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General => Off Topic => Video Games => Topic started by: Meiun on January 17, 2010, 11:49:27 PM

Title: League of Legends
Post by: Meiun on January 17, 2010, 11:49:27 PM
League of Legends is sortof an RTS style game that is based of a really popular Warcraft 3 mod called Defence of the Ancients (DoTA). League of Legends takes a lot of the concepts of that super popular mod and turns it into a really fun standalone commercial quality game. You basically start each round on a team (5v5) and pick a character out of over 40 options (most of which you have to unlock). Each of these characters has their own set of unique skills and abilities. The game plays a bit like warcraft/diablo, but ofcourse you only control your one character. The game is highly strategy based, and the goal is to work your way into and destroy the enemy base by destroying all their towers and fighting off the enemy characters as well as armies of computer controlled enemies that are sent from their base. Oh, and it's free :) Kindof hard to explain the game as it has a bit of a steep learning curve, but I figured I'd make a topic about it and let you guys check it out for yourself:

https://signup.leagueoflegends.com?ref=4b4fa7252f330 (https://signup.leagueoflegends.com?ref=4b4fa7252f330)
Title: Re: Leage of Legends
Post by: Lucifer on January 18, 2010, 12:12:17 AM
Huh. I've always been a fan of Dota, the only thing that brought it down was the horrid battle.net community. I haven't been playing warcraft recently though, so I never even heard about this o.O. Reminds me.. I never got around to play Demigod, another Dota-based game. Anyways, thanks for sharing! I'll be sure to try this out.
Title: Re: Leage of Legends
Post by: Meiun on January 18, 2010, 12:38:50 AM
The community can be a bit bitchy at times, but isn't anywhere near as bad as DoTA from what little I had seen of it. Either way, this does not use battlenet or any of that stuff, and is not a mod at all (even though it is made by a bunch of the original mod's creators).
Title: Re: League of Legends
Post by: ARTgames on January 18, 2010, 01:46:00 AM
I'm downloading lol now. What do you get if you pay?
Title: Re: League of Legends
Post by: Meiun on January 18, 2010, 01:52:21 AM
Quote from: ARTgames on January 18, 2010, 01:46:00 AM
I'm downloading lol now. What do you get if you pay?
Basically, out of the over 40 available "champions" (characters), you will only be able to pick from a small selection of them when you first start (this selection oh champions who are available to everyone changes each week). Either through spending IP points earned from winning games, or through paying, you can choose to unlock new characters to play as permanently. You can also get other things such as new character skins, runes, and some other bonus's. If you do decide to pay I'd recommend either getting the boxed version of the game in a store, or just do one of the Champion Bundles in the online store. If you actually payed for each character individually it would end up costing WAY more.
Title: Re: League of Legends
Post by: Lucifer on January 18, 2010, 01:56:05 AM
Quote from: ARTgames on January 18, 2010, 01:46:00 AM
I'm downloading lol now. What do you get if you pay?
God I love that acronym...
I played a few bot matches, gunna take a while to transition to it from dota but it was pretty fun, =D. By the way, what do you get from referring us?
Title: Re: League of Legends
Post by: Meiun on January 18, 2010, 02:52:34 AM
Nothing much unless I do a ton of them. Mostly just temporary IP point boosts (temporarily earn IP faster) for every 5 people I refer.
Title: Re: League of Legends
Post by: mikkelet on January 18, 2010, 02:58:14 AM
Seems interesting, might try it out some time (=
Title: Re: League of Legends
Post by: Magebolt on January 18, 2010, 03:47:13 AM
Looks darn sweet, Downloading as we speak :P
Title: Re: League of Legends
Post by: Cactuscat222 on January 18, 2010, 04:25:54 AM
Have any of you tried Heroes of Newerth?

It's another DotA standalone clone, made by S2 games, and its basically an exact copy of DotA, but it has alot of features and stuff that DotA can't offer. If you really enjoyed DotA, then you should definitely try HoN as well.

As for League of Legends, I tried it as well awhile back, during the beta. I quite liked it, but never got into it as much as I did with HoN.
Title: Re: League of Legends
Post by: Meiun on January 18, 2010, 04:32:19 AM
A couple tips to new players, I'd recommend doing the tutorial as well as maybe a bot game or so before playing online. The game has a pretty steep learning curve to some people, and though it may seem simple with the mouse movement and all that, it actually can require a lot of strategy, teamwork, and skill. This is definitely not the type of game where you can get away with just charging right in over and over.

A couple tips for noobs:
-you only get gold from killing enemy creeps (cpu controlled soldier guys) when you get the last hit in on it
-You should always try to avoid getting hit by the enemy creeps (especially at low leves). Wait for your own to come in and let them take the hits from them.
-Don't push into enemy territory too far by yourself, especially as a noob
-When you attack an enemy near their own tower, the tower automatically targets you.
-And most importantly, even if you suck try to avoid get killed a shitload. One person who really sucks and feeds the enemy lots of gold from getting killed over and over can lose the game for the whole team.

Quote from: Cactuscat222 on January 18, 2010, 04:25:54 AM
Have any of you tried Heroes of Newerth?

It's another DotA standalone clone, made by S2 games, and its basically an exact copy of DotA, but it has alot of features and stuff that DotA can't offer. If you really enjoyed DotA, then you should definitely try HoN as well.

As for League of Legends, I tried it as well awhile back, during the beta. I quite liked it, but never got into it as much as I did with HoN.
Yup I've heard of it, looking forward to it. I've always been a fan of Savage and Savage 2.
Title: Re: League of Legends
Post by: Cactuscat222 on January 18, 2010, 04:45:54 AM
Oh yeah. Definitely, this game is all about teamwork. It isn't something you can expect to do on your own. One thing that I like about LoL, is that there is a tutorial.

More importantly though, they took the concept of DotA and added all sorts of different mechanics and changed it up, which is something I really wanted to see. Heroes of Newerth is just an exact clone, with several fancy features to make playing better. While I love it for that, I enjoy playing something new from time to time.

And definitely, until you have time to research the items and heroes, go with the recommended items it has for each champion.
Title: Re: League of Legends
Post by: Magebolt on January 18, 2010, 08:43:55 AM
Meuin you should get every ones user names so we can befriend each other online yeah?

Mines Magebolt.
Title: Re: League of Legends
Post by: EpicPhailure on January 18, 2010, 09:07:05 AM
I've seen DotA (even played a little myself; I got owned by level 1 cpus), and also saw my brother play a bit of Heroes of Newerth. I guess I'll try LoL, but the hero selection system sounds pretty weird to me. If I read it right, it means you don't actually get to choose the hero you want unless you pay?
Title: Re: League of Legends
Post by: stick d00d on January 18, 2010, 10:48:27 AM
Quote from: EpicPhailure on January 18, 2010, 09:07:05 AM
I've seen DotA (even played a little myself; I got owned by level 1 cpus), and also saw my brother play a bit of Heroes of Newerth. I guess I'll try LoL, but the hero selection system sounds pretty weird to me. If I read it right, it means you don't actually get to choose the hero you want unless you pay?

Quote from: Meiun on January 18, 2010, 01:52:21 AM
Quote from: ARTgames on January 18, 2010, 01:46:00 AM
I'm downloading lol now. What do you get if you pay?
Basically, out of the over 40 available "champions" (characters), you will only be able to pick from a small selection of them when you first start (this selection oh champions who are available to everyone changes each week). Either through spending IP points earned from winning games, or through paying, you can choose to unlock new characters to play as permanently. You can also get other things such as new character skins, runes, and some other bonus's. If you do decide to pay I'd recommend either getting the boxed version of the game in a store, or just do one of the Champion Bundles in the online store. If you actually payed for each character individually it would end up costing WAY more.

And i'm also downloading it now, looks fun. Holy s#$% the estimated time for the download says 20 hours, my internet fails.
Title: Re: League of Legends
Post by: EpicPhailure on January 18, 2010, 11:52:51 AM
I just did the tutorial and a practice round with bots. I have to say, it's a pretty good interpretation of DotA. My IGN is summoner name is Kainerok, if that's what you look for to add people.
Title: Re: League of Legends
Post by: krele on January 18, 2010, 12:36:16 PM
It was just a matter of time when someone created a real DotA game... Mod had just too many limits. Too bad the heroes aren't the same, I had some personal favorites, haha.

Also, isn't HoN in closed beta state? You could only join if you got invited by someone... Aww the hell I'll just try LoL...

Thanks for posting this up.

EDIT: Is IceFrog in dev-team?... Because if he is I'll just delete WC3 from my PC, since I only need it to play DotA...

Any favorites by now? I have my eyes on Shaco... He looks like Kefka rip-off =D
Title: Re: League of Legends
Post by: EpicPhailure on January 18, 2010, 01:43:37 PM
I don't even know about any heroes right now. I haven't bothered to read up. The only ones I know of are Ashe from the Tutorial, and the Vegrain-something dude who looks like Vivi.
Title: Re: League of Legends
Post by: Lucifer on January 18, 2010, 02:16:47 PM
Quote from: krele on January 18, 2010, 12:36:16 PM
EDIT: Is IceFrog in dev-team?... Because if he is I'll just delete WC3 from my PC, since I only need it to play DotA...
Previous dota fans might enjoy reading this. http://www.leagueoflegends.com/articles/dota_and_lol
Btw, mah summoner's name is SatansPenguin.
Title: Re: League of Legends
Post by: krele on January 18, 2010, 02:58:57 PM
Quote from: Lucifer on January 18, 2010, 02:16:47 PM
Quote from: krele on January 18, 2010, 12:36:16 PM
EDIT: Is IceFrog in dev-team?... Because if he is I'll just delete WC3 from my PC, since I only need it to play DotA...
Previous dota fans might enjoy reading this. http://www.leagueoflegends.com/articles/dota_and_lol
Btw, mah summoner's name is SatansPenguin.
Just read it moments ago looking for how to deny creeps... Just to find it being removed from DotA mechanics... That sorta sucks, but whatever...

I just played a practice match with Katarina. The hero seems ok.

My summoner's name is Krele
Title: Re: League of Legends
Post by: Meiun on January 18, 2010, 04:09:35 PM
Quote from: EpicPhailure on January 18, 2010, 09:07:05 AM
I've seen DotA (even played a little myself; I got owned by level 1 cpus), and also saw my brother play a bit of Heroes of Newerth. I guess I'll try LoL, but the hero selection system sounds pretty weird to me. If I read it right, it means you don't actually get to choose the hero you want unless you pay?
No not exactly. It's a bit hard to explain. Basically, they provide you with a list of "free to everyone" heroes to choose from each week. If you want to have any of those, or the countless other heroes available to you all the time you can either buy them with points you earn from winning matches (no actual money required), or you can buy them with real money.

Quote from: krele on January 18, 2010, 02:58:57 PM
Just read it moments ago looking for how to deny creeps... Just to find it being removed from DotA mechanics... That sorta sucks, but whatever...

I just played a practice match with Katarina. The hero seems ok.

My summoner's name is Krele
They actually had an article about removing that. They had a number of reasons for it, but ultimately the biggest was that it dosn't make a lot of sense to kill your own troops... Either way, the game has so much more going for it than DoTA in my opinion that you hardly even notice it (atleast once you adjust).
Title: Re: League of Legends
Post by: Cactuscat222 on January 18, 2010, 06:02:14 PM
Yeah - one of League of Legends founders/creators is Guinsoo, one of the developer of DotA (I forget what versions). Although alot of people discredit him with screwing it up when he was in charge. None the less, he knows what he is doing.

Either way, I believe my LoL name is Cactuscat222, like always.

IceFrog has no affiliation with League of Legends, but if you are really interested - IceFrog got a job deal with Valve for some project (http://www.playdota.com/forums/blogs/icefrog/264/great-news-dota-fans/). So we might be able to expect an actual DotA-like project not only from the current developer of DotA, but also from Valve, who makes kick@$$ stuff anyways.
Title: Re: League of Legends
Post by: Titan on January 18, 2010, 06:44:36 PM
Whoa just downloaded and installed and did tutorial and bot game.
I love this game its pretty sweet. Thanks for posting here ;D
Title: Re: League of Legends
Post by: EpicPhailure on January 18, 2010, 11:29:22 PM
I still can't get over the weekly free heroes thing. Unless you're willing to spend real money on Riot Credits, you're going to have to win at least 30 games just to buy a single hero, and there's a chance you won't even like them!

Although I admit that it DOES give you a chance to test 7 heroes a week, it's still not wise to force your customers to play a specific hero.
Title: Re: League of Legends
Post by: Meiun on January 18, 2010, 11:33:47 PM
Actually once you get good you can start raking in IP a lot faster than you'd think. I got the boxed copy for xmas that has 20 heroes and $10 of riot points, but have still managed to unlock a LOT more just off IP and I'm only level 18. You can on occasion get upwards of 200 IP in a single game, and there are a bunch of heroes that only cost 450 to unlock (and no hero is "better" than any other either, just different and some harder to play well). While the prices for some are indeed a bit steep and it certainly would take a long time to unlock all of them, through the weekly free heroes thing you definitely won't be forced to play a specific hero (especially as there are quite a few in each weekly batch) and over time can end up having played all them. Also, I would just be thankful this game is free at all. The game IS a commercial game whether it has a free version or not. If you go to the store you can find boxed copies of it on the shelf that unlock a bunch of the heroes. You are looking at it from more of a glass half empty perspective and not seeing that they have GIVEN you all this stuff to play free of charge, and instead are looking at all the stuff they have NOT given you.
Title: Re: League of Legends
Post by: EpicPhailure on January 18, 2010, 11:42:45 PM
How much did the Bundle cost you?
Title: Re: League of Legends
Post by: Meiun on January 19, 2010, 12:10:43 AM
Quote from: EpicPhailure on January 18, 2010, 11:42:45 PM
How much did the Bundle cost you?
The boxed copy you get in stores cost $30 (think I've seen it as low as $20 some places though) and includes about 20 champions (including many expensive ones), $10 of riot points, and some free runes. However if you check the ingame online store they have some champion bundles as well that are fairly reasonably priced I think.
Title: Re: League of Legends
Post by: Bloodseeker on January 19, 2010, 03:55:14 AM
I've been playing DotA for 4-5 years then I stopped at about 6.49 (I don't remember) , I saw videos about HoN and LoL , gotta pick HoN , pretty much the same style as DotA , just much more details on the graphics and characters. As for Demigod or LoL .... demigod sucks , just go and play Disciples this game rocks... as for LoL - not bad , but the action itself is so slow and lazy.
Title: Re: League of Legends
Post by: Magebolt on January 19, 2010, 05:13:32 AM
It's not Slow or Lazy to me. I quiet like it and am getting addicted.
Sweet just bought my first character, I've gotten so use to her i always use her :3 lol
Title: Re: League of Legends
Post by: krele on January 19, 2010, 08:35:44 AM
Meh... I hate how the games are being created... Having to wait a minute for before playing the game is sort of bad... They could've just made a lobby system...

Other than that, the gameplay is fine... I just lost a match x_X
Title: Re: League of Legends
Post by: Magebolt on January 19, 2010, 08:41:26 AM
There is a lobby system for practice matches..... You should try that out way before proper games-_-
Title: Re: League of Legends
Post by: DivineLegend on January 19, 2010, 10:43:36 AM
i've heard of this, and i wanted to find out what it was. thanks for bringing it up meiun, i play DotA all the time, even today. But for some reason i was IP banned on the US West server for nothing for two weeks (wtf?) and they don't tell anyone why they are banned or for how long. I will try this out
Title: Re: League of Legends
Post by: Meiun on January 19, 2010, 02:35:09 PM
Quote from: krele on January 19, 2010, 08:35:44 AM
Meh... I hate how the games are being created... Having to wait a minute for before playing the game is sort of bad... They could've just made a lobby system...

Other than that, the gameplay is fine... I just lost a match x_X
Matchmaking is quick and easy and generaly gets you paired up with atleast reasonably balanced teamates. It usually only takes like 30 seconds, often less. But either way there IS a lobby system as well for those who want to use it.
Title: Re: League of Legends
Post by: Titan on January 19, 2010, 02:50:36 PM
Quote from: Meiun on January 19, 2010, 02:35:09 PM
Quote from: krele on January 19, 2010, 08:35:44 AM
Meh... I hate how the games are being created... Having to wait a minute for before playing the game is sort of bad... They could've just made a lobby system...

Other than that, the gameplay is fine... I just lost a match x_X
Matchmaking is quick and easy and generaly gets you paired up with atleast reasonably balanced teamates. It usually only takes like 30 seconds, often less. But either way there IS a lobby system as well for those who want to use it.
I don't wanna sound stupid, but how do I buy something? I go to the store and it shows how many points I would have left, but I can't figure out how to buy something.
Title: Re: League of Legends
Post by: krele on January 19, 2010, 03:12:52 PM
Quote from: Meiun on January 19, 2010, 02:35:09 PM
Quote from: krele on January 19, 2010, 08:35:44 AM
Meh... I hate how the games are being created... Having to wait a minute for before playing the game is sort of bad... They could've just made a lobby system...

Other than that, the gameplay is fine... I just lost a match x_X
Matchmaking is quick and easy and generaly gets you paired up with atleast reasonably balanced teamates. It usually only takes like 30 seconds, often less. But either way there IS a lobby system as well for those who want to use it.
There is a lobby system other than practice matches? How do I access it? I can't try it out right now, and I couldn't find it yesterday...

This game is not as dynamic as DotA... Creep blocking and denying was really important aspect of the game and required skill... With this, all you need to be good is some common sense...

Also can anyone tell me, is there a creep based upon Roshan? I do see a red dot on the map as on the real dota, but I don't really wanna check it out during gameplay. How strong is that thing? What do you get from killing it?
Title: Re: League of Legends
Post by: DivineLegend on January 19, 2010, 03:24:40 PM
idk if i like it much... i have yet to play a full game though, but from what i saw, i liked the simplicity of dota more, like being able to tell where the shops were, but that could also be something that comes with time
Title: Re: League of Legends
Post by: Titan on January 19, 2010, 03:36:11 PM
I feel stupid, I had to scroll down XD
Title: Re: League of Legends
Post by: Lucifer on January 19, 2010, 04:21:55 PM
Quote from: DivineLegend on January 19, 2010, 03:24:40 PM
idk if i like it much... i have yet to play a full game though, but from what i saw, i liked the simplicity of dota more, like being able to tell where the shops were, but that could also be something that comes with time
Thing is, the new shop is 100x more simpler. In Dota, if you didn't know the items for your character, you would Not do well. (Besides the few characters that require no skill at all, Axe, Rikimaru, etc.) Now they give you some recommendations at least, so you're not stuck sitting there going "Anyone know the items for my char!?". If you want to play different styles than those suggestions, you're going have to sit down sometime and read through the items. (Or be lame and look up strategy guides...)
Quote from: krele
This game is not as dynamic as DotA... Creep blocking and denying was really important aspect of the game and required skill... With this, all you need to be good is some common sense...
I agree that this game seems a bit dulled down from the real thing. However I don't agree that Creep blocking and Denying required any skill whatsoever, and I believe it was a smart choice on their part to take it out. All you needed to creep block/deny was an extremely low ping, which then !@#$s over people who have higher pings. Plus, this gave ranged characters a HUGE advantage early game, and made Dota extremely unfriendly to new players. Every game I played was always a battle of killing off your own creeps, not actual fighting. Wheres the fun in that?
Title: Re: League of Legends
Post by: Meiun on January 19, 2010, 04:51:17 PM
Quote from: DivineLegend on January 19, 2010, 03:24:40 PM
idk if i like it much... i have yet to play a full game though, but from what i saw, i liked the simplicity of dota more, like being able to tell where the shops were, but that could also be something that comes with time
This game is actually a good amount more user friendly and "simpler" in the good ways, but more complex in a lot of fun and cool new ways. There is only one shop (the one at your base), and it gives you recommended items based on your character as Lucifer said that help a lot for noobs.

Quote from: krele on January 19, 2010, 03:12:52 PM
Quote from: Meiun on January 19, 2010, 02:35:09 PM
Quote from: krele on January 19, 2010, 08:35:44 AM
Meh... I hate how the games are being created... Having to wait a minute for before playing the game is sort of bad... They could've just made a lobby system...

Other than that, the gameplay is fine... I just lost a match x_X
Matchmaking is quick and easy and generaly gets you paired up with atleast reasonably balanced teamates. It usually only takes like 30 seconds, often less. But either way there IS a lobby system as well for those who want to use it.
There is a lobby system other than practice matches? How do I access it? I can't try it out right now, and I couldn't find it yesterday...

This game is not as dynamic as DotA... Creep blocking and denying was really important aspect of the game and required skill... With this, all you need to be good is some common sense...

Also can anyone tell me, is there a creep based upon Roshan? I do see a red dot on the map as on the real dota, but I don't really wanna check it out during gameplay. How strong is that thing? What do you get from killing it?
You can access the lobby via Selecting Bot & Practive game from the game select menu. You still receive IP and EXP from lobby games, just at a reduced tate. As for the Roshan like creep, yes there is one (not sure it spawns right away though). It's marked by a red skull and crossbones to the leftish and up a bit from the center of the map. It is fairly tough and you all need to be in the mid to upper teen levels with your team to take him typically. As for the game being dull and just requiring common sense... I definitely disagree but I suppose everyone is entitled to their opinion. I just don't think you will make it awfully far in later matches with that attitude ;) There are countless tactical and other advanced things in this game that are possible. For instance, with blitzcrank you can rocket grab people into towers and bushes with ganks waiting, combo in that heimerdinger guys turrets with that or the alchemist guys toss move to further move them to wherever you like. Just as an example.
Title: Re: League of Legends
Post by: Cactuscat222 on January 19, 2010, 06:18:59 PM
Quote from: Lucifer on January 19, 2010, 04:21:55 PM
Quote from: DivineLegend on January 19, 2010, 03:24:40 PM
idk if i like it much... i have yet to play a full game though, but from what i saw, i liked the simplicity of dota more, like being able to tell where the shops were, but that could also be something that comes with time
Thing is, the new shop is 100x more simpler. In Dota, if you didn't know the items for your character, you would Not do well. (Besides the few characters that require no skill at all, Axe, Rikimaru, etc.) Now they give you some recommendations at least, so you're not stuck sitting there going "Anyone know the items for my char!?". If you want to play different styles than those suggestions, you're going have to sit down sometime and read through the items. (Or be lame and look up strategy guides...)
Quote from: krele
This game is not as dynamic as DotA... Creep blocking and denying was really important aspect of the game and required skill... With this, all you need to be good is some common sense...
I agree that this game seems a bit dulled down from the real thing. However I don't agree that Creep blocking and Denying required any skill whatsoever, and I believe it was a smart choice on their part to take it out. All you needed to creep block/deny was an extremely low ping, which then !@#$s over people who have higher pings. Plus, this gave ranged characters a HUGE advantage early game, and made Dota extremely unfriendly to new players. Every game I played was always a battle of killing off your own creeps, not actual fighting. Wheres the fun in that?

It takes more skill than a low ping to creep deny. You have to time it just right, know your characters attack speed, his range, and the damage so that you can get the last hit. If you have a high ping, don't play, lol. But don't get me started on the game mechanics, most everyone who plays DotA or the like plays Easy Mode, which heavily unbalances the game.

Yeah, the recommended items list in both LoL and HoN(Yes, Heroes of Newerth has the recommended items too) are awesome. They are incredibly helpful to new and old players alike.
Title: Re: League of Legends
Post by: Scotty on January 19, 2010, 11:48:37 PM
No Linux client?  Damn...
Title: Re: League of Legends
Post by: Magebolt on January 20, 2010, 02:14:01 AM
I hate how addicted i am :/ ahahah.
It's so fun specially when you win ahah. You just gotta learn not to die so much :P
Title: Re: League of Legends
Post by: DarkBlade325 on January 20, 2010, 03:18:46 AM
Not a huge fan of RTS to be honest, I could never get into them.

I guess you can call me an FPS dunce since 90% of the games I play right now are FPSs(es). But I have heard good things about LoL.
Title: Re: League of Legends
Post by: Meiun on January 20, 2010, 03:20:21 AM
Quote from: Magebolt on January 20, 2010, 02:14:01 AM
I hate how addicted i am :/ ahahah.
It's so fun specially when you win ahah. You just gotta learn not to die so much :P
Haha yep, it can be pretty addictive and fun. Winning is definitelly satisfying, but losing can be pretty frustrating as well :P

Quote from: DarkBlade325 on January 20, 2010, 03:18:46 AM
Not a huge fan of RTS to be honest, I could never get into them.

I guess you can call me an FPS dunce since 90% of the games I play right now are FPSs(es). But I have heard good things about LoL.
It's actually really not your typical RTS at all. It does require a lot of strategy and work from a similar view (and even have a few elements from) your typical RTS, but you only control your one character and it's almost a bit more of an action like game.
Title: Re: League of Legends
Post by: DarkBlade325 on January 20, 2010, 03:23:43 AM
Quote from: Meiun on January 20, 2010, 03:20:21 AM
Quote from: DarkBlade325 on January 20, 2010, 03:18:46 AM
Not a huge fan of RTS to be honest, I could never get into them.

I guess you can call me an FPS dunce since 90% of the games I play right now are FPSs(es). But I have heard good things about LoL.
It's actually really not your typical RTS at all. It does require a lot of strategy and work from a similar view (and even have a few elements from) your typical RTS, but you only control your one character and it's almost a bit more of an action like game.

Huh..Well shit I might have to give it a try. I dislike having to control masses of different units to be honest, so yeah I'll give it a shot.

Still, I stand by my ruling of being a FPS dunce. Key word being dunce- I don't know RTS strategy at all. Putting me in a game that takes that kind of strategy is like giving a turtle a Rubik Cube and expecting it to solve it in 10 seconds.
Title: Re: League of Legends
Post by: Magebolt on January 20, 2010, 06:02:29 AM
ahha that is funny. Exactly what Meiun said, The game is very action packed and you have think a lot. I find myself trying to think of new ways to kill the enemy and confuse it all the time haha.
Title: Re: League of Legends
Post by: krele on January 20, 2010, 10:23:36 AM
Quote from: Meiun on January 19, 2010, 04:51:17 PM
Quote from: DivineLegend on January 19, 2010, 03:24:40 PM
idk if i like it much... i have yet to play a full game though, but from what i saw, i liked the simplicity of dota more, like being able to tell where the shops were, but that could also be something that comes with time
This game is actually a good amount more user friendly and "simpler" in the good ways, but more complex in a lot of fun and cool new ways. There is only one shop (the one at your base), and it gives you recommended items based on your character as Lucifer said that help a lot for noobs.

Quote from: krele on January 19, 2010, 03:12:52 PM
Quote from: Meiun on January 19, 2010, 02:35:09 PM
Quote from: krele on January 19, 2010, 08:35:44 AM
Meh... I hate how the games are being created... Having to wait a minute for before playing the game is sort of bad... They could've just made a lobby system...

Other than that, the gameplay is fine... I just lost a match x_X
Matchmaking is quick and easy and generaly gets you paired up with atleast reasonably balanced teamates. It usually only takes like 30 seconds, often less. But either way there IS a lobby system as well for those who want to use it.
There is a lobby system other than practice matches? How do I access it? I can't try it out right now, and I couldn't find it yesterday...

This game is not as dynamic as DotA... Creep blocking and denying was really important aspect of the game and required skill... With this, all you need to be good is some common sense...

Also can anyone tell me, is there a creep based upon Roshan? I do see a red dot on the map as on the real dota, but I don't really wanna check it out during gameplay. How strong is that thing? What do you get from killing it?
You can access the lobby via Selecting Bot & Practive game from the game select menu. You still receive IP and EXP from lobby games, just at a reduced tate. As for the Roshan like creep, yes there is one (not sure it spawns right away though). It's marked by a red skull and crossbones to the leftish and up a bit from the center of the map. It is fairly tough and you all need to be in the mid to upper teen levels with your team to take him typically. As for the game being dull and just requiring common sense... I definitely disagree but I suppose everyone is entitled to their opinion. I just don't think you will make it awfully far in later matches with that attitude ;) There are countless tactical and other advanced things in this game that are possible. For instance, with blitzcrank you can rocket grab people into towers and bushes with ganks waiting, combo in that heimerdinger guys turrets with that or the alchemist guys toss move to further move them to wherever you like. Just as an example.

Ahh, I knew that lobby, but getting 35% cut from my earnings is just wrong D:

Well, I'm a DotA player, a really damn good one too, and those comboes are only elementary ones, and yeah, to find out you can combine that just requires some common sense and low-to-mid level of thinking... But yeah, everyone has an own point of view. It's just that DotA appealed much more to me than LoL. I love the game's acronym though :D... lol...
Title: Re: League of Legends
Post by: Meiun on January 20, 2010, 12:48:52 PM
That was just a basic example, there is definitely a lot more. But to each his own.
Title: Re: League of Legends
Post by: Lucifer on January 20, 2010, 06:25:31 PM
Been playing a few games, and it's starting to grow on me. Just wondering, anyone have any favorite characters? Thus far my favorite is the Bowser copy, Rammus.
Title: Re: League of Legends
Post by: Meiun on January 20, 2010, 07:07:08 PM
There are a lot of good characters. Recently I've been playing Jax and Dr. Mundo a fair amount though.
Title: Re: League of Legends
Post by: Magebolt on January 20, 2010, 07:16:39 PM
I love Sivir the Battle mistress cause i completely own with her :3 lol and uh
Another one which is really cool is Annie the Dark child :)
Title: Re: League of Legends
Post by: Titan on January 20, 2010, 07:21:39 PM
I play with Master Yi all the time  ;D

I actually just got 16/3/3.
But the rest of my team was kinda bad, cept one other guy.
Title: Re: League of Legends
Post by: EpicPhailure on January 20, 2010, 09:01:49 PM
I've been trying some of the characters available this week. I've had some good experience with Udyr and Malphite, although I don't really like Udyr that much. He doesn't seem to be a damage dealer, like Malphite can be.
Title: Re: League of Legends
Post by: Lucifer on January 20, 2010, 09:09:07 PM
Quote from: EpicPhailure on January 20, 2010, 09:01:49 PM
I've been trying some of the characters available this week. I've had some good experience with Udyr and Malphite, although I don't really like Udyr that much. He doesn't seem to be a damage dealer, like Malphite can be.
Ohoho, then you aren't playing Udyr well. Try going Phoenix form first, then bear form for chasing down and stunning. Also the recommended items for him are basically perfect. Early game with Udyr is slow but, mid-late game he gets so much lifesteal and attack speed it's utterly insane. I haven't tried malphite yet, he just looked big and boring, but I'll try him soon.

Just played a few games with Magebolt, =D, prrrrdy fun. If anyone else wants to get a game going, just hit me up on MSN at silencedbullet@hotmail.com
Title: Re: League of Legends
Post by: EpicPhailure on January 20, 2010, 09:16:16 PM
Oooh. I thought that the general rule was to save your ultimate for other stuff, that's probably why he didn't feel well.

And yeah, that's exactly what Malphite is. But don't mistake his tanking abilities for slow, his 'E' skill make him run insanely faster for a couple seconds, and that goes in conjunction with the recommended items he has that offer slowdown and or stun per hit.
Title: Re: League of Legends
Post by: Lucifer on January 21, 2010, 12:56:15 AM
Quote from: EpicPhailure on January 20, 2010, 09:16:16 PM
Oooh. I thought that the general rule was to save your ultimate for other stuff, that's probably why he didn't feel well.

And yeah, that's exactly what Malphite is. But don't mistake his tanking abilities for slow, his 'E' skill make him run insanely faster for a couple seconds, and that goes in conjunction with the recommended items he has that offer slowdown and or stun per hit.
Ah, yeah the weird thing about him is that he has no ultimate. I played a couple games with Malphite, the first one being an utter disaster where my entire team fed them (including me), the second one I got a 14 kill streak, =D. He is as I thought, big and boring, but yeah definitely not slow. He's one of those characters that are very fun to team with, with all those slows and the disable. Not  necessarily someone I would play often personally though.

XD, I was laughing at this earlier.
http://www.leagueoflegends.com/board/showthread.php?t=46093
10,000 referalls lets you develop your own custom hero. Cmon guys! 10,000 people and we can get a Stick Man! Yeaaah!
Title: Re: League of Legends
Post by: Magebolt on January 21, 2010, 02:05:15 AM
Bahahahaaha That sure would be something ahaha, It could have a GS as a weapon! ahahhahaha or a slasher! :P
Title: Re: League of Legends
Post by: Lucifer on January 22, 2010, 02:20:10 AM
Sigh..., I played until 4am this morning farming the IP to buy Twisted Fate, and now he's in this week's rotation. Ah well. If anyone is interested in him, I really recommend him. He's very difficult to master, but once you do, his ability to do high damage, stun, slow, reveal invisible, and teleport to any location on the map, makes him really !@#$ing fun to play. His only downside that I can see is that he's very very squishy. Remember to have a health potion on you at all times early game, and use recall/gate to heal and get back into your lane in seconds. Gate into grass to gank, or in front of fleeing enemies, but don't get gank-crazy. Fate is very vulnerable to getting ganked himself, and is usually the first one to die in a team battle.

It took me around 5 games to be able to correctly time his pick a card ability, which by the way isn't random, so if you're quick you can get a gold card every time you activate it. This is a must if you're going to use him, as that stun will be the backbone of your ganking throughout the game, along with your incredibly fun global slowing ultimate. On that note, feel free to use this ultimate even when you're not chasing anyone, as it will make all enemies on the map visible, which can be a lifesaver for teamates. For items, there's sorta two ways you can go. You could either go like the recommendations suggest, giving him fast attack speed and high crits so he can dish out the damage while he stuns and slows, or you could stock up on ability power. Items like Lichbane or Zhyonya's Ring will do an incredibly job increasing the damage of wild cards and pick a card. I personally recommend ability power, as it scales extremely well with your abilities.

As for actually getting abilities, what works best for me is to get pick a card and gate first, then max wild cards, (obviously also putting points into your ultimate in the process), then max pick a card, and finally gate. This route might not make you the gank master early game, but you'll be a feared enemy with your incredibly high range and high damage wild cards. (And by long range I mean long range, wild cards can abuse people hiding behind their towers easily, however it's also easily dodgable, so use your mana wisely, and recall/gate to quickly refill whenever you feel like it, without loosing any time out on the field.) Another way to go would be maxing wild cards and gate first, instead of pick a card. Many argue that pick a card just isn't as usefull, and pries too much attention away from the fight. Personally I've done it so much it's automatic, but it's different for everyone. With gate maxed early, you could make massive amounts of money helping each lane push.

*Edit*
Forgot to mention summoner abilities/masteries/runes. Personally I don't have any runes right now, and I'm no expert on masteries. Generally I go pure utility though, as they seem the most useful for how I play. As for choosing summoner abilities, I'd recommend Cripple, Ghost, or Heal. I've heard Flash and Clairvoyance are good too, but I'm not that high of a level yet ><.

Woah, this all looked smaller on my sister's labtop...
Title: Re: League of Legends
Post by: EpicPhailure on January 22, 2010, 08:23:41 PM
How much was Fate?
Title: Re: League of Legends
Post by: Lucifer on January 22, 2010, 08:37:29 PM
Ah, misread, I think he's in next week's rotation. Anyways, he's pretty cheap, only 1350.
Title: Re: League of Legends
Post by: Titan on January 22, 2010, 10:41:10 PM
Besides Yi are the any other really good dps characters?

Also My in game name is GiantEvilKitten.(I'm playing now, so if you want to play, i'm available
Title: Re: League of Legends
Post by: EpicPhailure on January 22, 2010, 10:59:34 PM
Quote from: Titan on January 22, 2010, 10:41:10 PM
Besides Yi are the any other really good dps characters?

Also My in game name is GiantEvilKitten.(I'm playing now, so if you want to play, i'm available

Rammus's 'Q' skill is somewhat alike Yurnero the Juggernaut's Blade Fury Skill: http://web.dota-allstars.com/heroes/2864
Title: Re: League of Legends
Post by: Meiun on January 25, 2010, 08:53:30 PM
There are a lot of good DPS heroes, Jax is really good, Warwick is pretty good, among many others. Those are just two of my favorites.
Title: Re: League of Legends
Post by: Lucifer on January 31, 2010, 04:04:48 AM
Twisted Fate is by far my favorite character, and since I have a lot of time on my hands, and enjoy doing it, I created a few builds for him. The first one I created was an Ability Power build. This way of playing gives Twisted Fate's wild cards ability insane amounts of damage, allowing you to abuse from a safe distance. The second build focuses on Attack Speed and Critical hits, and is basically my version of the recommended items. This build focuses on stunning and slowing enemy champions with Pick a Card, and abusing them with your basic attack. The third build was inspired by my creation of the second build, and focuses on speed. Every item in the build (with the exception of the ability cooldown reduction item, Frozen Heart) increases your movement speed. I named this build the Mobility Build, and is thus far my favorite. Nobody on the map is safe when you use this build correctly.

One thing, and the most important thing, is that you can't play Twisted Fate like any other ranged DPS character. His playstyle focuses on hitting and running, then moving in when they're weak. Don't expect to win a 1v1 by standing there chucking your cards, Twisted Fate has a very low amount of health. Get a Gold Card with Pick a Card, stun them, Wild Card or Basic Attack them depending on your build, and retreat. Repeat. Spend a few bot practice games learning how to time Pick a Card correctly, as this is the backbone to every build I've posted. For anyone completely new to him, remember that it is not random, the order is Blue-Red-Gold. Also remember that it does not start over at blue each time, it starts where you left off. Even though the Ability Power build focuses on Wild Cards, you'll notice I suggested you get Pick a Card first. This is because the only thing increasing Pick a Card's level does is increase the damage, the 2.5 second stun is there from the start. If you learn to time a Gold Card every time, you will be the most feared champion in the game.

Twisted Fate is a support character, and as such, you may not be getting the last hits all the time (Unless you choose the Mobility Build, ehehehehehe...). This may cause you to look at your score and go =(, but don't be disheartened, you are a Huge part of your team. On the subject of teams, Twisted Fate completely relies on teamwork. If your team is doing poor, he will do poor. So try to jump around and help everyone out! Gate will allow you to do this with ease.

Good Luck!

*edit*
Oh crap, I got carried away and forgot the link!
http://www.filefront.com/15466701/Twisted-Fate-Builds.rar/

If you look at these and are confused, the order is; Item descriptions, then the order I recommend you buy them, then the order I recommend you get abilities. The 5 4 3 2 1 0 to the right of the items indicates how many spaces you'll have left. Feel free to offer suggestions for improving them!

P.S. One thing I forgot to add was suggestions on Summoner Abilities, Masteries, and Runes. If you're completely lost on those subjects, I recommend you go Utility for Masteries, Ghost and Flash (or Heal if you're a lower level) for Abilities, and I can't really give you an expert opinion on runes, as I don't pay much attention to them yet. As of now I have a bunch of rank 1 Ability power and Mana Regen/Max Mana runes.

*Edit2*
If anyone tried out the mobility build, I just found out that Lich Bane doesn't work correctly with Trinity Force, so I'm working on replacing it.
Title: Re: League of Legends
Post by: Titan on February 10, 2010, 05:17:31 PM
Wondering if anyone has tried out the new heros yet?

Pantheon is my new favorite, even if his ulti does suck.
Title: Re: League of Legends
Post by: Meiun on February 10, 2010, 05:21:19 PM
Quote from: Titan on February 10, 2010, 05:17:31 PM
Wondering if anyone has tried out the new heros yet?

Pantheon is my new favorite, even if his ulti does suck.
Yep, I love Pantheon. His ult dosn't suck at all either, its actually incredibly useful. It may not be the best killing move, but a free teleport with shorter cooldown than the spell version is super useful. Also, when timed right it can do a ton of damage, not to mention it definitely clears the crowd when they see you coming.
Title: Re: League of Legends
Post by: Lucifer on February 10, 2010, 06:22:26 PM
Quote from: Meiun on February 10, 2010, 05:21:19 PM
Quote from: Titan on February 10, 2010, 05:17:31 PM
Wondering if anyone has tried out the new heros yet?

Pantheon is my new favorite, even if his ulti does suck.
Yep, I love Pantheon. His ult dosn't suck at all either, its actually incredibly useful. It may not be the best killing move, but a free teleport with shorter cooldown than the spell version is super useful. Also, when timed right it can do a ton of damage, not to mention it definitely clears the crowd when they see you coming.

I'm really not sure why people are bitching about Pantheon. It's as is they don't realize that this game, like dota (and even more so), is a team based game. Pantheon's ability is combining Gangplank's ultimate with Twisted Fate's Gate, and like both of those abilities, they have multiple uses. The most effective way to use Gangplank's ultimate is not to plant it on top of an enemy, but to cut off lanes of escape, allowing your team to catch up with fleeing targets and slaughter them. Pantheon does this AND sticks himself right in the middle of the battle. This much maneuverability is amazing in a game like this, but its purpose isn't for jumping around soloing everything that moves, as the complaining players seem to think.
Title: Re: League of Legends
Post by: Meiun on February 10, 2010, 08:11:19 PM
Quote from: Lucifer on February 10, 2010, 06:22:26 PM
Quote from: Meiun on February 10, 2010, 05:21:19 PM
Quote from: Titan on February 10, 2010, 05:17:31 PM
Wondering if anyone has tried out the new heros yet?

Pantheon is my new favorite, even if his ulti does suck.
Yep, I love Pantheon. His ult dosn't suck at all either, its actually incredibly useful. It may not be the best killing move, but a free teleport with shorter cooldown than the spell version is super useful. Also, when timed right it can do a ton of damage, not to mention it definitely clears the crowd when they see you coming.

I'm really not sure why people are bitching about Pantheon. It's as is they don't realize that this game, like dota (and even more so), is a team based game. Pantheon's ability is combining Gangplank's ultimate with Twisted Fate's Gate, and like both of those abilities, they have multiple uses. The most effective way to use Gangplank's ultimate is not to plant it on top of an enemy, but to cut off lanes of escape, allowing your team to catch up with fleeing targets and slaughter them. Pantheon does this AND sticks himself right in the middle of the battle. This much maneuverability is amazing in a game like this, but its purpose isn't for jumping around soloing everything that moves, as the complaining players seem to think.
Yeah exactly. It's not all about doing tons of damage, getting kills, and soloing people. It is actually pretty easy to end up losing a game that your team is way ahead in with kills if you don't work well together and cover your towers etc. Having the ability to not only get anywhere you need fast, but come in with a bang is super helpful. One of my favorite ults to be honest.
Title: Re: League of Legends
Post by: Magebolt on March 05, 2011, 07:15:15 PM
I've really been getting into this lately, When i do have time away from studies and that. I was just wondering who still played and wanted to play together some time etc.
Title: Re: League of Legends
Post by: EpicPhailure on March 05, 2011, 07:46:58 PM
I still play, but I rarely play in solo queue. I only do prearranged or ARAM games.

My favorite heroes have now switched to the versatile off-tanks, such as Nasus, Xin Zhao, etc.
Title: Re: League of Legends
Post by: Magebolt on March 05, 2011, 11:12:58 PM
Do you have a set group of people you play with or something? ahah i never see you online and i'm pretty sure i have you added..
Title: Re: League of Legends
Post by: EpicPhailure on March 05, 2011, 11:18:29 PM
Yeah, I play with some friends.

I may or may not have you added. Mine is Kainerok.

EDIT: Yeah I don't have you added.
Title: Re: League of Legends
Post by: T-Rok on March 06, 2011, 06:40:38 AM
I still play. Infact I just got out from a game. :P In game name is TRok92

My main champions are Shaco, Twitch and Twisted Fate.