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Unreal Engine 3.975

Started by T-Rok, March 16, 2011, 03:07:13 PM

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T-Rok

Epic Games demoed the new Unreal Engine at GDC and holy crap was it epic. You have to see it to believe it.

http://www.youtube.com/watch?v=RSXyztq_0uM&feature=related

Here is a little discussion about it.

http://www.tomshardware.com/news/unreal-engine-next-generation-graphics,12324.html

ARTgames

Cant w8 till its in so3. :P

bubba

Wow i don't say this often but:

This looks !@#$ing amazing.

Kiegruen

#3
Wow, they've really outdone themselves this time!

That's completely insane! I thought Crysis 2/ CryEngine 3 was going to have the most intense graphics for quite sometime, but I don't know, Unreal might win.



~~~~~~~~~~~~Kie~~~~~~~~~~~~
AKA That One Bro

T-Rok

Unreal definitely wins. The fact it took three top grade graphics cards to run shows exactly how powerful this engine is. But they also said this isn't a demonstration of what you should expect to see, but a demonstration of what the graphics card companies and such should be ready to be able to produce for the every day user.

Scotty

Quote from: T-Rok on March 17, 2011, 06:01:04 PM
Unreal definitely wins. The fact it took three top grade graphics cards to run shows exactly how powerful this engine is. But they also said this isn't a demonstration of what you should expect to see, but a demonstration of what the graphics card companies and such should be ready to be able to produce for the every day user.

I would actually say the opposite.  Sure, good hardware = good performance, but three high-end graphics cards to run a graphics engine?  Quick question, does anyone here have three Graphics cards installed?

I won't knock on the fact that it looks effin' amazing, and is quite possibly one of the best graphics engines we've seen to date, but I better damn well not have to go pick up a game, and on the "System Requirements - Minimum", it says I need three high-end graphics cards.  That reminds me of the time way back when Meiun was bragging how he had however many thousands of lines of code for Stick Online. I sure as Hell could suck up 500k lines for a simple user authentication web script, doesn't mean I did it right!  :P

T-Rok

Quote from: Scotty on March 17, 2011, 06:46:48 PM
Quote from: T-Rok on March 17, 2011, 06:01:04 PM
Unreal definitely wins. The fact it took three top grade graphics cards to run shows exactly how powerful this engine is. But they also said this isn't a demonstration of what you should expect to see, but a demonstration of what the graphics card companies and such should be ready to be able to produce for the every day user.

I would actually say the opposite.  Sure, good hardware = good performance, but three high-end graphics cards to run a graphics engine?  Quick question, does anyone here have three Graphics cards installed?

I won't knock on the fact that it looks effin' amazing, and is quite possibly one of the best graphics engines we've seen to date, but I better damn well not have to go pick up a game, and on the "System Requirements - Minimum", it says I need three high-end graphics cards.  That reminds me of the time way back when Meiun was bragging how he had however many thousands of lines of code for Stick Online. I sure as Hell could suck up 500k lines for a simple user authentication web script, doesn't mean I did it right!  :P
Haha, thats why this isn't an example of what users should expect. It is an example of what the companies need to be prepared to provide for at an affordable price. Its version 3.975 because they don't plan on releasing version 4 until such technology is available to the majority of society for affordable pricing.

Mr Pwnage

Quote from: Scotty on March 17, 2011, 06:46:48 PM
Quote from: T-Rok on March 17, 2011, 06:01:04 PM
Unreal definitely wins. The fact it took three top grade graphics cards to run shows exactly how powerful this engine is. But they also said this isn't a demonstration of what you should expect to see, but a demonstration of what the graphics card companies and such should be ready to be able to produce for the every day user.

I would actually say the opposite.  Sure, good hardware = good performance, but three high-end graphics cards to run a graphics engine?  Quick question, does anyone here have three Graphics cards installed?

I won't knock on the fact that it looks effin' amazing, and is quite possibly one of the best graphics engines we've seen to date, but I better damn well not have to go pick up a game, and on the "System Requirements - Minimum", it says I need three high-end graphics cards.  That reminds me of the time way back when Meiun was bragging how he had however many thousands of lines of code for Stick Online. I sure as Hell could suck up 500k lines for a simple user authentication web script, doesn't mean I did it right!  :P

That's where optimization without quality loss = win. As far as best graphics AND optimization go hand-in-hand, I'd have to give it to Cry Engine 3 right now.
"I know not with what weapons World War III will be fought, but World War IV will be fought with sticks and stones." -Albert Einstein (1947)

http://www.benmward.com/projects.php

T-Rok

Quote from: Mr Pwnage on March 19, 2011, 07:15:18 PM
Quote from: Scotty on March 17, 2011, 06:46:48 PM
Quote from: T-Rok on March 17, 2011, 06:01:04 PM
Unreal definitely wins. The fact it took three top grade graphics cards to run shows exactly how powerful this engine is. But they also said this isn't a demonstration of what you should expect to see, but a demonstration of what the graphics card companies and such should be ready to be able to produce for the every day user.

I would actually say the opposite.  Sure, good hardware = good performance, but three high-end graphics cards to run a graphics engine?  Quick question, does anyone here have three Graphics cards installed?

I won't knock on the fact that it looks effin' amazing, and is quite possibly one of the best graphics engines we've seen to date, but I better damn well not have to go pick up a game, and on the "System Requirements - Minimum", it says I need three high-end graphics cards.  That reminds me of the time way back when Meiun was bragging how he had however many thousands of lines of code for Stick Online. I sure as Hell could suck up 500k lines for a simple user authentication web script, doesn't mean I did it right!  :P

That's where optimization without quality loss = win. As far as best graphics AND optimization go hand-in-hand, I'd have to give it to Cry Engine 3 right now.

This engine is supposed to be able to scale down to an iPhone 3G with minimum quality loss.

Mr Pwnage

Quote from: T-Rok on March 19, 2011, 11:32:49 PM
Quote from: Mr Pwnage on March 19, 2011, 07:15:18 PM
Quote from: Scotty on March 17, 2011, 06:46:48 PM
Quote from: T-Rok on March 17, 2011, 06:01:04 PM
Unreal definitely wins. The fact it took three top grade graphics cards to run shows exactly how powerful this engine is. But they also said this isn't a demonstration of what you should expect to see, but a demonstration of what the graphics card companies and such should be ready to be able to produce for the every day user.

I would actually say the opposite.  Sure, good hardware = good performance, but three high-end graphics cards to run a graphics engine?  Quick question, does anyone here have three Graphics cards installed?

I won't knock on the fact that it looks effin' amazing, and is quite possibly one of the best graphics engines we've seen to date, but I better damn well not have to go pick up a game, and on the "System Requirements - Minimum", it says I need three high-end graphics cards.  That reminds me of the time way back when Meiun was bragging how he had however many thousands of lines of code for Stick Online. I sure as Hell could suck up 500k lines for a simple user authentication web script, doesn't mean I did it right!  :P

That's where optimization without quality loss = win. As far as best graphics AND optimization go hand-in-hand, I'd have to give it to Cry Engine 3 right now.

This engine is supposed to be able to scale down to an iPhone 3G with minimum quality loss.

But, but, but....http://www.youtube.com/watch?v=1Kvl31g77Z8
"I know not with what weapons World War III will be fought, but World War IV will be fought with sticks and stones." -Albert Einstein (1947)

http://www.benmward.com/projects.php

ARTgames

#10
I'm sure they know what they are doing. They have been doing it for a while and have a good record. Also remember 1 graphics card from today equals 3 graphics cards of yesterday. Nothing wrong with future proofing. But I do agree that pushing something to the max does not mean your using all of it wisely.

krele

Technology like this was available for the last 3 years. Even though, no gaming engine was made to feature it. The thing is, this engine is really inefficient. CryEngine is mediocre, inferior to this, but cryengine takes up ten times less resources. This could've been achieved ever since OpenGL 4.0 was released, the difference is that no company was dumb enough to make an engine that can produce games playable in 2014. All that work could've been used for something much more useful.

These graphics are amazing, but this engine's graphics are as useful for gaming as raytraced graphic renders that take days to produce one frame.

T-Rok

Quote from: krele on March 30, 2011, 01:35:20 PM
Technology like this was available for the last 3 years. Even though, no gaming engine was made to feature it. The thing is, this engine is really inefficient. CryEngine is mediocre, inferior to this, but cryengine takes up ten times less resources. This could've been achieved ever since OpenGL 4.0 was released, the difference is that no company was dumb enough to make an engine that can produce games playable in 2014. All that work could've been used for something much more useful.

These graphics are amazing, but this engine's graphics are as useful for gaming as raytraced graphic renders that take days to produce one frame.

Developing an engine for the future is no different than developing a product in advance. For instance, Apple released the A5 chip inside their iPad 2 and soon to be iPhone 5. Do you really think they would release it if they didn't have an "A6" up their sleeves? Unreal is just more open about their work than most companies.

krele

Quote from: T-Rok on March 31, 2011, 06:22:32 PM
Quote from: krele on March 30, 2011, 01:35:20 PM
Technology like this was available for the last 3 years. Even though, no gaming engine was made to feature it. The thing is, this engine is really inefficient. CryEngine is mediocre, inferior to this, but cryengine takes up ten times less resources. This could've been achieved ever since OpenGL 4.0 was released, the difference is that no company was dumb enough to make an engine that can produce games playable in 2014. All that work could've been used for something much more useful.

These graphics are amazing, but this engine's graphics are as useful for gaming as raytraced graphic renders that take days to produce one frame.

Developing an engine for the future is no different than developing a product in advance. For instance, Apple released the A5 chip inside their iPad 2 and soon to be iPhone 5. Do you really think they would release it if they didn't have an "A6" up their sleeves? Unreal is just more open about their work than most companies.

I'm just saying it's not that impressive to people that know how it's achieved, just like A5, since it's not new technology, it existed for some time by now =)

If their engine featured real-time fluid simulations that could be adapted to the environment with physics included, that's another story.