive to consoles.
I would like it if we steer away from PC vs console and more back onto the game. We can leave that to another topic.
Now with my question about online ranking up there i would like to add onto it.
From what i remember in the older call of duty games non of them were true 16:9 but was 4:3 stretch out because they did not want it to make it unfair for the people with 4:9 screens.
Does it still look like there doing that in COD:MW2?
Quote from: Lingus on November 12, 2009, 07:14:32 PM
Kind of dumb to REMOVE a capability just because some platforms can't handle them. And even if it is a feature they would have had to add, they had to modify the game in some form to work on the PC, why not allow it dedicated servers. I don't see that as being all that difficult since most games of its type has it.
I'm not saying it's right to whine and complain, and especially give low scores to an otherwise good game (if that is the case), I'm just saying I understand it.
What it all comes down to in the end is that the company is trying to drive, or at least not deter, more sales to console games. Since there is a specific company behind the sales of console games (Sony and/or Microsoft) I imagine it is in their benefit to sell their games on those platforms, whereas for a PC they might be able to sell more cheaply, but the benefit is not there since there is no specific company profitting from those sales. It's the same reason why games that could easily be made for PC are exclusive to consoles.
Dedicated servers and mod support hinder IW's ability to sell their DLC to PC gamers.
Quote from: Torch on November 12, 2009, 09:35:35 PM
Dedicated servers and mod support hinder IW's ability to sell their DLC to PC gamers.
how?
The worst thing they can do is make a mod map close to there map. But in no way i can see how dedicated servers hinder there ability to sell the game maps other than sponsor them like they did in the past.
I really think they did this for the reasons Lingus said.
Quote from: ARTgames on November 12, 2009, 09:48:42 PM
Quote from: Torch on November 12, 2009, 09:35:35 PM
Dedicated servers and mod support hinder IW's ability to sell their DLC to PC gamers.
how?
The worst thing they can do is make a mod map close to there map. But in no way i can see how dedicated servers hinder there ability to sell the game maps other than sponsor them like they did in the past.
I really think they did this for the reasons Lingus said.
If people are able to make and play their own maps for free, why buy the maps that IW makes? As well, mods usually add more than just a new map, some even change the game completely. The avid PC gamer wouldn't buy the DLC. Also, dedicated servers allow people with pirated copies to avoid playing through IWnet.
Quote from: Torch on November 12, 2009, 11:45:02 PM
If people are able to make and play their own maps for free, why buy the maps that IW makes? As well, mods usually add more than just a new map, some even change the game completely. The avid PC gamer wouldn't buy the DLC.
Well no offence to modders but i don't think there work degrades the the value to DLC. Looking at fallout 3 for example. You can mod it and they still sell DLC on PC. They keep putting them out on PC so they must be making something out of it.
QuoteAlso, dedicated servers allow people with pirated copies to avoid playing through IWnet.
You did not say that. you said "
Dedicated servers and mod support
hinder IW's ability to sell their DLC to PC gamers." Now your saying "
dedicated servers allow people with pirated copies to avoid playing through IWnet.".
Now we are moving away from them selling there DLC and them trying to make a DRM. Which is also something that's not good on the PC side of gaming. Pirates already worked around that and consumers are in the dust. I'm not saying all DRM is bad its just there needs to be a better way to do this. Non the less non of this makes a difference telling you this. You don't make the game. But i just want people to know how the PC people feel. With all this said you can see they are trying to turn the PC into a console. Which its not.
This all supports lings idea of they really rather you buy the on the ps3 or xbox. They are purity much trying to kill all the strong points they had on the PC making it more and more pointless to buy it on PC because they think it will make the more money.
any ways i would really like it if some one who played the game to look at my questions i asked in the past post.
Just bought the game and played through single player in one sitting. While it was rather short, it was one of the most intense 6 hours I've spent playing a game. A bit of a let down, but it was nice!
Now to kick squeaky kid's asses in Multi-player!
Level 45, KDR of 1.72, total play time of 16 hours. This is by far and without a doubt the best game ever made. I'm unhealthily addicted to it.
Quote from: Torch on November 15, 2009, 11:01:11 AM
Level 45, KDR of 1.72, total play time of 16 hours. This is by far and without a doubt the best game ever made.
I VERY highly doubt that, although it is a good game, by all means. While I don't own it, go over to my friend's house somewhat often with some of my buddies to play it. Of course, the best part of these games are always Multiplayer. ;)
I have it for PC...and I love it...no problems. Both Multiplayer and Single player. The game is just fantastic. The graphics might even be better than Crysis. I've had no problems with multiplayer, but granted I have an amazing connection speed...so I can't relate to people complaining.
This is one of the moments where I want a PS3 or Xbox 360... My PC is kinda old (2005) and I don't think it could take one of these games without lag.
At least if not playing in like the worst quality settings, like I do in Combat Arms. Oh well... you can't have everything.
You aren't the only one. My ps3 can't connect to the internet, because i have a horrible service that is only slightly better then dial-up. So getting this on my computer (which is only a year old) won't even make a difference because my internet lags on almost every game.
Quote from: stick d00d on November 17, 2009, 05:15:40 PM
You aren't the only one. My ps3 can't connect to the internet, because i have a horrible service that is only slightly better then dial-up. So getting this on my computer (which is only a year old) won't even make a difference because my internet lags on almost every game.
Lol, same here! Even tho we pay for "up to" 8 mbit/s, all we get is 3 mbit/s, and that's when nobodies on the internet. When everyone in my family is on the computer we get like 0.5 mbit/s. Anyway, going kinda offtopic here.
MW3 is looking pretty tight as well!
http://www.youtube.com/watch?v=kj4V3oJEMQA&feature=player_embedded
Stay classy Infinity Ward!
'Objectives updated; continue awaiting orders'
Hilarious.
Hahaha. There ya go. You want ultra-realism? There's your realism.
Thats as real as it gets. Good luck being the one pvt that lands the job with a ltgen.
I especially enjoyed the remarks about returning home getting asked how hot it was and how many people they've killed. Then to top it all off, the Wii's SAW gun at the end was priceless!
All man. So the military is not constant gun action, responding at the nearest checkpoint when you die and then logging off a PC when your done. : (
The tactical nuke is my new favorite thing about this game. I just unlocked it this level and I've only used it twice, but it was twice in 2 games and a few of the players had mics and would bitch constantly. It's hilarious.
.... You got 25 kills in a row TWICE already?
Can someone say camping n00000000b!??? Haha jk.
Quote from: Jake on November 19, 2009, 12:33:58 AM
.... You got 25 kills in a row TWICE already?
Can someone say camping n00000000b!??? Haha jk.
Many more times than that, I just wasn't using the nuke. My best killstreak is 35. I find that once I get the chopper gunner, I can get the nuke.
Quote from: Scotty on November 18, 2009, 03:13:58 PM
MW3 is looking pretty tight as well!
http://www.youtube.com/watch?v=kj4V3oJEMQA&feature=player_embedded
Stay classy Infinity Ward!
Thats hilarious!
I just want to throw this out there for any who can relate to me...anybody else think the model 1887 akimbo is wayyyy too overpowered? (It is a shotgun with a range of a sniper, essentially....and tends to be very accurate when players are way off...) Just to provide basis....I've gotten a 37 kill streak with it...till somebody finally noob-tubed me.
Quote from: Mr Pwnage on November 23, 2009, 11:14:38 PM
I just want to throw this out there for any who can relate to me...anybody else think the model 1887 akimbo is wayyyy too overpowered? (It is a shotgun with a range of a sniper, essentially....and tends to be very accurate when players are way off...) Just to provide basis....I've gotten a 37 kill streak with it...till somebody finally noob-tubed me.
I just prestiged, so I can't use it and I never unlocked the akimbo for it. I've died many a time from it though and it does seem somewhat overpowered.
Personally, I prefer the shotgun attachment for my assault rifles, since it is about as powerful as a standard shotgun, can be switched to and from much faster, and leaves room for a stinger missile for a secondary weapon. For some reason, I never see anyone else using the assault rifle shotgun attachments. I think they're fantastic on the FAL, M16, and FAMAS, since these guns aren't automatic and aren't too great at close range. As well, I can use bling for the shotgun and holographic or heartbeat sensor on these guns since they don't do waste as much ammo as automatic guns and I don't need to slap on scavenger.
I'm a fan of the M4. I use a holo sight and FML (I think...whatever increases bullet penetration). I am really good with it...but many people ask me why i use FML over a heartbeat sensor (This is a blinged M4 btw) and my answer is that I am so ADHD if I do put on a heartbeat senor I find myself staring at that and not the game...too distracting haha. Also for my secondary: I either use a revolver with FML and Tactical knife (I have bling pro so I get 2) or I use the cheap pirate pistols (1887s). I also am pretty badass with my other class (Riot shield and throwing knife combo). I simply march in with the shield, and when close enough, toss my knife right into them. People don't even see it comming and it works like a charm.
Quote from: Mr Pwnage on November 24, 2009, 12:34:30 AM
I'm a fan of the M4. I use a holo sight and FML (I think...whatever increases bullet penetration). I am really good with it...but many people ask me why i use FML over a heartbeat sensor (This is a blinged M4 btw) and my answer is that I am so ADHD if I do put on a heartbeat senor I find myself staring at that and not the game...too distracting haha. Also for my secondary: I either use a revolver with FML and Tactical knife (I have bling pro so I get 2) or I use the cheap pirate pistols (1887s). I also am pretty badass with my other class (Riot shield and throwing knife combo). I simply march in with the shield, and when close enough, toss my knife right into them. People don't even see it comming and it works like a charm.
I think you mean FMJ; full metal jacket, not FML. I can't use bling on any of my automatic assault rifles, since I run out of ammo too quickly and need scavenger. Even so, I only use the FMJ for the challenges, I rarely need it. Standard assault rifle "penetration" is generally enough.
My k/d ratio is .52. I was a little sucky in Call of Duty 4, now I just plain suck. Anyways, great game, the maps aren't that great in my opinion.
Fear not, GIS, my K/D started out at around .30 or so. But lately, I usually turn out with more kills than deaths, so it's slowly inching up. Right now it's about .65.
My class is called RoFLSoldier and it's pretty great. Right now I'm using a Red Dot Scar, a basic Vehicle-Lock-On capable Missile Launcher, a frag, two flashes, Marathon, Commando Pro, and Stopping Power Pro. The only problem is that the Scar has an awful amount of ammo, but otherwise it's a fantastic gun.
And I also beat the story mode yesterday. Incredible ending.
My bro started at 1.65, but I brought it down to 1.4; now bringing it up :o.
~Aqua
My bros is like 1.80.
He won't let me play multiplayer incase I mess it up.
Quote from: Titan on November 24, 2009, 03:31:35 PM
My bros is like 1.80.
He won't let me play multiplayer incase I mess it up.
Thats how I am haha. I'm only at 1.5 right now because my friends play and bring it down.
k/d ratio isn't anything important to me. Everyone takes it so seriously, but the problem that I have is that I play a lot of demolition and domination, where I have to camp at my flags to defend them. You will inevitably die a lot in those modes trying to defend your flag, successful or not. I take that stuff with a grain of salt. Ultimately, as long as I can hold that position, that's all that matters. I also find in those modes that you need to use teamwork, and if your team mates leave you there with your dick in yer hands, you are screwed and your k/d ratio will reflect. You're going to have five avg joe's come out of the woodwork with all five barrels pointed straight at you before you even notice two of them.
I'm a competitive ass, so K/D ratio is number one for me.
Also, Who here has beaten the spec-ops map High Explosive, on veteran, LEGIT, by themselves? I managed to do it after hours of practice. I'm really interested to see if anyone else can do it. There's lots of youtube videos showing ways of beating it using exploits, and I was like "!@#$ that, I'm a MAN".
So yeah, I got all 69 stars completely legit. I love spec-ops.
whats spec ops? Also not competitive because I'm never good at games to the point ware i can be.
Quote from: Jake on November 24, 2009, 06:44:11 PM
I'm a competitive ass, so K/D ratio is number one for me.
Also, Who here has beaten the spec-ops map High Explosive, on veteran, LEGIT, by themselves? I managed to do it after hours of practice. I'm really interested to see if anyone else can do it. There's lots of youtube videos showing ways of beating it using exploits, and I was like "!@#$ that, I'm a MAN".
So yeah, I got all 69 stars completely legit. I love spec-ops.
Me and my friend played from 3:45pm at 4:30am and beat all of the last and second last spec op sections on veteran. My recommendation to people attempting high explosive: use your damn c4s, 3 will kill a juggernaut.
@Scotty: My K/D suffers when I play sabotage, since I'm a ninja and have to ninja plant all the time. Domination is more about spawn-trapping than anything, so if anything, my K/D improves from this.
@Jake again: Since PSN is free, I have another account set up for when my friends come over so they don't hurt my precious K/D. I can also use it to screw with the riot shield n stuff.
Quote from: Torch on November 24, 2009, 09:40:10 PM
@Jake again: Since PSN is free, I have another account set up for when my friends come over so they don't hurt my precious K/D. I can also use it to screw with the riot shield n stuff.
They should really have a game type that is just for messing around online. like halo's fun bag.
My favorite mode is Search and Destroy...I like it because there is no respawning...and if I am making an effort and good at playing smart...I am usually good at not dying in my operations. In fact, my most common cause of death in that mode now is stepping on claymores (which is annoying as hell). But nothings feels better than to fling a throwing knife into somebody confronting you and hitting them in the face with it...especially when it's the final kill...becuase than it gets all slow-mo and awesome on killcam...I just love it.
Quote from: Mr Pwnage on November 24, 2009, 11:11:53 PM
My favorite mode is Search and Destroy...I like it because there is no respawning...and if I am making an effort and good at playing smart...I am usually good at not dying in my operations. In fact, my most common cause of death in that mode now is stepping on claymores (which is annoying as hell). But nothings feels better than to fling a throwing knife into somebody confronting you and hitting them in the face with it...especially when it's the final kill...becuase than it gets all slow-mo and awesome on killcam...I just love it.
Sitrep perk shows you where claymores are. I prefer TDM, Domination, and Ground War. While you could argue that these game modes simply involve you running in and killing everything, I think that in order to do well, you have to play just as strategically as in S&D. When people die, they have a strong tenancy to run back to try and find the person who killed them. I tend to branch off from my team and get into the enemy spawn. When I kill around 2 or 3 guys, the action starts because I now have 2-3 guys constantly respawning close by and coming after me.
It's very hard to stay alive, especially when they start throwing sticky grenades. This is where tactics come into play and you really need to use prediction to keep racking up the kills. If you pull it off, you can get ridiculous killstreaks in a very short amount of time. Change your position constantly and retreat slightly when necessary, sometimes even flank. The claymore/scavenger combo can work well here too.
Tactics play a huge role in racking up fast killstreaks in big game modes. S&D is too slow-paced for me.
Could someone do me, the noob, the favor of explaining what in the hell a prestige is. I hear and see people posting, I'm on my ## prestige, and I have NO idea what in the hell that means! Thanks!
Quote from: Scotty on November 25, 2009, 12:34:09 AM
Could someone do me, the noob, the favor of explaining what in the hell a prestige is. I hear and see people posting, I'm on my ## prestige, and I have NO idea what in the hell that means! Thanks!
Essentially, it's when a person gets to the maximum level in the online aspect of the game. At that level, you can choose to either remain at the top of the game with all the perks and weapons, or instead send yourself plunging right back to the bottom of the pile again - except this time, you have a special avatar that tells everybody you've already been at the max level. When you get to the max level AGAIN, you go falling right back to one a second time - and now your fancy pants avatar is slightly modified to show you're DOUBLE-awesome!
The goal is to reach the maximum level repeatedly, until you've completed the game 10 or so times. It is essentially a measurement of how much time you spend playing the game.
I think its more of a measurement of exp essentially than time. Some people lvl a lot faster. More than anthing its for showing off.
Quote from: Scotty on November 25, 2009, 12:34:09 AM
Could someone do me, the noob, the favor of explaining what in the hell a prestige is. I hear and see people posting, I'm on my ## prestige, and I have NO idea what in the hell that means! Thanks!
Online, at level 70, you have the option of starting back at level 1, losing everything except your titles, icons, and leaderboard standings. You get a new icon, new challenges, new titles/icons, and an additional create-a-class slot. You can go up to 10th prestige.
I brought my .52 up to a .88. I'm starting to find my rhythm. One of my favorite maps is Afghan, I do really well on it with my sniper class. I unlocked Hardline Pro and Slight of hand pro. Hardline is one of my favorites, I do really well with it. I'll update later! :D
Quote from: Torch on November 25, 2009, 07:51:03 AM
Quote from: Scotty on November 25, 2009, 12:34:09 AM
Could someone do me, the noob, the favor of explaining what in the hell a prestige is. I hear and see people posting, I'm on my ## prestige, and I have NO idea what in the hell that means! Thanks!
Online, at level 70, you have the option of starting back at level 1, losing everything except your titles, icons, and leaderboard standings. You get a new icon, new challenges, new titles/icons, and an additional create-a-class slot. You can go up to 10th prestige.
New challenges? I was aware of the additional custom classes, but do you know if it's limited to just 5 as WaW, or one per prestige?
~Aqua
Quote from: Aqua on November 25, 2009, 10:33:02 PM
Quote from: Torch on November 25, 2009, 07:51:03 AM
Quote from: Scotty on November 25, 2009, 12:34:09 AM
Could someone do me, the noob, the favor of explaining what in the hell a prestige is. I hear and see people posting, I'm on my ## prestige, and I have NO idea what in the hell that means! Thanks!
Online, at level 70, you have the option of starting back at level 1, losing everything except your titles, icons, and leaderboard standings. You get a new icon, new challenges, new titles/icons, and an additional create-a-class slot. You can go up to 10th prestige.
New challenges? I was aware of the additional custom classes, but do you know if it's limited to just 5 as WaW, or one per prestige?
~Aqua
They're pretty lame challenges. Get x number of kill with y weapon or killstreak. Stuff like that.
Not sure about how many classes you can get. All I know is that you get 1 at prestige 1.
Quote from: Torch on November 25, 2009, 10:40:22 PM
Quote from: Aqua on November 25, 2009, 10:33:02 PM
Quote from: Torch on November 25, 2009, 07:51:03 AM
Quote from: Scotty on November 25, 2009, 12:34:09 AM
Could someone do me, the noob, the favor of explaining what in the hell a prestige is. I hear and see people posting, I'm on my ## prestige, and I have NO idea what in the hell that means! Thanks!
Online, at level 70, you have the option of starting back at level 1, losing everything except your titles, icons, and leaderboard standings. You get a new icon, new challenges, new titles/icons, and an additional create-a-class slot. You can go up to 10th prestige.
New challenges? I was aware of the additional custom classes, but do you know if it's limited to just 5 as WaW, or one per prestige?
~Aqua
They're pretty lame challenges. Get x number of kill with y weapon or killstreak. Stuff like that.
Not sure about how many classes you can get. All I know is that you get 1 at prestige 1.
I'd rather max out all my weapons at level 70...prestige just doesn't seem worth the time to me. It would be one thing if you unlocked new (not overpowered but new) weapons after prestige or maybe even a cool camo for your uniform...but just avatars and titles? That's pretty lame. And I highly doubt I need more than 5 class slots...it's plenty as it is. I mostly only play 2 of them anyways, depending on how big the map is.
Quote from: Torch on November 25, 2009, 10:40:22 PM
They're pretty lame challenges. Get x number of kill with y weapon or killstreak. Stuff like that.
I think I may have those unlocked atm, lv 62. Such as call in 1000 care packages or emergency air drops?
~Aqua
Quote from: Aqua on November 26, 2009, 01:47:16 AM
Quote from: Torch on November 25, 2009, 10:40:22 PM
They're pretty lame challenges. Get x number of kill with y weapon or killstreak. Stuff like that.
I think I may have those unlocked atm, lv 62. Such as call in 1000 care packages or emergency air drops?
~Aqua
No, you unlock similar challenges in leveling up, however you unlock prestige challenges that are nearly identical when you prestige. While the original challenge says "Get 1000 care packages", the prestige one says "Get 20,000 cage packages" or some ridiculous number. Same for the weapons. You unlock new titles when you complete them.
@Pwnage: It was all worth it for the class slot for me. Also, I didn't want my leveling to end at lvl 70, if I did that, I'd be bored.
Are the titles the things you see when you hover your mouse over there names or when you die and it show that graphic with there name on it?
i might get an xbox 360 this weekend and i might get this game
QuoteJust bought it today on the PS3. Played the online for about 4 hours straight without any noticeable lag. The grenade spam from COD4 has completely disappeared with the removal of 3x frag and martyrdom, as well as a noticable decrease in grenade strength. The maps are bigger, better, and cater well to all weapons. No weapon was noticeably overpowered from the short amount of time I played, and I thoroughly enjoyed playing with all the different weapons and perks that were available to me.
The number of weapons is completely ridiculous. You have around 10 assault rifles, 10 SMGs, 5 LMGs, and 5 Sniper Rifles. You also have a ton of secondary weapons including close to 10 automatic pistols, 7 handguns, 10 launchers, and 6 shotguns. Each weapon and secondary have around 7 different attachments that vary by gun and are unlocked in different ways. There are 3 different special grenades and 8 different regular "equipment" (frags, thowing knives, claymores, etc) The level of variety is insane.
The perks are all useful and none of them look like they're game-ruining. There are about 6 different perks for each of the 3 perk tiers, for a total of 18 perks. There are also 15 kill-streak rewards, from which you are able to choose 3.
The graphics are beautiful and there is 0 FPS lag. If you have a 360 or PS3 and have online set up, you need to get this game.
now i definitely i want it
Quote from: Torch on November 26, 2009, 07:59:50 AM
Quote from: Aqua on November 26, 2009, 01:47:16 AM
Quote from: Torch on November 25, 2009, 10:40:22 PM
They're pretty lame challenges. Get x number of kill with y weapon or killstreak. Stuff like that.
I think I may have those unlocked atm, lv 62. Such as call in 1000 care packages or emergency air drops?
~Aqua
No, you unlock similar challenges in leveling up, however you unlock prestige challenges that are nearly identical when you prestige. While the original challenge says "Get 1000 care packages", the prestige one says "Get 20,000 cage packages" or some ridiculous number. Same for the weapons. You unlock new titles when you complete them.
@Pwnage: It was all worth it for the class slot for me. Also, I didn't want my leveling to end at lvl 70, if I did that, I'd be bored.
Well question, do you only unlock all that new stuff after I prestige once, or do unlock new stuff every prestige? I guess I want to know the full length of prestige 10s benefits before I consider doing it. If you could get me complete information on what you earn from level 70 (no prestige) all the way to prestige #10 level 70, that would be awesome.
Quote from: Mr Pwnage on November 26, 2009, 11:21:51 PM
Quote from: Torch on November 26, 2009, 07:59:50 AM
Quote from: Aqua on November 26, 2009, 01:47:16 AM
Quote from: Torch on November 25, 2009, 10:40:22 PM
They're pretty lame challenges. Get x number of kill with y weapon or killstreak. Stuff like that.
I think I may have those unlocked atm, lv 62. Such as call in 1000 care packages or emergency air drops?
~Aqua
No, you unlock similar challenges in leveling up, however you unlock prestige challenges that are nearly identical when you prestige. While the original challenge says "Get 1000 care packages", the prestige one says "Get 20,000 cage packages" or some ridiculous number. Same for the weapons. You unlock new titles when you complete them.
@Pwnage: It was all worth it for the class slot for me. Also, I didn't want my leveling to end at lvl 70, if I did that, I'd be bored.
Well question, do you only unlock all that new stuff after I prestige once, or do unlock new stuff every prestige? I guess I want to know the full length of prestige 10s benefits before I consider doing it. If you could get me complete information on what you earn from level 70 (no prestige) all the way to prestige #10 level 70, that would be awesome.
You get 1 class slot for every 2 prestiges. You get 1 at prestige 1, prestige 3, 5, etc. Prestige challenges do not reset when you prestige and are all unlocked at prestige 1. I'm not sure if you get anything at prestige 10, since only 1 person in the world is prestige 10.
wow i did not know you got stuff with Prestige. And now it makes sense why there is so much space under the default ones. Also i don't remember but dose kills and death not get reset when you Prestige?
Quote from: Torch on November 26, 2009, 11:47:54 PM
Quote from: Mr Pwnage on November 26, 2009, 11:21:51 PM
Quote from: Torch on November 26, 2009, 07:59:50 AM
Quote from: Aqua on November 26, 2009, 01:47:16 AM
Quote from: Torch on November 25, 2009, 10:40:22 PM
They're pretty lame challenges. Get x number of kill with y weapon or killstreak. Stuff like that.
I think I may have those unlocked atm, lv 62. Such as call in 1000 care packages or emergency air drops?
~Aqua
No, you unlock similar challenges in leveling up, however you unlock prestige challenges that are nearly identical when you prestige. While the original challenge says "Get 1000 care packages", the prestige one says "Get 20,000 cage packages" or some ridiculous number. Same for the weapons. You unlock new titles when you complete them.
@Pwnage: It was all worth it for the class slot for me. Also, I didn't want my leveling to end at lvl 70, if I did that, I'd be bored.
Well question, do you only unlock all that new stuff after I prestige once, or do unlock new stuff every prestige? I guess I want to know the full length of prestige 10s benefits before I consider doing it. If you could get me complete information on what you earn from level 70 (no prestige) all the way to prestige #10 level 70, that would be awesome.
You get 1 class slot for every 2 prestiges. You get 1 at prestige 1, prestige 3, 5, etc. Prestige challenges do not reset when you prestige and are all unlocked at prestige 1. I'm not sure if you get anything at prestige 10, since only 1 person in the world is prestige 10.
Well...maybe only 1 person in the world is fairly at prestige 10...I see a prestige 10 in at least every single on of my games...damn prestige hack.
This is a video i made:
http://www.youtube.com/watch?v=2k6gnd2qkkA
I never have stolen so many care packages in a game before. :P
Lol i have yet to play this game :(
It looks and sounds really nice. Ive watched a couple vids on youtube now i dont really want to go to russia... Or a crowded airport.
Quote from: ARTgames on November 27, 2009, 08:22:51 PM
This is a video i made:
http://www.youtube.com/watch?v=2k6gnd2qkkA
I never have stolen so many care packages in a game before. :P
Nice, but that wasn't a very good AC-130 call, were you trying?
Anyways, I got my 3rd Tactical Nuke today on HC Ricochet HQ Pro, was pretty epic. At 67, going to wait for final Nuke challenge before I prestige though.
~Aqua
Quote from: ARTgames on November 27, 2009, 08:22:51 PM
This is a video i made:
http://www.youtube.com/watch?v=2k6gnd2qkkA
I never have stolen so many care packages in a game before. :P
Hey dude what did you use to record that?
Yeah, both video and sound quality are great.
At least the video quality impressed you all. >_<
I used the newest version of fraps. http://www.fraps.com/
I was recoring at 40FPS.
I also used "AVS Video Converter 6" with the encoding settings:
video:
codec: H.264
rez: 1280x720
Frame rate: original
bitrate: 16k
audio:
mp3
44100hz
192kbs
everything else was on default.
Edit:
@Aqua
That was the first time i ever got a AC-130. So i was 100% noob and sucked.
Heh.
http://www.escapistmagazine.com/videos/view/zero-punctuation/1118-Call-of-Duty-Modern-Warfare-2
Quote from: Chaos on November 29, 2009, 05:11:59 PM
Heh.
http://www.escapistmagazine.com/videos/view/zero-punctuation/1118-Call-of-Duty-Modern-Warfare-2
Unfortunately, Yahtzee's review doesn't cover the online multiplayer, which is what most people care about.
Quote from: Torch on November 29, 2009, 06:41:41 PM
Quote from: Chaos on November 29, 2009, 05:11:59 PM
Heh.
http://www.escapistmagazine.com/videos/view/zero-punctuation/1118-Call-of-Duty-Modern-Warfare-2
Unfortunately, Yahtzee's review doesn't cover the online multiplayer, which is what most people care about.
I can write you a multiplayer review right now:
Model 1887 > Everything
Done.
Quote from: Mr Pwnage on November 30, 2009, 02:50:50 PM
I can write you a multiplayer review right now:
Model 1887 > Everything
Done.
I don't have that gun yet but i don't think that's true. But ill w8 till then before i say thing else about it.
Quote from: Torch on November 29, 2009, 06:41:41 PM
Quote from: Chaos on November 29, 2009, 05:11:59 PM
Heh.
http://www.escapistmagazine.com/videos/view/zero-punctuation/1118-Call-of-Duty-Modern-Warfare-2
Unfortunately, Yahtzee's review doesn't cover the online multiplayer, which is what most people care about.
Yeah, Yahtzee's reviews are fun and brutally honest, but it's hard to take them at more than face value. He plays games for their campaign alone, which leaves out some very important factors in a games score.
Quote from: Jake on November 30, 2009, 05:24:03 PM
Yeah, Yahtzee's reviews are fun and brutally honest, but it's hard to take them at more than face value. He plays games for their campaign alone, which leaves out some very important factors in a games score.
Not really. Its exaggerated and over simplified as hell. But its a satire and a funny one too.
Quote from: ARTgames on November 30, 2009, 05:43:25 PM
Quote from: Jake on November 30, 2009, 05:24:03 PM
Yeah, Yahtzee's reviews are fun and brutally honest, but it's hard to take them at more than face value. He plays games for their campaign alone, which leaves out some very important factors in a games score.
Not really. Its exaggerated and over simplified as hell. But its a satire and a funny one too.
What part do you disagree with?
First off I'm disagreeing with you on the point that "leaves out some very important factors in a games score". He states in his video that he did not play online so i think its fair to take what he said about everting else.
Also are you saying there no exaggerated or over simplified in this video? Does he not make fun of the game once as satire? I would like for you to pull a quite that has non of those two things.
Ill leave the 2ed part out. I see its unclear.
Quote from: ARTgames on November 30, 2009, 07:00:10 PM
Also are you saying there no exaggerated or over simplified in this video? Does he not make fun of the game once as satire? I would like for you to pull a quite that has non of those two things.
Uhhhh.... Yeah! Take that Jake! uhhhh...
I enjoy Zero Punctuation's reviews for the hilarity of them, nothing more. I don't rely on him for my decision making when it comes to games for a couple of reasons. A) He fills what would be an entire game review written to take 45 minutes to listen to and crams them down to 4 minutes. B) His reviews contain a lot of irrelevant humor, and is spoken at a rate that makes me laugh for a second or two, therefor missing half the review. C) It's a matter of personal preference. He makes this known with statements like "I won't play a game where I can't reach across and slap the other person" (referencing online play). When people make statements like that, then their credibility ends right there, and he is only doing this for humor. That's perfectly fine, I just won't be relying on him for an accurate review of a potential purchase of mine. Finally: D) He degrades every game I've watched him review. Many of these, I actually find enjoyment playing.
Funny? Hell yeah!
Reliable? Not too much.
Take it at face value and let yourself determine the quality of the game, not an entertainer.
QuoteUhhhh.... Yeah! Take that Jake! uhhhh...
have no idea what you mean by that. ??? now i know
Quote from: Scotty on November 30, 2009, 07:28:16 PM
I enjoy Zero Punctuation's reviews for the hilarity of them, nothing more. I don't rely on him for my decision making when it comes to games for a couple of reasons. A) He fills what would be an entire game review written to take 45 minutes to listen to and crams them down to 4 minutes. B) His reviews contain a lot of irrelevant humor, and is spoken at a rate that makes me laugh for a second or two, therefor missing half the review. C) It's a matter of personal preference. He makes this known with statements like "I won't play a game where I can't reach across and slap the other person" (referencing online play). When people make statements like that, then their credibility ends right there, and he is only doing this for humor. That's perfectly fine, I just won't be relying on him for an accurate review of a potential purchase of mine. Finally: D) He degrades every game I've watched him review. Many of these, I actually find enjoyment playing.
Funny? Hell yeah!
Reliable? Not too much.
Take it at face value and let yourself determine the quality of the game, not an entertainer.
I agree. I'm glad that there also seems to be some one who says what i what to say but more clearly.
*post contains spoilers*
Now there something i do disagree with him on.(Zero Punctuation's not jake or scotty) On the part about the 3 nukes. First off its not a nuke its an EMP. Which is an important differences and explains why only the electronics stopped working (plot hole on how the hear the recording near the end of the mission that tells them to go to the spot and set flairs) and why the whole place is not blanketed with radiation. And when you think of it an EMP is a lot more "modern warfare" than a nuke. (which is why I'm guessing the have it in the game)
secondly they don't visit it three times. The first time you don't even know what happens the secant time explains what happen. So technically its fair to say the visited it two time's but i think that's fair because you don't even know the first time. Of course that last part is my opinion. And the "third time" is not a revisit but is actually counting on with the story from ware you left off. This "third time" is the part ware you get to explore the after math of the event that he claims happens 3 time. (good mission btw!)
I don't know about specs ops. And the first part and the part about the dieing seems ok to me.
Edit:
well it is a nuke being used as an emp. Scotty pointed that out and its right.
***SPOILER ALERT***
It was indeed a nuclear bomb in the form of a Submarine-launched ballistic missile. The reason for the EMP wiping out everything is that a nuke emits an EM field at a large radius. It was detonated in the upper atmosphere (where you see the detonation, clearly a nuclear detonation at that), which is cause for it not demolishing the capital. Apparently though, it was enough to take out the ISS. Just want to clarify that part.
And to also clarify, the reason for them moving to the top of the white house and lighting green flairs as per the broadcast was because they had sent in bombers to carpet bomb the city, assuming it had been demolished by the bomb (even though it wasn't). So the Air Force aimed to clear out any remaining survivors and end the conflict assuming all was lost (even though it wasn't, hence the flairs).
The place wasn't blanketed by radiation because the detonation didn't hit land. It was detonated too far up to puncture the atmosphere. The EM field is strong enough to pierce through, and wipe out the eastern half of the US though... apparently.
I'm not saying much of it is accurate, because well... I don't know what it's like to encounter a nuclear attack, but I do know that it was a nuclear bomb that was fired at the capital.
*SPOILER ALERT*
your right scotty. it was a nuke they used as an emp.
QuotePrice initiates a nuclear missile launch with the intent to detonate it in the upper atmosphere as an EMP.
http://callofduty.wikia.com/wiki/Contingency
but even if the air force sent out a broadcast arnt all the radios fryed? ( which is what i was trying to point out. But i was wrong about it being not a nuke.)
Yeah... That's actually kinda funny. I didn't even realize that until you brought it up! Wouldn't surprise me all that much if they screwed that up considering how they were also inaccurate with the EMP shutting off the cross-hairs on all their ACOG scopes. There's a red tritium line that runs across the top of the scope that is charged by daylight (similar to solar). There is no electronics to it, so it shouldn't have disrupted the ACOG scopes.
As far as the radio, yeah, highly unlikely that thing is going to run with EM fields disrupting pretty much the entire radio wave spectrum.
Quote
As far as the radio, yeah, highly unlikely that thing is going to run with EM fields disrupting pretty much the entire radio wave spectrum.
Well i did not think about that either. I was just thinking about the radio its self. But your right the "EM fields disrupting pretty much the entire radio wave spectrum."
Edit:
when i was looking up what scotty said i saw that the "third time" did go back in time. So i was wrong there also. That was 3 nuke moments not continue the lonch of it. So Zero Punctuation was right there also.
Quote from: ARTgames on November 30, 2009, 07:00:10 PM
First off I'm disagreeing with you on the point that "leaves out some very important factors in a games score". He states in his video that he did not play online so i think its fair to take what he said about everting else.
Also are you saying there no exaggerated or over simplified in this video? Does he not make fun of the game once as satire? I would like for you to pull a quite that has non of those two things.
Ill leave the 2ed part out. I see its unclear.
You still haven't clearly pointed out why exactly you disagree with me. If you don't play through all the game modes in a game, you can't really give a true opinion on how good the game is. You can however still give good opinions about the game modes that you did play. I kind of understand what you're saying, but I don't really see how it ties into my statement, sorry. If I said "You can't take anything he says seriously because he didn't play all the game modes...", then your reply would make much more sense.
Well it does not and that's my bad. Sorry. I was trying to respond to that "What part do you disagree with" and did a really bad job. I tried to played it off by saying i disagreed with you as you can see. I was digging a hole and ill stop here. I was wrong about what you said. But scotty said what i really wanted to. So im happy for that.
***SPOILER ALERT***
I'm wondering if the Nuke-EMP is related to Shepard's actions (not even going to say them), or if it's Al-Asad's nuke from MW1 that caused Shepard's actions.
~Aqua
On a complete different note...I just learned something today...If your opponent uses a nuke, while it is counting down you can use and EMP and stop the nuke. Just in case you all didn't know :)
Quote from: Aqua on November 30, 2009, 10:29:28 PM
***SPOILER ALERT***
I'm wondering if the Nuke-EMP is related to Shepard's actions (not even going to say them), or if it's Al-Asad's nuke from MW1 that caused Shepard's actions.
~Aqua
Ermm, MW2 had a storyline? Damn, I should have payed more attention. I thought they basically just wanted me to kill a lot of !@#$ing people for no reason.
Quote from: Torch on November 12, 2009, 11:45:02 PM
Quote from: ARTgames on November 12, 2009, 09:48:42 PM
Quote from: Torch on November 12, 2009, 09:35:35 PM
Dedicated servers and mod support hinder IW's ability to sell their DLC to PC gamers.
how?
The worst thing they can do is make a mod map close to there map. But in no way i can see how dedicated servers hinder there ability to sell the game maps other than sponsor them like they did in the past.
I really think they did this for the reasons Lingus said.
If people are able to make and play their own maps for free, why buy the maps that IW makes? As well, mods usually add more than just a new map, some even change the game completely. The avid PC gamer wouldn't buy the DLC. Also, dedicated servers allow people with pirated copies to avoid playing through IWnet.
ok so i will say i do agree. I will say i see both sides now.
So i what to ask you do you think taking those things away from the game will make them more money from the pc? Just asking your opinion.
Quote from: Jake on November 30, 2009, 10:42:55 PM
Quote from: Aqua on November 30, 2009, 10:29:28 PM
***SPOILER ALERT***
I'm wondering if the Nuke-EMP is related to Shepard's actions (not even going to say them), or if it's Al-Asad's nuke from MW1 that caused Shepard's actions.
~Aqua
Ermm, MW2 had a storyline? Damn, I should have payed more attention. I thought they basically just wanted me to kill a lot of !@#$ing people for no reason.
I didn't find that funny. But yes, either play with high volume or subtitles. It's the most epic story yet, and has an 'over obvious cliffhanger' for continuation. I just hope that IW continues it, not friggin' TreyArc (sp?)
~Aqua
Quote from: Aqua on November 30, 2009, 11:02:27 PM
Quote from: Jake on November 30, 2009, 10:42:55 PM
Quote from: Aqua on November 30, 2009, 10:29:28 PM
***SPOILER ALERT***
I'm wondering if the Nuke-EMP is related to Shepard's actions (not even going to say them), or if it's Al-Asad's nuke from MW1 that caused Shepard's actions.
~Aqua
Ermm, MW2 had a storyline? Damn, I should have payed more attention. I thought they basically just wanted me to kill a lot of !@#$ing people for no reason.
I didn't find that funny. But yes, either play with high volume or subtitles. It's the most epic story yet, and has an 'over obvious cliffhanger' for continuation. I just hope that IW continues it, not friggin' TreyArc (sp?)
~Aqua
I'm going to need to replay the story. The first time i did feel really lost and i was trying hard to pay attention to it.
Did any one else feel the same or was that just me?
I had a bit of trouble following the story of MW1, because it switched between different characters. I think i might replay it as well.
Quote from: ARTgames on November 30, 2009, 11:13:44 PM
Quote from: Aqua on November 30, 2009, 11:02:27 PM
Quote from: Jake on November 30, 2009, 10:42:55 PM
Quote from: Aqua on November 30, 2009, 10:29:28 PM
***SPOILER ALERT***
I'm wondering if the Nuke-EMP is related to Shepard's actions (not even going to say them), or if it's Al-Asad's nuke from MW1 that caused Shepard's actions.
~Aqua
Ermm, MW2 had a storyline? Damn, I should have payed more attention. I thought they basically just wanted me to kill a lot of !@#$ing people for no reason.
I didn't find that funny. But yes, either play with high volume or subtitles. It's the most epic story yet, and has an 'over obvious cliffhanger' for continuation. I just hope that IW continues it, not friggin' TreyArc (sp?)
~Aqua
I'm going to need to replay the story. The first time i did feel really lost and i was trying hard to pay attention to it.
Did any one else feel the same or was that just me?
I felt the exact same way.
Quote from: Aqua on November 30, 2009, 11:02:27 PM
Quote from: Jake on November 30, 2009, 10:42:55 PM
Quote from: Aqua on November 30, 2009, 10:29:28 PM
***SPOILER ALERT***
I'm wondering if the Nuke-EMP is related to Shepard's actions (not even going to say them), or if it's Al-Asad's nuke from MW1 that caused Shepard's actions.
~Aqua
Ermm, MW2 had a storyline? Damn, I should have payed more attention. I thought they basically just wanted me to kill a lot of !@#$ing people for no reason.
I didn't find that funny. But yes, either play with high volume or subtitles. It's the most epic story yet, and has an 'over obvious cliffhanger' for continuation. I just hope that IW continues it, not friggin' TreyArc (sp?)
~Aqua
Haha! I'm glad you pointed out that it wasn't funny. I'll try harder next time.
Quote from: ARTgames on November 30, 2009, 10:46:36 PM
Quote from: Torch on November 12, 2009, 11:45:02 PM
Quote from: ARTgames on November 12, 2009, 09:48:42 PM
Quote from: Torch on November 12, 2009, 09:35:35 PM
Dedicated servers and mod support hinder IW's ability to sell their DLC to PC gamers.
how?
The worst thing they can do is make a mod map close to there map. But in no way i can see how dedicated servers hinder there ability to sell the game maps other than sponsor them like they did in the past.
I really think they did this for the reasons Lingus said.
If people are able to make and play their own maps for free, why buy the maps that IW makes? As well, mods usually add more than just a new map, some even change the game completely. The avid PC gamer wouldn't buy the DLC. Also, dedicated servers allow people with pirated copies to avoid playing through IWnet.
ok so i will say i do agree. I will say i see both sides now.
So i what to ask you do you think taking those things away from the game will make them more money from the pc? Just asking your opinion.
Haven't got a clue. It all comes down to if getting people to buy their DLC is worth the sales that they've lost with the removal of dedicated servers. It seems like they think it is. Doesn't bother me though, I'm a console gamer.
It took me twice to get the nuke right, I had to pay close attention to the briefing before the snow level. Playing the campaign more than once let's you fully appreciate how well made the story actually is.
~Aqua
-SPOILER-
I loved the story - except for the ridiculous amounts of the "oh no, you blacked out, are you going to wake up?! Oh oh, am I? Am I?! OH he did! He did! He did wake back up, I didn't see that coming at all". I also didn't like how they killed Ghost, and you so many times; it was surprising in the first game, but they did it like 3 times here, and it just didn't have the same effect. On that note, I have no idea what Yahtzee is talking about when he says there are 3 different nuke situations in the game, I only ever saw one.... so I think he was crazy or something.
-END SPOILER-
Well CoD WaW was worse will all the being rescued and ambushed. The fact that I was on the edge of my seat kept me from really noticing all the blackouts, but now that I think about it, there are quite a few. Still amazing though.
~Aqua
There wasn't 3 nukes. Yahtzee never said there was. There were 3 "nuke scene from MW1 rip-offs", aka, "LET'S SHOCKINGLY KILL OFF THE PLAYER". Not literal nukes. Srsly gaiz, I haven't played MW1 OR 2, and I understood that. He essentially said what you just said, Cactus:
Quoteit was surprising in the first game, but they did it like 3 times here, and it just didn't have the same effect.
Quote from: Chaos on December 03, 2009, 06:30:41 PM
There wasn't 3 nukes. Yahtzee never said there was. There were 3 "nuke scene from MW1 rip-offs", aka, "LET'S SHOCKINGLY KILL OFF THE PLAYER". Not literal nukes. Srsly gaiz, I haven't played MW1 OR 2, and I understood that. He essentially said what you just said, Cactus:
Quoteit was surprising in the first game, but they did it like 3 times here, and it just didn't have the same effect.
Oh in that case your right. I see what he means now. But i was so out of the story to start with killing of a player would do nothing for me anyways. All i know is i walked away from the story going "wow that was fun". and i guess that's all that matters.
Online game modes! which ones do you play? I'm TDM most of the time but i would like to try out other things.
Quote from: ARTgames on December 03, 2009, 07:31:54 PM
Quote from: Chaos on December 03, 2009, 06:30:41 PM
There wasn't 3 nukes. Yahtzee never said there was. There were 3 "nuke scene from MW1 rip-offs", aka, "LET'S SHOCKINGLY KILL OFF THE PLAYER". Not literal nukes. Srsly gaiz, I haven't played MW1 OR 2, and I understood that. He essentially said what you just said, Cactus:
Quoteit was surprising in the first game, but they did it like 3 times here, and it just didn't have the same effect.
Oh in that case your right. I see what he means now. But i was so out of the story to start with killing of a player would do nothing for me anyways. All i know is i walked away from the story going "wow that was fun". and i guess that's all that matters.
Online game modes! which ones do you play? I'm TDM most of the time but i would like to try out other things.
Domination / Ground War when I'm on my own and CTF/Demolition/Sabotage when I'm in a party. I HATE TDM, half the people that play it camp with assault rifles. Not fun...
A new complaint I have with this game is that the in-game stats are god-awful. The stats are confusing as hell and in many cases straight-up wrong. For example, the FAMAS does the exact same damage as the m16, however the ingame stats tell you that the FAMAS does half the damage of the m16. The FMJ does not really increase damage at all, it simply makes bullets penetrate thicker walls and deal more damage through walls, however the ingame stats show it to increase damage. The mini-uzi has a higher rate of fire than the P90, yet the P90 is shown to have a higher rate of fire. The list goes on.
Each weapon has a maximum and minimum damage value (the maximum damage will be dealt at close range and as your target gets further away, the damage will decrease to the minimum damage), a range (the distance that the weapon will shoot at it's maximum damage value), an aim-down-sights time, and for sniper rifles, body multipliers (example: for the intervention, shots to the torso will be multiplied in damage by 1.5), and various other stats that the ingame stats do not express correctly or in some cases at all.
I see no reason why Infinity Ward couldn't just release the exact numbers for each of the weapon's stats, instead of giving arbitrary green bars for stats or at least give green bars that are somewhat correct. COD4 has the same problem and I can't think of why IW would think this is a good idea.
Players have 100 health in standard modes and 30 in hardcore.
An accurate, though not entirely complete weapons stats chart can be found here: http://www.modernwarfare2forum.com/modern-warfare-2-game-guides/1300-weapon-stats-chart.html
I never pay any attention to weapon stats at all. The don't give enough info to start with. I just simply try out ever gun and attainment out for my self. (That makes the game fun for me :P) And what ever works best for me i stick with.
But i will say that link you gave has REALLY good info. I think any one who wants to go online should look at it.
Quote from: ARTgames on December 05, 2009, 12:53:21 PM
I never pay any attention to weapon stats at all. The don't give enough info to start with. I just simply try out ever gun and attainment out for my self. (That makes the game fun for me :P) And what ever works best for me i stick with.
But i will say that link you gave has REALLY good info. I think any one who wants to go online should look at it.
Yeah, also, stopping power increases bullet damage by 1.4x.
Got the game for my Bday :P Level 16 now - So contact me if anyone's starting something :P
Quote from: mikkelet on December 14, 2009, 03:57:21 PM
Got the game for my Bday :P Level 16 now - So contact me if anyone's starting something :P
What platform did you get it for? I have it for PC.
I'm kinda confused.
(spoilers below)
Was it a nuke that was launched? I thought it was an emp which is why all the helicopters and red dot sights failed??(Plus the fact Pvt.whateveryournamewas survived along with everyone else)
I didn't really like the plot.
An American terroist? Extremely stupid reason to start a war.
Hundreds of undetected Russian planes?
Plus the thing with all the deaths. They saw people thought it was cool in the first modern warfare, so they over did it.
The no Russian level. It would have been cool to be able to kill the Terroists and have an alternate campaign, or at least be able to kill the terroists.
All in all I thought it was a decent game, but it was no where as good as the first one.
Quote from: Titan on December 14, 2009, 06:26:51 PM
I'm kinda confused.
(spoilers below)
Was it a nuke that was launched? I thought it was an emp which is why all the helicopters and red dot sights failed??(Plus the fact Pvt.whateveryournamewas survived along with everyone else)
I didn't really like the plot.
An American terroist? Extremely stupid reason to start a war.
Hundreds of undetected Russian planes?
Plus the thing with all the deaths. They saw people thought it was cool in the first modern warfare, so they over did it.
The no Russian level. It would have been cool to be able to kill the Terroists and have an alternate campaign, or at least be able to kill the terroists.
All in all I thought it was a decent game, but it was no where as good as the first one.
The EMP was caused by a nuke being detonated in space.
The "American Terrorist" was held responsible for thousands of deaths in a Russian airport. 9/11 caused a war in Iraq, same shit here.
The Russian planes got through because (spoilers) General Shepard had Soap and Roach find an ACS module that he KNEW was faulty and did not detect the Russian planes.
(spoilers below)
Quote from: Titan on December 14, 2009, 06:26:51 PM
Was it a nuke that was launched? I thought it was an emp which is why all the helicopters and red dot sights failed??(Plus the fact Pvt.whateveryournamewas survived along with everyone else)
Its a nuke used as an emp.
QuotePrice initiates a nuclear missile launch with the intent to detonate it in the upper atmosphere as an EMP.
http://callofduty.wikia.com/wiki/Contingency
Quote from: Titan on December 14, 2009, 06:26:51 PM
An American terroist? Extremely stupid reason to start a war.
An American under cover with terrorist to find out info about them. The terrorist found out about the under cover person and set him up. Now Russia thinks America did it. Russia now wants payback for the airport shooting. Yeah its over exaggerated but the game would be a whole lot more boring if it just ended there.
Ohhhhhh. Thanks so much guys, much easier to understand now. (I still don't like the no russian level)
Quote from: Mr Pwnage on December 14, 2009, 06:08:44 PM
Quote from: mikkelet on December 14, 2009, 03:57:21 PM
Got the game for my Bday :P Level 16 now - So contact me if anyone's starting something :P
What platform did you get it for? I have it for PC.
I got it for PC, yea :)
Quote from: mikkelet on December 15, 2009, 02:54:45 AM
Quote from: Mr Pwnage on December 14, 2009, 06:08:44 PM
Quote from: mikkelet on December 14, 2009, 03:57:21 PM
Got the game for my Bday :P Level 16 now - So contact me if anyone's starting something :P
What platform did you get it for? I have it for PC.
I got it for PC, yea :)
In that case you can add me on steam if you like...
ID is GeneralWartz
Quote from: Mr Pwnage on December 15, 2009, 02:49:30 PM
Quote from: mikkelet on December 15, 2009, 02:54:45 AM
Quote from: Mr Pwnage on December 14, 2009, 06:08:44 PM
Quote from: mikkelet on December 14, 2009, 03:57:21 PM
Got the game for my Bday :P Level 16 now - So contact me if anyone's starting something :P
What platform did you get it for? I have it for PC.
I got it for PC, yea :)
In that case you can add me on steam if you like...
ID is GeneralWartz
In that case you can add me on steam if you like...
ID is JackMackG
Also Mr Pwnage i would not mind in doing a shot gun battle some time.
==============edit
Can some one give me tips on getting nukes? i want the nuke symbol.
Finished the campaign today. It is one of the best story modes I've ever played. It was fantastic!
Quote from: ARTgames on December 15, 2009, 05:54:53 PM
Quote from: Mr Pwnage on December 15, 2009, 02:49:30 PM
Quote from: mikkelet on December 15, 2009, 02:54:45 AM
Quote from: Mr Pwnage on December 14, 2009, 06:08:44 PM
Quote from: mikkelet on December 14, 2009, 03:57:21 PM
Got the game for my Bday :P Level 16 now - So contact me if anyone's starting something :P
What platform did you get it for? I have it for PC.
I got it for PC, yea :)
In that case you can add me on steam if you like...
ID is GeneralWartz
In that case you can add me on steam if you like...
ID is JackMackG
Also Mr Pwnage i would not mind in doing a shot gun battle some time.
==============edit
Can some one give me tips on getting nukes? i want the nuke symbol.
Easiest way to get nukes:
Perk Setup:
-Scavenger Pro
-Hardline
-Ninja / Steady Aim (isn't too important)
Killstreak Setup:
-Harrier Strike
-Chopper Gunner
-Tactical Nuke
Weapon/Equipment Loadout:
-Any assault rifle (not the FAL) can be used, however I recommend using the ACR, M4A1, or F2000, since they are able to cope better without stopping power than the others.
-Red dot sight, holographic, silencer, and extended mags are all fine.
-Claymores
-Flash or stun, it doesn't matter
Find a nice camping spot with a good view of the map and decent cover. Get a 6 killstreak, call in your harrier, find a nice hiding place and wait until you get a chopper gunner. Tear shit up until nuke. If the enemy team doesn't shoot your killstreaks down, you're pretty much set.
I really like the set up but for 2 things.
Cant i just use one man army for the first perk to restock my ammo? I think that would be better for camping sints i would never half to move. And what game mode do you recommend.
Quote from: ARTgames on December 20, 2009, 08:25:06 AM
I really like the set up but for 2 things.
Cant i just use one man army for the first perk to restock my ammo? I think that would be better for camping sints i would never half to move. And what game mode do you recommend.
Sure, One Man Army might actually work better than scavenger when I think about it.
Also, Demolition, Capture the Flag, Sabotage, Domination, and Ground War (when it chooses domination) all work fine. Pretty much the game types that don't depend on kill count, take a long time to finish, and don't have a significant respawn delay. I wouldn't play headquarters because of the other team not being able to respawn when they have the headquarters. I find Ground War Domination to be optimal, followed by regular Domination.
Quote from: Mr Pwnage on December 15, 2009, 02:49:30 PM
Quote from: mikkelet on December 15, 2009, 02:54:45 AM
Quote from: Mr Pwnage on December 14, 2009, 06:08:44 PM
Quote from: mikkelet on December 14, 2009, 03:57:21 PM
Got the game for my Bday :P Level 16 now - So contact me if anyone's starting something :P
What platform did you get it for? I have it for PC.
I got it for PC, yea :)
In that case you can add me on steam if you like...
ID is GeneralWartz
Are you TrulyS!kWartz ?
yeah he is
Quote from: mikkelet on December 21, 2009, 11:16:30 AM
Quote from: Mr Pwnage on December 15, 2009, 02:49:30 PM
Quote from: mikkelet on December 15, 2009, 02:54:45 AM
Quote from: Mr Pwnage on December 14, 2009, 06:08:44 PM
Quote from: mikkelet on December 14, 2009, 03:57:21 PM
Got the game for my Bday :P Level 16 now - So contact me if anyone's starting something :P
What platform did you get it for? I have it for PC.
I got it for PC, yea :)
In that case you can add me on steam if you like...
ID is GeneralWartz
Are you TrulyS!kWartz ?
Yes. I am in a clan now so it's the tag. But that's me.
By the way, just connecting the dots: This game takes place 5 years after MW1. In MW1, the Americans are attacking with a big invasion when they are nuked.
Sheperd says: '5 years ago, I lost 30,000 men. No one effing blinked.'
Coincidence? I think not!
~Aqua
well im guessing mw1 was a war in its self. And in wars you looses people. And mw2 is a direct sequel to mw1 so the events that happen in the past apply to mw2.
But i will say i have little idea about the story in this game. So im not sure what your saying.
edit
would you all consider stoping power a noob perk?
The ACR with Heartbeat is a noob combo, though. Stopping power is good now and then. I prefer cold-blooded because I hate it when people snipe me through a ton of leaves with Thermo because they saw one white dot.
~Aqua
Quote from: Aqua on December 23, 2009, 09:52:37 PM
The ACR with Heartbeat is a noob combo, though. Stopping power is good now and then. I prefer cold-blooded because I hate it when people snipe me through a ton of leaves with Thermo because they saw one white dot.
~Aqua
If you can't beat 'em, join 'em!
Lol. I find heartbeat a waste of an attachment, unless your radar is jammed. I like to have at least silencer, FMJ, or 'noob tube.' Extended mags is very interesting though (crazy on LMGs though).
~Aqua
FMJ I find to be the biggest waste of an attachment available. I only use it to get extended mags. A popular misconception is that it increases damage. While the ingame stats show it this way, it does not increase damage, it simply increases bullet penetration.
Heartbeat sensor allows you to see enemies that have not shot or are using a silencer. This means that no non-ninja class will ever be able to sneak up on you. I think it's a fantastic attachment.
The shotgun attachment is completely underused. It's fantastic on a cold-blooded class because it means that you can have a stinger missile as a secondary and still have a backup weapon. It also switches out faster than any secondary other than the handguns and the raffica.
Silencer speaks for itself. It's a very important addition to any stealth class, however I would avoid using it on the 50Cal or the Intervention as it decreases the damage for sniper rifles, making the WA2000 with stopping power and silencer superior in every way to the 50Cal or Intervention with silenecer and stopping power. It also decreases muzzle flash, making it effective for shooting guns with bloated iron sights.
The grenade launcher is only good if you base a class around explosives. Use it with Danger Close, Scavenger, and a launcher secondary (I prefer the RPG-7).
Red dot sight and holographic sight work best on guns with bad iron sights, such as the FAL. The red dot sight is best for low recoil weapons for precision shooting and the holographic sight is best for imprecise area shooting with guns with medium-high recoil, such as LMGs and SMGs.
ACOG sight increases zoom distance, but also increases sway and recoil. I do not recommend this for any guns with the exceptions of the WA2000 and the M21 EBR. The worst gun to use this on is the intervention as the sway is the highest, making precision shots nearly impossible.
I only use akimbo on secondary weapons. The hipfire accuracy on SMGs with akimbo is god-aweful.
Extended mags work well on every weapon. If the weapon has good iron sights, you aren't using sleight of hand, and you don't want a silencer or thermal, you may as well use extended mags. I generally use it on weapons with large clip sizes such as the P90 and LMGs.
Thermal Sight is great on the Intervention and 50Cal, since it acts as a sniper scope that can see through smoke and foliage. You can use it on any primary except the riot shield (obviously), though I dislike it's zoom distance on other guns due to recoil being hard to manage. Use it with smoke grenades.
I always use the grip on all my LMGs and shotguns. It makes down-the-sights shooting much much easier.
I only use rapid fire for the akimbo challenge, since much of my SMG shots are burst fire and rapid fire makes this harder. Some people like it, I don't.
Quote from: Torch on December 24, 2009, 01:42:01 AM
FMJ I find to be the biggest waste of an attachment available. I only use it to get extended mags. A popular misconception is that it increases damage. While the ingame stats show it this way, it does not increase damage, it simply increases bullet penetration.
I actually have to sort of disagree. I don't think it is the WORST of the attachments, as there are several maps where people will pop out, shoot, then jump behind a wall for cover for a brief moment to shoot again. I smile when I see him do that if I have the FMJ attachment, as I'll just shoot the wall or surface he is hiding behind. How often will I use it? Not enough to make it a good attachment, but definitely more than what the WORST of the attachments would get used.
Quote from: Torch on December 24, 2009, 01:42:01 AM
Heartbeat sensor allows you to see enemies that have not shot or are using a silencer. This means that no non-ninja class will ever be able to sneak up on you. I think it's a fantastic attachment.
This attachment is, in my opinion, the hardest attachment to use, but if you can master it, I think it is one of the best. A lot of people just get frustrated at first because it doesn't refresh quick enough for their interests, but if you can time your actions around the refresh time, and have situational awareness of your area, you will do some major damage.
Quote from: Torch on December 24, 2009, 01:42:01 AM
The shotgun attachment is completely underused. It's fantastic on a cold-blooded class because it means that you can have a stinger missile as a secondary and still have a backup weapon. It also switches out faster than any secondary other than the handguns and the raffica.
I completely agree. I will often find myself running out of ammo with my primary, and have to sit there with a secondary and go in guns-a-blazin' John Wayne style because I don't have anything to shoot long range with. At least with a shotty attachment, I can sit there, camp, wait for someone to go down while covering myself, and pick up his primary to continue the fight (or whatever method of re-supplying).
Quote from: Torch on December 24, 2009, 01:42:01 AM
The grenade launcher is only good if you base a class around explosives. Use it with Danger Close, Scavenger, and a launcher secondary (I prefer the RPG-7).
Grenade launchers never caught on with me, mostly because I don't let them. A lot of people will often regard the use of projectile grenades bad "n00b" practice. I don't let it get to me as much as others will, but a lot of the tournaments I play in will ban the use of grenade launchers and "n00b-tube" attachments. Because of that, I don't care to use them, as I won't use them when my playing matters most.
Quote from: Torch on December 24, 2009, 01:42:01 AM
Red dot sight and holographic sight work best on guns with bad iron sights, such as the FAL. The red dot sight is best for low recoil weapons for precision shooting and the holographic sight is best for imprecise area shooting with guns with medium-high recoil, such as LMGs and SMGs.
I've read what you said, but I still have a hard time differentiating between the two. Could you do the me the favor of explaining exactly what the difference is between the two? I literally cannot tell the difference...
Ranger Akimbo and Model 1887 Akimbo are the most evil and unfair things out there. >:(
@Scotty: The red dot sight is a precision sight. If someone is in a building on the other side of the map and you want to line up a shot, the red dot sight is easier to do this with. This is because the red dot is smaller on the red dot sight and the holographic sight has a ring around it.
The holographic sight uses a larger dot and circle, allowing for easy aiming at close range. The larger area-of-precision also allows you to manage high recoil because you don't have to be as precise.
The holographic sight also very slightly increases recoil, though not by a significant amount.
@Cactuscat: The range on the rangers is complete garbage and the model 1887s have been nerfed for balancing.
Quote from: Cactuscat222 on December 24, 2009, 02:20:22 AM
Ranger Akimbo and Model 1887 Akimbo are the most evil and unfair things out there. >:(
I agree. They are more noobish than noob-tubers
I been looking online and it seems almost everything it considered noobish or cheap.
All the 3 shot (burst) weapons
M4
SCAR-H
ACR
Ak47 (seen people go both ways)
MP5K
UMP45
MINI-UZI
p90
RPD
AUG HBAR
WA2000 (been called noob many times)
M21 EBR (This sniper is like satin to some people)
All the shotguns but SPAS-12 and Striker
AT4-HS
Edit: thumper (i frogot)
RPG-7 x2
Javelin (Not any more really after patch)
Tactical Insertion
Any main wep Akimbo
Knifing
Grenade Launcher
Heartbeat Sensor
Thermal
Grip (on sertant weps)
Some people hate all kill streaks
and people hate all death perks
Sleight of Hand
Bling (i seen people call it too week or to strong)
One Man Army
Stopping Power
Commando (many people just hate this perk)
Steady Aim
Last Stand (people sure dont like this one also)
smoke/stun grenades (and even in one case flash)
This is what i gathered yesterday. I dont share the same views as this but that is what i have seemed to gather.
Mostly anything that kills in one hit, has little or no recoil/sway, is super cheap. Scotty can you tell us how much an m4 or a m16 really has?
The Thermal on the M4A1 decreases its damage, I think. I was on hardcore, and sniping with no-scoped M4. Usually it was a 1 hit kill, sometimes 2. When I put thermal on, it was 2-3, even with stopping power (still on hardcore). Now I only use thermal on Sniper rifles.
Also, I had a Shotgun on my M4A1 with coldblooded, and it was a bit weak. Point blank, it took 2 shots, and from a decent distance (10-20 feet), it took 3 shots. With the 4 shot clip, which reloads singly and not by clip, I found this attachment not worth it.
M4 has little kick. M16... I really don't know. When I use it, it has tremendous kick. When others use it on me, it has none.
The Model 1887 is tremendously overpowered. You don't want Steady Aim on this because you will hit everything withing 30 feet of you in your hip fire sights. If it's hardcore, you will kill everything in that general area.
~Aqua
Quote from: Aqua on December 24, 2009, 11:22:23 AM
The Thermal on the M4A1 decreases its damage, I think. I was on hardcore, and sniping with no-scoped M4. Usually it was a 1 hit kill, sometimes 2. When I put thermal on, it was 2-3, even with stopping power (still on hardcore). Now I only use thermal on Sniper rifles.
Also, I had a Shotgun on my M4A1 with coldblooded, and it was a bit weak. Point blank, it took 2 shots, and from a decent distance (10-20 feet), it took 3 shots. With the 4 shot clip, which reloads singly and not by clip, I found this attachment not worth it.
M4 has little kick. M16... I really don't know. When I use it, it has tremendous kick. When others use it on me, it has none.
The Model 1887 is tremendously overpowered. You don't want Steady Aim on this because you will hit everything withing 30 feet of you in your hip fire sights. If it's hardcore, you will kill everything in that general area.
~Aqua
Thermal doesn't decrease damage. The M4A1 deals 20-30 damage without stopping power and hardcore players have 30 health. The damage isn't random, it just decreases by range. When using a thermal sight, you're probably using it at long range, thus doing less damage. Stopping power doesn't affect any gun in hardcore.
The models are not overpowered anymore since the patch.
The shotgun attachment is for CLOSE RANGE USE. Use it with steady aim and maybe sleight of hand. A nice cold-blooded class is the M4A1 with shotgun, sleight of hand, cold blooded, and steady aim. The shotgun attachment is not the same as a secondary shotgun. It has 0 recoil, a high rate of fire, and switches out much faster. The cons are its low range and clip size but sleight of hand helps with that and there's no reason to use a shotgun attachment mid-range when you have an assault rifle.
Also you cant aim down the sites of anything with shotgun attachmen. Its still is a great attachmen tho. I use it with the FAMAS.
Also the RPD with grip is cazy. You could snipe with it.
I'd like to know what you guys thinks about submachine guns in this game. It seems like they're outclassed by the assault rifles because of their recoil, despite having a few close-range advantages. Do you guys use SMGs at all? If so, which ones? Also, I'm not going to count the UMP, since it acts almost like an assault rifle (high power, low rate of fire, low recoil).
My personal favorite is the Mini-Uzi with silencer. The recoil is strictly vertical, just like the Vector, so you can full-auto at midrange if you aim it correctly. It has the highest rate of fire of all the guns in the game and deals the same damage as the M4A1, ACR, and other weaker assault rifles. The recoil seems to like to bounce up to people's heads.
They are for classes that travel really quickly and need a quick burst of death when needed. There quick aiming and mobility should not be over looked. I see a lot of duel mp5's and p90's. I see the vector here and there. I don't see the Uzi that much but as you said and i agree with it is a deadly gun.
QuoteIt has the highest rate of fire of all the guns in the game
I get mixed data with that. People say its the most fast but website point out the vector as faster.
The least seen guns i see are the LMG's the first hand gun and the first auto hand gun. I really don't get what a LMG's is for in a game with scavenger and one man army. can some one point it out? Maybe if you want your first perk spot open or something. idk
Yay, my brother is getting this for our birthday (at least he's pretty damn sure) I will try it out, and see if it's fun. And if it is, well. I'd have to get better computer specs anyway
I'm mainly playing a stealth class (what a !@#$ing surprise), but with a twist.
I'm holding a WA2000 with a Heatbeat, a M93 Raffica with a silencer, and Marathon Pro, Cold-Blooded Pro, and Ninja Pro.
Basically I use the heart sensor to avoid enemies, get behind their spawn, and stab loners who are trying to get to the objective. Soooo what's that twist I was talking about?
I'll let this video explain it all. (http://www.youtube.com/watch?v=7L4VyAiTc8w&feature=video_response)
Annd since I can't be detected in anyway besides direct enemy eyes, I'm pretty much a ghost. Acting as a dead body only further cloaks me into the surroundings.
Edit: Oh yes and this is off topic of my class build, but today I threw a knife into a dude's eye. He then began to type into chat "Oh !@#$ I got Shepard'd!"
I lol'd.
Quote from: ARTgames on January 20, 2010, 11:48:21 PM
They are for classes that travel really quickly and need a quick burst of death when needed. There quick aiming and mobility should not be over looked. I see a lot of duel mp5's and p90's. I see the vector here and there. I don't see the Uzi that much but as you said and i agree with it is a deadly gun.
QuoteIt has the highest rate of fire of all the guns in the game
I get mixed data with that. People say its the most fast but website point out the vector as faster.
The least seen guns i see are the LMG's the first hand gun and the first auto hand gun. I really don't get what a LMG's is for in a game with scavenger and one man army. can some one point it out? Maybe if you want your first perk spot open or something. idk
SMGs have better hipfire accuracy, a higher rate of fire, and allow you to aim and move faster than an assault rifle. These are the general advantages.
LMGs have the largest clips in the game, have similar recoil to assault rifles, deal very high damage and most importantly AREN'T AFFECTED BY DISTANCE. LMGs and Sniper Rifles are the only guns in the game that don't lose damage over distance. Some of the LMGs can 2-shot-kill from across the map with stopping power.
The cons of LMGs are that the reload time is crazily long, the hipfire accuracy is bad, and the movement speed and aim-down-sights speed is slow. They're pretty much the opposite of SMGs.
QuoteActing as a dead body only further cloaks me into the surroundings.
THATS MY IDEA! how dare you take that from me. :D I like laying in heavenly traffic areas and lay out c4.
QuoteLMGs have the largest clips in the game
wrong. All mounted guns have inf amo. :) But with guns you make classes with the yeah. But i dont see the need.
Quotedeal very high damage
not all of them.
Quoteand most importantly AREN'T AFFECTED BY DISTANCE.
true but most of them have bad accuracy. not all yes, but some.
QuoteLMGs and Sniper Rifles are the only guns in the game that don't lose damage over distance.
Well mounted guns, rockets, noob tube, 1887 before patch(:P), don't ether. but yeah thats true.
QuoteSome of the LMGs can 2-shot-kill from across the map with stopping power.
Well the only LMG that i can seem to get that to work is with the RPK.
@Art:
Shotguns fire 6 or 8 shells at a time (depending on the shotgun) and each bullet decreases in damage by range, including the 1887s before the patch. Shotguns are unique in that at a certain distance, the bullets disappear.
Explosive weapons aren't guns. The RPD and L86 LSW both are 2-shot-kills. I wasn't including the turrets for extremely obvious reasons. Having a large clip means that you won't have to reload as often. You are vulnerable while you are reloading. How aren't big clips useful?
Quote from: Torch on January 21, 2010, 06:08:51 PM
Shotguns fire 6 or 8 shells at a time (depending on the shotgun) and each bullet decreases in damage by range, including the 1887s before the patch. Shotguns are unique in that at a certain distance, the bullets disappear.
That one was a joke.
QuoteExplosive weapons aren't guns.
Well i was not dealing with just Explosive was i. I said rockets and noob tube. And they fit under the definition of gun.
Quote from: http://www.google.com/search?hl=en&client=firefox-a&rls=org.mozilla:en-US:official&hs=0Mm&defl=en&q=define:gun&ei=4uNYS7iMC5PoM875hd4E&sa=X&oi=glossary_definition&ct=title&ved=0CAcQkAE
Definitions of gun on the Web:
a weapon that discharges a missile at high velocity (especially from a metal tube or barrel)
Are you going to argue that a rocket launcher/noob tube does not do this? They are both weapon's and they both discharges a missile at high velocity. is that not true?
QuoteThe RPD and L86 LSW both are 2-shot-kills.
thank you. ill take a look into those. is LSW the last lmg u onlock?
QuoteI wasn't including the turrets for extremely obvious reasons.
that was also a joke.
QuoteHaving a large clip means that you won't have to reload as often. You are vulnerable while you are reloading. How aren't big clips useful?
I think the way the LMG utilizes its amo makes you use more to get the job done. That pulse the reload time makes me rather have a smaller clip that reloads faster. I feel the assault rifle clip holds the rounds to get the job done and still lets you have more mobility to aim and move to kill people.
LSW is the first LMG you get. By definition, the explosive weapons you listed are guns, however, pretty much everyone who hears the word "gun" thinks of something that shoots bullets, not an RPG. If you really care about technicalities, I'll rephrase what I said.
LMGs and Sniper Rifles are the only bullet-shooting guns in the game that don't lose damage over distance.
LMGs have similar accuracies to assault rifles. I find them about as efficient at killing people. Many of the LMGs have a 100 round magazine (200 with extended mags), and are 2-shot-kills. You also get 200 bullets in starting ammo. This means that you could potentially get 50 kills without reloading. A more realistic number is around 15. You will also never need scavenger unless you are a spray-happy nub, as you have 200 bullets without it.
To negate the reload time of the LMG, especially with extended mags, I recommend using One Man Army, as switching to the same class will fill clip faster than reloading, and also restock your ammo. You could use sleight of hand, but because you have no excess ammo when using extended mags, I don't recommend this for EM.
Quote from: Torch on January 21, 2010, 07:10:15 PM
LSW is the first LMG you get. By definition, the explosive weapons you listed are guns, however, pretty much everyone who hears the word "gun" thinks of something that shoots bullets, not an RPG. If you really care about technicalities, I'll rephrase what I said.
LMGs and Sniper Rifles are the only bullet-shooting guns in the game that don't lose damage over distance.
i agree :D
QuoteLMGs have similar accuracies to assault rifles. I find them about as efficient at killing people. Many of the LMGs have a 100 round magazine (200 with extended mags), and are 2-shot-kills. You also get 200 bullets in starting ammo. This means that you could potentially get 50 kills without reloading. A more realistic number is around 15.
fine
QuoteYou will also never need scavenger unless you are a spray-happy nub, as you have 200 bullets without it.
i beg to differ. scavebger helps every almost evey playing stile.
QuoteTo negate the reload time of the LMG, especially with extended mags, I recommend using One Man Army, as switching to the same class will fill clip faster than reloading, and also restock your ammo. You could use sleight of hand, but because you have no excess ammo when using extended mags, I don't recommend this for EM.
ok ill do that.
the other problem i have with lmgs is they take forever to aim. so do snipers but i think they offer more. just me,.
Yeah, sleight of hand pro helps with the aiming and lightweight pro helps with bringing the gun up after you run. You shouldn't play this way with an LMG though. The reason people prefer assault rifles to LMGs is because they use LMGs like they would use an assault rifle. Assault rifles are the most versatile guns, however they are outclassed at every range by "speciality guns". SMGs dominate the close quarters, Snipers dominate the long-range, and LMGs dominate the mid-range. Assault rifles are the best all-around guns.
A good LMG player will use the LMG to support his team. He will hang back and find decent cover, from which he can act as a sort of mid-range sniper. You shouldn't be running around like you would with an SMG.
The reason assault rifles are so appealing to people is that they don't require as much tactical skill. People who don't know how to play a specific role in a battle will be drawn towards using assault rifles because they're usable in any situation.
Also, try tactical insertions on your LMG class, it makes your job much easier.
A lot of the time in movies i see the LMG dude being defend by every one while they lead him to a place to get the best shots at the enemy because that's there main fire power. Once he is in a safe place the other people rush out to take care of the people he cant hit. With the sniper defending them all from the back.
Or in other words what you just said. Fine that's ok. I just don't ever see team work like that on a public server which is why i don't see it that much of lmg in use. Do you ever use the lmg Torch?
Quote from: ARTgames on January 21, 2010, 09:40:47 PM
A lot of the time in movies i see the LMG dude being defend by every one while they lead him to a place to get the best shots at the enemy because that's there main fire power. Once he is in a safe place the other people rush out to take care of the people he cant hit. With the sniper defending them all from the back.
Or in other words what you just said. Fine that's ok. I just don't ever see team work like that on a public server which is why i don't see it that much of lmg in use. Do you ever use the lmg Torch?
I'm trying to get the titles for every weapon in the game, LMGs included, so yeah, I do. So far I've gotten 1000 kills with the RPD, L86 LSW, and the MG4. I forgot to mention that I always put grip on my LMGs. If I'm getting challenges with another attachment, I'll use bling and put grip on as well. Grip's recoil reduction is key.
I find that you don't really need to use teamwork to take advantage of your team. For example, if on the map Rundown (which has a river in the middle and 3 bridges leading over it), you have a teammate on the left bridge, noone on the right bridge, and 3 teammates on the middle bridge. This means that most of the action will be on or around the middle bridge. You should get in a building with a full view of that bridge and provide cover for your team, whether or not they actually realize what you're doing. You should also constantly keep an eye out for flankers on the right bridge, since none of your teammates are near it.
It is easy to tell where the fight is based on your teammates' positions, as well as the direction in which your team is pushing forward. Based on that, you should be able to find cover and give support. Also, watch for when your teammates that are in flanking positions die, as this means that enemies are flanking with silencers. It is considerably easier with better teams, since they are able to defend you much better, but the same tactics can be applied to random matches.
I only play domination nowadays, but this can also be used to a lesser extent in TDM and Demolition.
its a camping gun in other words.
Quote from: ARTgames on January 21, 2010, 11:59:12 PM
its a camping gun in other words.
Absolutely. If you want to run around, use an SMG or an assault rifle.
Now how about sniper rifles. Which ones do you like a lot? I'm liking the 2k and the beret.
Quote from: ARTgames on January 22, 2010, 05:02:00 PM
Now how about sniper rifles. Which ones do you like a lot? I'm liking the 2k and the beret.
I personally use the WA2000 with or without a silencer. If you're going for a silent sniper, pick up that with a silencer, and put on Stopping Power, to cancel out the damage decrease that a silencer puts on it.
Besides the fact that it looks like it's made out of Legos, most people I know use it in higher levels.
EDIT: Quick little note. The WA2000 is NOT the most damaging sniper rifle, HOWEVER, it is the fastest when it comes to shots I believe.
If you're new to sniping, pick up an Intervention or a .50cal. Both of those are considered the best in damage out putting. Equipped with Stopping Power, they kill with either a single headshot, or a body shot. The only time it's not a 1 hit kill, is when you hit their limbs, or if they have the Painkiller death streak on.
However, if you're good at sniping and don't need to rely on bodyshots with Stopping Power, give the WA2000 a shot. It's pretty damn fast.
Quote from: ARTgames on January 22, 2010, 05:02:00 PM
Now how about sniper rifles. Which ones do you like a lot? I'm liking the 2k and the beret.
Little Sniper Rifle rundown:
Silencers on sniper rifles and LMGs decrease damage, while on other guns, they decrease range. This is because sniper rifles and LMGs have infinite range. Stopping power will negate the damage decrease that a silencer adds. A sniper rifle WITHOUT stopping power and WITH a silencer will never one-shot-kill.
The Intervention will oneshotkill WITHOUT stopping power to the head, neck, and chest. WITH stopping power, it can also kill to the lower body. It is bolt-action, has 3rd-smallest clip size of any gun in the game: 5 bullets, 10 with extended mags (2nd is m1014 shotgun and 1st is the ranger), and has the fastest sniper rifle reload time. It has the largest idle sway of all the guns in the game, making ACOG a poor choice for it (as you can't hold your breath). It's recoil bounces the scope back to where you took your last shot, unlike the 50cal.
The Barrett 50Cal has the same damage stats as the intervention. It is semi-automatic and has the largest sniper rifle clip size (10 bullets, 15 with EM). It has the 2nd lowest idle sway of the sniper rifles and has recoil that consistently bounces up and right and comes back, ending a little to the right and up from where you took your shot.
The WA2000 has the same damage stats as the intervention and 50Cal except for that stopping power does not allow you to kill to the lower body. It has the 2nd highest idle sway of the sniper rifles and has the 2nd lowest recoil, allowing you to "spray" shots. It has 6 bullets per clip (12 with EM), and it's recoil does not bounce back to the center.
The M21 EBR WITHOUT stopping power can only oneshotkill to the head (and neck). WITH stopping power, it can also kill to the upper body. It has the lowest recoil and idle sway of all the snipers, making it a very effective "spray rifle". It is also the best rifle to use with a silencer and without stopping power (since all the snipers need 2 shots to kill like this). It has the same clip size as the Barrett 50cal (10 bullets, 15 with EM). It can be used as an incredibly powerful assault rifle with the ACOG attachment.
My personal favorite is the intervention.
intervention with what on it and perks? Like what is your sniper class?
Edit:
Also what is a good site for COD info?
Quote from: ARTgames on January 24, 2010, 06:31:08 PM
intervention with what on it and perks? Like what is your sniper class?
Edit:
Also what is a good site for COD info?
I use intervention extended mags or thermal with sleight of hand pro, stopping power, and steady aim/ninja/sitrep/commando depending on my secondary. I use a throwing knife and stuns.
I also have a Barrett 50cal class with thermal, smoke grenades, claymores, Scavenger, Cold-Blooded, Ninja/Sitrep.
http://callofduty.wikia.com/wiki/Call_of_Duty:_Modern_Warfare_2
(http://img716.imageshack.us/img716/9876/iw4mp2010012312325663.png)
I'm the dude with the 42kills.
Highest kills i got on team death match. Its nothing pro its just that matchmaking placed me with a lot of level 3-20s. The saddest part is my team still lost. >_<
Quote from: Torch on January 24, 2010, 07:10:38 PM
Quote from: ARTgames on January 24, 2010, 06:31:08 PM
intervention with what on it and perks? Like what is your sniper class?
Edit:
Also what is a good site for COD info?
I use intervention extended mags or thermal with sleight of hand pro, stopping power, and steady aim/ninja/sitrep/commando depending on my secondary. I use a throwing knife and stuns.
I also have a Barrett 50cal class with thermal, smoke grenades, claymores, Scavenger, Cold-Blooded, Ninja/Sitrep.
http://callofduty.wikia.com/wiki/Call_of_Duty:_Modern_Warfare_2
For whatever reason, they made both the Intervention and the 50cal do the same damage and almost act the same as well. Most people use the 50cal because of it's bigger clip size and the fact it's semi-automatic. 50cal beats Intervention in usage, with it's only down fall is that it VERY slightly falls behind the Intervention in accuracy.
Though I do like the Intervention better for no other reason than because it's bolt action. Feels satisfying when you hit someone and the bolt pulls back, even though I do use a WA2000.
Don't trust the ingame stats, half the time they're wrong, and the other half, they're misleading. But yeah, the intervention has better recoil and a faster reload time. That's about it.
This game ROCKS! I have it for my 360. My favorite weapon has to be the throwing knives...man, this one time I walked up behind this sniper that was laying there camping on Derailed, and I tea bagged him and then threw a knife into the back of his head without him ever noticing...and he was there because he had just shot me before XD. But, this game is amazing...and my personal best score was on...crap I forget the map name, but the one in the middle of like no where with the trenches and the huge room in the ground in the middle of the map, ANYWAYS lol, I got 38 kills and around 6 deaths using the AUG HBAR on regular Team Death Match. And we won by like 5 kills...lol.
Quote from: Torch on January 24, 2010, 10:33:36 PM
Don't trust the ingame stats, half the time they're wrong, and the other half, they're misleading. But yeah, the intervention has better recoil and a faster reload time. That's about it.
I think with the stats they are just too simple. They cram too many factors into the bars and its hard to tell what they mean. It would be nice if they gave more detail.
Quote from: ARTgames on January 24, 2010, 11:07:01 PM
Quote from: Torch on January 24, 2010, 10:33:36 PM
Don't trust the ingame stats, half the time they're wrong, and the other half, they're misleading. But yeah, the intervention has better recoil and a faster reload time. That's about it.
I think with the stats they are just too simple. They cram too many factors into the bars and its hard to tell what they mean. It would be nice if they gave more detail.
This is partially true, but a lot of the stats are just straightup incorrect. The M16 and FAMAS do the same damage, yet the M16's stats say it does way more. The Mini-Uzi has a higher rate of fire than the P90, yet the stats say otherwise. The FMJ does not increase damage, yet the stats say it does. I could go on to list 20-ish more failstats, but I'm sure you get the point. The ingame stats are 100% useless and should be completely ignored.
It's as though my 10yearold sister played the game for a day and then randomly gave out stats to all of the weapons in the game. It's that bad.
Quote from: Torch on January 25, 2010, 12:39:45 AM
Quote from: ARTgames on January 24, 2010, 11:07:01 PM
Quote from: Torch on January 24, 2010, 10:33:36 PM
Don't trust the ingame stats, half the time they're wrong, and the other half, they're misleading. But yeah, the intervention has better recoil and a faster reload time. That's about it.
I think with the stats they are just too simple. They cram too many factors into the bars and its hard to tell what they mean. It would be nice if they gave more detail.
This is partially true, but a lot of the stats are just straightup incorrect. The M16 and FAMAS do the same damage, yet the M16's stats say it does way more. The Mini-Uzi has a higher rate of fire than the P90, yet the stats say otherwise. The FMJ does not increase damage, yet the stats say it does. I could go on to list 20-ish more failstats, but I'm sure you get the point. The ingame stats are 100% useless and should be completely ignored.
It's as though my 10yearold sister played the game for a day and then randomly gave out stats to all of the weapons in the game. It's that bad.
Torch is right, I got my information from a wiki, but the in-game stat things are hilariously wrong/misleading.
As he said, FMJ does not increase damage, it only increases it when you shoot through a wall. It took me a while to find that out.
Another thing is when it comes to accuracy. Take the .44 Revolver, for example. It says it's an inaccurate pistol, but it's incredibly accurate for me. Pistols have something called a 'perfect-shot', meaning the first shot will ALWAYS hit directly in the middle of the cross-hair. But wait, im not done. Even if you cancel out the perfect shot thing, the revolver is incredibly accurate without the perfect shot. Hell, you can snipe with it.
Another thing is the Model 1887. The stats say it's the most inaccurate shotgun...But ironically, in-game, you can snipe with it if you got akimbo. Most players think of it as the cheapest gun in the game.
So yeah, I know the in-game stats are balls.
What's ur guys best game (kills and death) wise. I have gone 20-1 before.
Quote from: Bo-sox on January 27, 2010, 05:49:00 PM
What's ur guys best game (kills and death) wise. I have gone 20-1 before.
Ratio-wise, my best game was 30-0, and I've accomplished that like 13 times (in FFA matches). The score I'm most proud of is 128-5, playing groundwar domination on Rundown. Setup was Barrett 50Cal with extended mags, throwing knife, stuns, Sleight of Hand Pro, Stopping Power Pro, and Steady Aim Pro. This was back in December.
FFA matches? Whats that? I don't think your playing a future farmers of America match. Nvm. its free for all. Im slow.
Also 128 to 5!?! who were you playing agenst? You sure they were not just playing around on the other team? Or they were all nubs? Or were these high level skilled people? Or does that happen often on domination. I don't know.
Also torch what system do you play on?
Quote from: ARTgames on January 27, 2010, 07:06:59 PM
FFA matches? Whats that? I don't think your playing a future farmers of America match. Nvm. its free for all. Im slow.
Also 128 to 5!?! who were you playing agenst? You sure they were not just playing around on the other team? Or they were all nubs? Or were these high level skilled people? Or does that happen often on domination. I don't know.
Also torch what system do you play on?
125-5 is a very impressive score. Domination is not easier to get good K/Ds on than TDM, it just lasts longer and takes more tactical skill since the flags you control partially control where you spawn. The other team wasn't screwing around, but I assume most of them weren't good players. Ground War is 9v9 by the way.
I play on PS3. I play on the 360 at friend's houses pretty often and other than the controller, I haven't noticed any difference. I find it easier aiming with the PS3s analog stick though.
QuoteDomination is not easier to get good K/Ds on than TDM, it just lasts longer and takes more tactical skill since the flags you control partially control where you spawn.
Not from what i hear. People at school play that just to camp and get nukes. I dont mind campers as much as sum people do, i just dont like it when they are all pointing at your base and you cant really leave.
Quote
I play on PS3. I play on the 360 at friend's houses pretty often and other than the controller, I haven't noticed any difference. I find it easier aiming with the PS3s analog stick though.
I play on pc. I find it easyer to aim with a mouse than eather. Its not such a bad thing on ps3 and 360 mainy because every one has the same handycap.
Quote from: ARTgames on January 27, 2010, 08:49:39 PM
QuoteDomination is not easier to get good K/Ds on than TDM, it just lasts longer and takes more tactical skill since the flags you control partially control where you spawn.
Not from what i hear. People at school play that just to camp and get nukes. I dont mind campers as much as sum people do, i just dont like it when they are all pointing at your base and you cant really leave.
It's the best game type to get nukes in simply because there is no kill count and it lasts longer.
As for camping, if you die because someone was in an advantageous position to kill you, they have more skill than you. Try to tactically give yourself an advantage over people. If you hide behind a corner when someone comes through a door, you will kill them every time. This is an extremely effective strategy. Nowhere in the MW2 instruction manual does it say that you can't use places and objects on the map to your advantage. People need to stop blaming "campers" for them doing poorly and instead just get over the fact that the person who killed you has beaten you strategy-wise.
Also, MW2s maps are designed so that you can get out of spawn traps. Put on a cold-blooded, marathon class and flank the enemy.
QuoteTry to tactically give yourself an advantage over people. If you hide behind a corner when someone comes through a door, you will kill them every time. This is an extremely effective strategy....People need to stop blaming "campers" for them doing poorly and instead just get over the fact that the person who killed you has beaten you strategy-wise.
To start i said i don't mind them. You lean the camping spots and you hunt them down. Or that's what i do. I just said i don't like them when they spawn kill. I'm guessing people just have diffrent definition for skill and strategy.
I don't mind campers, as it makes it easier to kill whoever is camping in one spot rather than someone who is moving around.
The main time I have problem with campers is when they glitch into an unreachable area, and just pick off people the whole round, glitch campers are the guys I dislike. Regular campers are easy picks after they kill you once.
Quote from: DarkBlade325 on January 28, 2010, 03:36:19 PM
I don't mind campers, as it makes it easier to kill whoever is camping in one spot rather than someone who is moving around.
The main time I have problem with campers is when they glitch into an unreachable area, and just pick off people the whole round, glitch campers are the guys I dislike. Regular campers are easy picks after they kill you once.
I've only seen "glitch" campers on highrise, but those aren't really glitches since they're intentional. It's always fun when someone's camping up on that rooftop with tactical insertions and you run up there, plant a claymore on their insertion and then knife them in the back. :D
The typical player will die from someone camping in a building, and then immediately run back into that same building and die again. In FFA, I've had 3-4 people all running back to get revenge kills constantly, no matter how many times they die. It makes no sense, but they still do it. It's always nice to have a retreat point when you're camping, so that you can nail people who come back to get you.
That's the fun part of killing campers. Trying to get to them to kill them. Its like a challenge. But once you learn ware they are you should try to flank them if you can.
The story line is pretty sweet but isnt as long as cod4... There are a lot of weapons that are slightly modified, for example the AK-47 has a grenade launcher, scopes etc. It's not as interactive as cod3 but there are awesome short clips and takes the game onto a new level. i'd give it a 9 out of 10 :D
I had Scavenger Pro and was on Rust with claymores... The same guy came up the ladder about 7 times. As I was climbing down with a Chopper Gunner, he shot me in the back with his P90.
As for me... I just pull out a class with a noob tube/grenade launcher/rocket when there's a camper... There's that propane tank on Highrise, a wall on Rust, difficult to hide from TEH EXPLOSIVES.
Edit: Got a 60 killstreak earlier today... It was so cheap. I had a Chopper Gunner on Rust, and just held down fire on their spawn point (which didn't change). About a minute of spawn killing 3+ players. 40+ of the kills from the Chopper... >: D
~Aqua
Got a new graphics card and wow this game look really good on max stuff.
http://img716.imageshack.us/img716/9645/iw4mp02.png
http://img696.imageshack.us/img696/2049/iw4mp01.png
Quote from: ARTgames on February 25, 2010, 07:56:32 PM
Got a new graphics card and wow this game look really good on max stuff.
http://img716.imageshack.us/img716/9645/iw4mp02.png
http://img696.imageshack.us/img696/2049/iw4mp01.png
I'm just curious, what graphic card?
oops i forgot to say. I got the Radeon HD 5770 made by diamond. Buying name brand ATI is expensive.