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Stick Online's Second Game Tournament

Started by crozier, October 02, 2010, 11:41:06 PM

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Jackabomb

I would like to be a judge. By the way, you should change the specifications of the 0-10 scale. I doubt anyone here can create a game in one week that I or many others would pay for.

crozier

I just feel intrested in what people are thinking about/ doing.
1 week o.O
Its probablly gonna be lasting 2 months. (Already stated I think)

T-Rok

@Lucifer I quite enjoy seeing others updates as well as giving my own. Speaking of which

Should post something by tomorrow, but I have short-term memory loss, so don't count on it.

Pinball

Quote from: crozier on October 03, 2010, 10:39:33 PM
Ok I decided to add everyone. But you have to show some stuff soon :D
Finally started working on something..

crozier


T-Rok

If they were more squiggly I'd think it was red sperm cells trying to kill the blue sperm cell. xD

Jackabomb

It looks to me like engine testing. Do the games have to be Game Maker? Not that I plan on competing.

crozier

No they do not have to be made with GM.

11clock

#68
Just like to state my progress. My game is an action ninja beat em up game. I have finished programming the platform engine, but having difficulties with the enemy. It is supposed to follow you and punch you when it gets close, like in Stick Online but way more sensitive. However I just get a drugged enemy doing the moonwalk off-screen. I'll let you know when I get the enemy to work properly.

EDIT: I got everything working properly. Just need to make the ability to hurt and get hurt and it shall be good to go. Here is the basic example of how the game works: http://www.box.net/shared/n7z1ymkohj Move and jump with the arrow keys and press Z to throw things. They don't do anything for now.

crozier

Cool clock. I'll try playing it in the next week. I have Pre-SATs and tests and stuff.

Jackabomb

Very nice looking 11. Fluid animation. Something's up with the animation for the enemy jump, though.
Crozier, I'm lucky. PSAT is tomorrow for me, but thankfully, I'm one of those people who can sit in class, learn by osmosis and then ace test, usually I don't need to study, and tests don't scare me whether I do or not. The only times I need to study for them are for tests in my AP classes. Osmosis alone doesn't cut it in there.

T-Rok

Wow, very fluid walking animation. So we're getting to the point of posting demo's are we? Well I guess I shall join you. ^_^ I will put the Online portion of the game up for the next week or so.

*note* Online is not meant to be fighting with other players and such. Its made to be like Diablo, where you have two seperate game plays. One that is easily hacked, and another that is not. The online will allow for legit accounts whilst offline does not(they are not encrypted, easily edited). It includes Chat and will hopefully have a select few other nice additions later on. *note*

Use fake passwords when creating your account, the information is not encrypted yet.

Lots more to come, this is not my submission, just matching 11clock on showing a demo. lol...

-Information-

Stats

*Going to be changed slightly*

Strength - Affects Damage and Health(Lesser) and Health Regen(Lesser)
Dexterity - Affects Evasion and Jump Height(Lesser)
Agility - Affects Speed and Jump Height(Greater)
Vitality - Health(Greater) and Health Regen(Greater)
Intelligence - Energy/Mana(Greater) and Energy/Mana Regen(Greater) and Experience Percentage Increase
Magic - Energy/Mana(Lesser) and Energy/Mana Regen(Lesser) and Spell Power

-General Controls-

*Going to be changed slightly*

Left/Right - Movement
Up - Jump
X - Sit
S - Attack
1/2/3/4/5/6/7/8/9/0 - Hotkeys
Double Left Click - Equip Items
Ctrl+Left Click - Move HUD
Right Click - Move Items to Hotkey Bar
Ctrl+Right - Rotate Hotkey Bar
Alt - Save Spawn
End - Shows the temporary Achievement Display

-Online-

Enter - Chat

-Useful Testing Buttons-

H - Level Up
CTRL - Spawn Items

-Download-

http://www.mediafire.com/?qc62xb08agul1js

Jackabomb

An mmo? Interesting. Can you finish it? I don't know about you, but that's a big project from my point of view. I doubt I could do it?

T-Rok

Quote from: Jackabomb on October 12, 2010, 09:57:02 PM
An mmo? Interesting. Can you finish it? I don't know about you, but that's a big project from my point of view. I doubt I could do it?

Most definitely, I've got faith in my GML knowledge. The online part is actually pretty much done for now. Everything else if offline programming. Also, considering I have all the time in the world being graduated and all.

Jackabomb

Heh, leveled up to 406 agility and jumped off the screen. With 406 agi, you can traverse the entire map in 6 seconds, 85 milliseconds. Also, if you jump too high, it sends you to 0,0 coordinates x,y.